//
// This file provides the Win32 specific implementation of DynamicLibrary.
//
-// FIXME: This file leaks OpenedHandles!
-//
//===----------------------------------------------------------------------===//
#include "WindowsSupport.h"
typedef BOOL (WINAPI *fpEnumerateLoadedModules)(HANDLE,PENUMLOADED_MODULES_CALLBACK64,PVOID);
static fpEnumerateLoadedModules fEnumerateLoadedModules;
-static DenseSet<HMODULE> *OpenedHandles;
+static llvm::ManagedStatic<DenseSet<HMODULE> > OpenedHandles;
static bool loadDebugHelp(void) {
HMODULE hLib = ::LoadLibraryW(L"Dbghelp.dll");
if (!filename) {
// When no file is specified, enumerate all DLLs and EXEs in the process.
- if (OpenedHandles == 0)
- OpenedHandles = new DenseSet<HMODULE>();
-
if (!fEnumerateLoadedModules) {
if (!loadDebugHelp()) {
assert(false && "These APIs should always be available");
return DynamicLibrary();
}
- if (OpenedHandles == 0)
- OpenedHandles = new DenseSet<HMODULE>();
-
// If we've already loaded this library, FreeLibrary() the handle in order to
// keep the internal refcount at +1.
if (!OpenedHandles->insert(a_handle).second)
}
// Now search the libraries.
- if (OpenedHandles) {
+ if (OpenedHandles.isConstructed()) {
for (DenseSet<HMODULE>::iterator I = OpenedHandles->begin(),
E = OpenedHandles->end(); I != E; ++I) {
FARPROC ptr = GetProcAddress((HMODULE)*I, symbolName);