DeleteNodeFromSplayTree(SplayTreeInfo *,const void *);
extern MagickExport const void
+ *GetNextKeyInSplayTree(SplayTreeInfo *),
+ *GetNextValueInSplayTree(SplayTreeInfo *),
*GetValueFromSplayTree(SplayTreeInfo *,const void *);
extern MagickExport int
GetNumberOfNodesInSplayTree(const SplayTreeInfo *);
extern MagickExport void
- *GetNextKeyInSplayTree(SplayTreeInfo *),
- *GetNextValueInSplayTree(SplayTreeInfo *),
*RemoveNodeByValueFromSplayTree(SplayTreeInfo *,const void *),
*RemoveNodeFromSplayTree(SplayTreeInfo *,const void *),
ResetSplayTree(SplayTreeInfo *),