From <Someone>'s list: Xorns don't sink if the drawbridge they're standing on is
raised.
when it exploded resulted in panic "remove_object: obj not on floor"
see_monsters() wasn't called when you lost the innate warning intrinsic due
to level loss
+xorns sink if the drawbridge they're standing on is raised
Platform- and/or Interface-Specific Fixes
-/* SCCS Id: @(#)dbridge.c 3.4 2000/02/05 */
+/* SCCS Id: @(#)dbridge.c 3.4 2003/02/08 */
/* Copyright (c) 1989 by Jean-Christophe Collet */
/* NetHack may be freely redistributed. See license for details. */
pline_The("%s passes through %s!",
at_portcullis ? "portcullis" : "drawbridge",
e_nam(etmp));
+ spoteffects(FALSE);
return;
}
if (e_missed(etmp, FALSE)) {