Problem: :sleep! does not always hide the cursor.
Solution: Add the cursor_is_asleep flag. (Jeremy Lerner, closes #8097,
closes #7998)
// Remove the cursor before starting to do anything, because
// scrolling may make it difficult to redraw the text under
// it.
- if (gui.in_use && wp == curwin)
+ // Also remove the cursor if it needs to be hidden due to an
+ // ongoing cursor-less sleep.
+ if (gui.in_use && (wp == curwin || cursor_is_sleeping()))
{
gui_cursor_col = gui.cursor_col;
gui_cursor_row = gui.cursor_row;
}
}
#endif
-
win_update(wp);
}
# endif
if (hide_cursor)
- cursor_off();
+ cursor_sleep();
else
cursor_on();
// input buffer, otherwise a following call to input() fails.
if (got_int)
(void)vpeekc();
+
+ if (hide_cursor)
+ cursor_unsleep();
}
/*
|| gui.row != gui.cursor_row || gui.col != gui.cursor_col)
{
gui_undraw_cursor();
+
+ // If a cursor-less sleep is ongoing, leave the cursor invisible
+ if (cursor_is_sleeping())
+ return;
+
if (gui.row < 0)
return;
#ifdef HAVE_INPUT_METHOD
void cursor_on_force(void);
void cursor_on(void);
void cursor_off(void);
+int cursor_is_sleeping(void);
+void cursor_sleep(void);
+void cursor_unsleep(void);
void term_cursor_mode(int forced);
void term_cursor_color(char_u *color);
int blink_state_is_inverted(void);
}
}
+// True if cursor is not visible
static int cursor_is_off = FALSE;
+// True if cursor is not visible due to an ongoing cursor-less sleep
+static int cursor_is_asleep = FALSE;
+
/*
* Enable the cursor without checking if it's already enabled.
*/
{
out_str(T_VE);
cursor_is_off = FALSE;
+ cursor_is_asleep = FALSE;
}
/*
void
cursor_on(void)
{
- if (cursor_is_off)
+ if (cursor_is_off && !cursor_is_asleep)
cursor_on_force();
}
}
}
+/*
+ * Check whether the cursor is invisible due to an ongoing cursor-less sleep
+ */
+ int
+cursor_is_sleeping(void)
+{
+ return cursor_is_asleep;
+}
+
+/*
+ * Disable the cursor and mark it disabled by cursor-less sleep
+ */
+ void
+cursor_sleep(void)
+{
+ cursor_is_asleep = TRUE;
+ cursor_off();
+}
+
+/*
+ * Enable the cursor and mark it not disabled by cursor-less sleep
+ */
+ void
+cursor_unsleep(void)
+{
+ cursor_is_asleep = FALSE;
+ cursor_on();
+}
+
#if defined(CURSOR_SHAPE) || defined(PROTO)
/*
* Set cursor shape to match Insert or Replace mode.
static int included_patches[] =
{ /* Add new patch number below this line */
+/**/
+ 2754,
/**/
2753,
/**/