#if defined(WIZARD)
static const struct ext_func_tab debug_extcmdlist[] = {
{"levelchange", "change experience level", wiz_level_change, TRUE},
- {"lightsources", "show mobile light sources", wiz_light_sources, TRUE},
- {"monpolycontrol", "control monster polymorphs", wiz_mon_polycontrol, TRUE},
+ {"light sources", "show mobile light sources", wiz_light_sources, TRUE},
+ {"monpoly_control", "control monster polymorphs", wiz_mon_polycontrol, TRUE},
{"panic", "test panic routine (fatal to game)", wiz_panic, TRUE},
{"poly", "polymorph self", wiz_polyself, TRUE},
{"seenv", "show seen vectors", wiz_show_seenv, TRUE},