they included a cockatrice corpse which hero was unequipped to handle
use correct pronoun for unique monsters
hostile monsters who follow you between levels won't do so if they're fleeing
+options for font_size for map, menu, message, status, and text all had the
+ same description of "the size of the map font" in options.c
Platform- and/or Interface-Specific Fixes
{ "font_message", "the font to use in the message window",
40, DISP_IN_GAME }, /*WC*/
{ "font_size_map", "the size of the map font", 20, DISP_IN_GAME }, /*WC*/
- { "font_size_menu", "the size of the map font", 20, DISP_IN_GAME }, /*WC*/
- { "font_size_message", "the size of the map font", 20, DISP_IN_GAME }, /*WC*/
- { "font_size_status", "the size of the map font", 20, DISP_IN_GAME }, /*WC*/
- { "font_size_text", "the size of the map font", 20, DISP_IN_GAME }, /*WC*/
+ { "font_size_menu", "the size of the menu font", 20, DISP_IN_GAME }, /*WC*/
+ { "font_size_message", "the size of the message font", 20, DISP_IN_GAME }, /*WC*/
+ { "font_size_status", "the size of the status font", 20, DISP_IN_GAME }, /*WC*/
+ { "font_size_text", "the size of the text font", 20, DISP_IN_GAME }, /*WC*/
{ "font_status", "the font to use in status window", 40, DISP_IN_GAME }, /*WC*/
{ "font_text", "the font to use in text windows", 40, DISP_IN_GAME }, /*WC*/
{ "fruit", "the name of a fruit you enjoy eating",