drop alternate weapon to terminate twoweapon combat if the alternate
weapon gets cursed
restore monster creation sanity checks to wizard mode ^G command
+prevent recoil from hurtling you through narrow areas that you wouldn't
+ be able to move through intentionally
Platform- and/or Interface-Specific Fixes
losehp(rnd(2+*range), "touching the edge of the universe", KILLED_BY);
return FALSE;
}
+ if ((u.ux - x) && (u.uy - y) &&
+ bad_rock(youmonst.data,u.ux,y) && bad_rock(youmonst.data,x,u.uy)) {
+ boolean too_much = (invent && (inv_weight() + weight_cap() > 600));
+ /* Move at a diagonal. */
+ if (bigmonst(youmonst.data) || too_much) {
+ You("%sget forcefully wedged into a crevice.",
+ too_much ? "and all your belongings " : "");
+ losehp(rnd(2+*range), "wedging into a narrow crevice", KILLED_BY);
+ return FALSE;
+ }
+ }
}
if ((mon = m_at(x, y)) != 0) {