# MPEG sequences
# Scans for all common MPEG header start codes
-0 belong 0x00000001 JVT NAL sequence
->4 byte&0x1F 0x07 \b, H.264 video
+0 belong 0x00000001
+>4 byte&0x1F 0x07 JVT NAL sequence, H.264 video
>>5 byte 66 \b, baseline
>>5 byte 77 \b, main
>>5 byte 88 \b, extended
>>7 byte x \b @ L %u
-0 string \000\000\001 MPEG sequence
->3 byte 0xBA
+0 belong&0xFFFFFF00 0x00000100
+>3 byte 0xBA MPEG sequence
>>4 byte &0x40 \b, v2, program multiplex
>>4 byte ^0x40 \b, v1, system multiplex
->3 byte 0xBB \b, v1/2, multiplex (missing pack header)
->3 byte&0x1F 0x07 \b, H.264 video
+>3 byte 0xBB MPEG sequence, v1/2, multiplex (missing pack header)
+>3 byte&0x1F 0x07 MPEG sequence, H.264 video
>>4 byte 66 \b, baseline
>>4 byte 77 \b, main
>>4 byte 88 \b, extended
>>6 byte x \b @ L %u
->3 byte 0xB0 \b, v4
+>3 byte 0xB0 MPEG sequence, v4
>>5 belong 0x000001B5
>>>9 byte &0x80
>>>>10 byte&0xF0 16 \b, video
>>4 byte 251 \b, FGS @ L3
>>4 byte 252 \b, FGS @ L4
>>4 byte 253 \b, FGS @ L5
->3 byte 0xB5 \b, v4
+>3 byte 0xB5 MPEG sequence, v4
>>4 byte &0x80
>>>5 byte&0xF0 16 \b, video (missing profile header)
>>>5 byte&0xF0 32 \b, still texture (missing profile header)
>>4 byte&0xF8 16 \b, still texture (missing profile header)
>>4 byte&0xF8 24 \b, mesh (missing profile header)
>>4 byte&0xF8 32 \b, face (missing profile header)
->3 byte 0xB3
+>3 byte 0xB3 MPEG sequence
>>12 belong 0x000001B8 \b, v1, progressive Y'CbCr 4:2:0 video
>>12 belong 0x000001B2 \b, v1, progressive Y'CbCr 4:2:0 video
>>12 belong 0x000001B5 \b, v2,
# updated by Joerg Jenderek
# GRR the original test are too common for many DOS files, so test 32 <= kbits <= 448
# GRR this test is still too general as it catches a BOM of UTF-16 files (0xFFFE)
+# FIXME: Almost all little endian UTF-16 text with BOM are clobbered by these entries
#0 beshort&0xFFFE 0xFFFE
#>2 ubyte&0xF0 >0x0F
#>>2 ubyte&0xF0 <0xE1 MPEG ADTS, layer I, v1