]> granicus.if.org Git - nethack/commitdiff
Place libnh targets in $(TARGETPFX)
authorDexter Castor Döpping <dexter.c.dopping@gmail.com>
Wed, 15 Dec 2021 21:46:40 +0000 (22:46 +0100)
committerDexter Castor Döpping <dexter.c.dopping@gmail.com>
Wed, 15 Dec 2021 21:59:22 +0000 (22:59 +0100)
sys/unix/hints/linux.2020
sys/unix/hints/macOS.2020

index 5238536535f8ba7ae6218c0c8652d23c0bc3f097..c0ef788be9c6a382d84102ae51845be05ea229c2 100755 (executable)
@@ -155,13 +155,13 @@ LIBNHSYSSRC = ../sys/libnh/libnhmain.c \
                ../sys/share/ioctl.c ../sys/share/unixtty.c \
                ../sys/unix/unixunix.c ../sys/unix/unixres.c \
                ../win/shim/winshim.c
-LIBNHSYSOBJ = libnhmain.o $(TARGETPFX)ioctl.o \
+LIBNHSYSOBJ = $(TARGETPFX)libnhmain.o $(TARGETPFX)ioctl.o \
                $(TARGETPFX)unixtty.o $(TARGETPFX)unixunix.o \
-               $(TARGETPFX)unixres.o winshim.o
+               $(TARGETPFX)unixres.o $(TARGETPFX)winshim.o
 #don't bother building the game executable as it will fail
 #without winshim
 override GAME=
-MOREALL += ( cd src ; $(MAKE) pregame ; $(MAKE) libnh.a )
+MOREALL += ( cd src ; $(MAKE) pregame ; $(MAKE) $(TARGETPFX)libnh.a )
 endif  # WANT_LIBNH
 
 #PREFIX=/usr
@@ -211,12 +211,12 @@ GAMEPERM = 0755
 #-INCLUDE cross-post.2020
 #
 ifdef WANT_LIBNH
-libnh.a: $(HOBJ) $(LIBNHSYSOBJ) ../lib/lua/liblua.a
+$(TARGETPFX)libnh.a: $(HOBJ) $(LIBNHSYSOBJ) ../lib/lua/liblua.a
        $(AR) rcs $@ $(HOBJ) $(LIBNHSYSOBJ) ../lib/lua/liblua.a
        @echo "$@ built."
-libnhmain.o : ../sys/libnh/libnhmain.c $(HACK_H)
+$(TARGETPFX)libnhmain.o : ../sys/libnh/libnhmain.c $(HACK_H)
        $(CC) $(CFLAGS) -c -o$@ $<
-winshim.o : ../win/shim/winshim.c $(HACK_H)
+$(TARGETPFX)winshim.o : ../win/shim/winshim.c $(HACK_H)
        $(CC) $(CFLAGS) -c -o$@ $<
 endif  # WANT_LIBNH
 #
index 0cee672020b1107724182a7b69d5e88699adf81b..c4ec7f732bb4ee3f583da9a5fe83b147632a563b 100755 (executable)
@@ -155,13 +155,13 @@ LIBNHSYSSRC = ../sys/libnh/libnhmain.c \
                ../sys/share/ioctl.c ../sys/share/unixtty.c \
                ../sys/unix/unixunix.c ../sys/unix/unixres.c \
                ../win/shim/winshim.c
-LIBNHSYSOBJ = libnhmain.o $(TARGETPFX)ioctl.o \
+LIBNHSYSOBJ = $(TARGETPFX)libnhmain.o $(TARGETPFX)ioctl.o \
                $(TARGETPFX)unixtty.o $(TARGETPFX)unixunix.o \
-               $(TARGETPFX)unixres.o winshim.o
+               $(TARGETPFX)unixres.o $(TARGETPFX)winshim.o
 #don't bother building the game executable as it will fail
 #without winshim
 override GAME=
-MOREALL += ( cd src ; $(MAKE) pregame ; $(MAKE) libnh.a )
+MOREALL += ( cd src ; $(MAKE) pregame ; $(MAKE) $(TARGETPFX)libnh.a )
 endif  # WANT_LIBNH
 
 WANT_BUNDLE=1
@@ -275,12 +275,12 @@ VARDIR=$(HACKDIR)
 #-POST
 
 ifdef WANT_LIBNH
-libnh.a: $(HOBJ) $(LIBNHSYSOBJ) ../lib/lua/liblua.a
+$(TARGETPFX)libnh.a: $(HOBJ) $(LIBNHSYSOBJ) ../lib/lua/liblua.a
        $(AR) rcs $@ $(HOBJ) $(LIBNHSYSOBJ) ../lib/lua/liblua.a
        @echo "$@ built."
-libnhmain.o : ../sys/libnh/libnhmain.c $(HACK_H)
+$(TARGETPFX)libnhmain.o : ../sys/libnh/libnhmain.c $(HACK_H)
        $(CC) $(CFLAGS) -c -o$@ $<
-winshim.o : ../win/shim/winshim.c $(HACK_H)
+$(TARGETPFX)winshim.o : ../win/shim/winshim.c $(HACK_H)
        $(CC) $(CFLAGS) -c -o$@ $<
 endif  # WANT_LIBNH