give feedback when some types of damage are avoided due to MC (aka negation)
feedback if a named, shape-shifted vampire reverted to original shape rather
than dying when engulfed could say "Dracula turns into Dracula"
+adjust archeologist and valkyrie starting intrinsics
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
schar ulevel;
long *ability;
const char *gainstr, *losestr;
-} arc_abil[] = { { 1, &(HStealth), "", "" },
- { 1, &(HFast), "", "" },
- { 10, &(HSearching), "perceptive", "" },
+} arc_abil[] = { { 1, &(HSearching), "", "" },
+ { 5, &(HStealth), "stealthy", "" },
+ { 10, &(HFast), "quick", "slow" },
{ 0, 0, 0, 0 } },
bar_abil[] = { { 1, &(HPoison_resistance), "", "" },
{ 0, 0, 0, 0 } },
val_abil[] = { { 1, &(HCold_resistance), "", "" },
- { 1, &(HStealth), "", "" },
+ { 3, &(HStealth), "stealthy", "" },
{ 7, &(HFast), "quick", "slow" },
{ 0, 0, 0, 0 } },