print_queue(win, timer_base);
print_prop_header = TRUE;
+ print_prop(win, "Confused", Confusion);
+ print_prop(win, "Deaf", HDeaf);
print_prop(win, "Levitation", HLevitation);
+ print_prop(win, "Monster detection", HDetect_monsters);
+ print_prop(win, "Slimed", Slimed);
+ print_prop(win, "Slippery hands", Glib);
print_prop(win, "Stoned", Stoned);
- print_prop(win, "Vomiting", Vomiting);
print_prop(win, "Strangled", Strangled);
- print_prop(win, "Slimed", Slimed);
+ print_prop(win, "Stunned", Stunned);
+ print_prop(win, "Vomiting", Vomiting);
+ print_prop(win, "Wounded legs", HWounded_legs);
display_nhwindow(win, FALSE);
destroy_nhwindow(win);