/* GC_use_DllMain() is currently incompatible with pthreads and WinCE. */
/* It might be possible to get DllMain-based thread registration to */
/* work with Cygwin, but if you try, you are on your own. */
-#ifndef GC_NO_DLLMAIN
- /* Turn on GC_win32_dll_threads */
- GC_API void GC_CALL GC_use_DllMain(void)
- {
- GC_ASSERT(!parallel_initialized);
- GC_win32_dll_threads = TRUE;
- GC_init_parallel();
- }
-#else
- GC_API void GC_CALL GC_use_DllMain(void)
- {
- ABORT("GC DllMain-based thread registration unsupported");
- }
-#endif
+GC_API void GC_CALL GC_use_DllMain(void)
+{
+# ifdef GC_NO_DLLMAIN
+ ABORT("GC DllMain-based thread registration unsupported");
+# else
+ /* Turn on GC_win32_dll_threads. */
+ GC_ASSERT(!parallel_initialized);
+ GC_win32_dll_threads = TRUE;
+ GC_init_parallel();
+# endif
+}
STATIC DWORD GC_main_thread = 0;
# ifdef GC_PTHREADS
void *status; /* hold exit value until join in case it's a pointer */
pthread_t pthread_id;
- short flags; /* Protected by GC lock. */
-# define FINISHED 1 /* Thread has exited. */
-# define DETACHED 2 /* Thread is intended to be detached. */
+ short flags; /* Protected by GC lock. */
+# define FINISHED 1 /* Thread has exited. */
+# define DETACHED 2 /* Thread is intended to be detached. */
# define KNOWN_FINISHED(t) (((t) -> flags) & FINISHED)
# else
# define KNOWN_FINISHED(t) 0
/* are always defined. */
# ifndef MAX_THREADS
# define MAX_THREADS 512
-# endif
- /* Things may get quite slow for large numbers of threads, */
- /* since we look them up with sequential search. */
+# endif
- volatile struct GC_Thread_Rep dll_thread_table[MAX_THREADS];
+/* Things may get quite slow for large numbers of threads, */
+/* since we look them up with sequential search. */
+volatile struct GC_Thread_Rep dll_thread_table[MAX_THREADS];
- volatile LONG GC_max_thread_index = 0;
+volatile LONG GC_max_thread_index = 0;
/* Largest index in dll_thread_table */
/* that was ever used. */
#ifndef THREAD_TABLE_SZ
# define THREAD_TABLE_SZ 256 /* Must be power of 2 */
#endif
- STATIC GC_thread GC_threads[THREAD_TABLE_SZ];
+STATIC GC_thread GC_threads[THREAD_TABLE_SZ];
- /* It may not be safe to allocate when we register the first thread. */
- /* Thus we allocated one statically. */
- static struct GC_Thread_Rep first_thread;
- static GC_bool first_thread_used = FALSE;
+/* It may not be safe to allocate when we register the first thread. */
+/* Thus we allocated one statically. */
+static struct GC_Thread_Rep first_thread;
+static GC_bool first_thread_used = FALSE;
/* Add a thread to GC_threads. We assume it wasn't already there. */
/* Caller holds allocation lock. */
/* Unlike the pthreads version, the id field is set by the caller. */
STATIC GC_thread GC_new_thread(DWORD id)
{
- word hv = ((word)id) % THREAD_TABLE_SZ;
- GC_thread result;
+ word hv = ((word)id) % THREAD_TABLE_SZ;
+ GC_thread result;
- GC_ASSERT(I_HOLD_LOCK());
- if (!first_thread_used) {
- result = &first_thread;
- first_thread_used = TRUE;
- } else {
- GC_ASSERT(!GC_win32_dll_threads);
- result = (struct GC_Thread_Rep *)
- GC_INTERNAL_MALLOC(sizeof(struct GC_Thread_Rep), NORMAL);
- /* result can be NULL */
- if (result == 0) return(0);
- }
- /* result -> id = id; Done by caller. */
- result -> next = GC_threads[hv];
- GC_threads[hv] = result;
-# ifdef GC_PTHREADS
- GC_ASSERT(result -> flags == 0);
-# endif
- GC_ASSERT(result -> thread_blocked_sp == NULL);
- return(result);
+ GC_ASSERT(I_HOLD_LOCK());
+ if (!first_thread_used) {
+ result = &first_thread;
+ first_thread_used = TRUE;
+ } else {
+ GC_ASSERT(!GC_win32_dll_threads);
+ result = (struct GC_Thread_Rep *)
+ GC_INTERNAL_MALLOC(sizeof(struct GC_Thread_Rep), NORMAL);
+ /* result can be NULL */
+ if (result == 0) return(0);
+ }
+ /* result -> id = id; Done by caller. */
+ result -> next = GC_threads[hv];
+ GC_threads[hv] = result;
+# ifdef GC_PTHREADS
+ GC_ASSERT(result -> flags == 0);
+# endif
+ GC_ASSERT(result -> thread_blocked_sp == NULL);
+ return(result);
}
extern LONG WINAPI GC_write_fault_handler(
# endif
# endif
-#ifndef GC_NO_DLLMAIN
- if (GC_win32_dll_threads) {
- int i;
- /* It appears to be unsafe to acquire a lock here, since this */
- /* code is apparently not preemptible on some systems. */
- /* (This is based on complaints, not on Microsoft's official */
- /* documentation, which says this should perform "only simple */
- /* initialization tasks".) */
- /* Hence we make do with nonblocking synchronization. */
- /* It has been claimed that DllMain is really only executed with */
- /* a particular system lock held, and thus careful use of locking */
- /* around code that doesn't call back into the system libraries */
- /* might be OK. But this hasn't been tested across all win32 */
- /* variants. */
- /* cast away volatile qualifier */
- for (i = 0; InterlockedExchange((void*)&dll_thread_table[i].in_use,1) != 0;
- i++) {
- /* Compare-and-swap would make this cleaner, but that's not */
- /* supported before Windows 98 and NT 4.0. In Windows 2000, */
- /* InterlockedExchange is supposed to be replaced by */
- /* InterlockedExchangePointer, but that's not really what I */
- /* want here. */
- /* FIXME: We should eventually declare Win95 dead and use AO_ */
- /* primitives here. */
- if (i == MAX_THREADS - 1)
- ABORT("too many threads");
- }
- /* Update GC_max_thread_index if necessary. The following is safe, */
- /* and unlike CompareExchange-based solutions seems to work on all */
- /* Windows95 and later platforms. */
- /* Unfortunately, GC_max_thread_index may be temporarily out of */
- /* bounds, so readers have to compensate. */
- while (i > GC_max_thread_index) {
- InterlockedIncrement((IE_t)&GC_max_thread_index);
- }
- if (GC_max_thread_index >= MAX_THREADS) {
- /* We overshot due to simultaneous increments. */
- /* Setting it to MAX_THREADS-1 is always safe. */
- GC_max_thread_index = MAX_THREADS - 1;
- }
- me = dll_thread_table + i;
- } else
-#endif
+# ifndef GC_NO_DLLMAIN
+ if (GC_win32_dll_threads) {
+ int i;
+ /* It appears to be unsafe to acquire a lock here, since this */
+ /* code is apparently not preemptible on some systems. */
+ /* (This is based on complaints, not on Microsoft's official */
+ /* documentation, which says this should perform "only simple */
+ /* initialization tasks".) */
+ /* Hence we make do with nonblocking synchronization. */
+ /* It has been claimed that DllMain is really only executed with */
+ /* a particular system lock held, and thus careful use of locking */
+ /* around code that doesn't call back into the system libraries */
+ /* might be OK. But this hasn't been tested across all win32 */
+ /* variants. */
+ /* cast away volatile qualifier */
+ for (i = 0;
+ InterlockedExchange((void*)&dll_thread_table[i].in_use, 1) != 0;
+ i++) {
+ /* Compare-and-swap would make this cleaner, but that's not */
+ /* supported before Windows 98 and NT 4.0. In Windows 2000, */
+ /* InterlockedExchange is supposed to be replaced by */
+ /* InterlockedExchangePointer, but that's not really what I */
+ /* want here. */
+ /* FIXME: We should eventually declare Win95 dead and use AO_ */
+ /* primitives here. */
+ if (i == MAX_THREADS - 1)
+ ABORT("too many threads");
+ }
+ /* Update GC_max_thread_index if necessary. The following is */
+ /* safe, and unlike CompareExchange-based solutions seems to work */
+ /* on all Windows95 and later platforms. */
+ /* Unfortunately, GC_max_thread_index may be temporarily out of */
+ /* bounds, so readers have to compensate. */
+ while (i > GC_max_thread_index) {
+ InterlockedIncrement((IE_t)&GC_max_thread_index);
+ }
+ if (GC_max_thread_index >= MAX_THREADS) {
+ /* We overshot due to simultaneous increments. */
+ /* Setting it to MAX_THREADS-1 is always safe. */
+ GC_max_thread_index = MAX_THREADS - 1;
+ }
+ me = dll_thread_table + i;
+ } else
+# endif
/* else */ /* Not using DllMain */ {
GC_ASSERT(I_HOLD_LOCK());
GC_in_thread_creation = TRUE; /* OK to collect from unknown thread. */
me -> last_stack_min = ADDR_LIMIT;
me -> stack_base = sb -> mem_base;
# ifdef IA64
- me -> backing_store_end = sb -> reg_base;
+ me -> backing_store_end = sb -> reg_base;
# endif
/* Up until this point, GC_push_all_stacks considers this thread */
/* invalid. */
/* by GC_delete_thread. */
me -> id = thread_id;
# if defined(THREAD_LOCAL_ALLOC)
- GC_init_thread_local((GC_tlfs)(&(me->tlfs)));
+ GC_init_thread_local((GC_tlfs)(&(me->tlfs)));
# endif
if (me -> stack_base == NULL)
- ABORT("Bad stack base in GC_register_my_thread_inner");
-#ifndef GC_NO_DLLMAIN
- if (GC_win32_dll_threads) {
- if (GC_please_stop) {
- AO_store(&GC_attached_thread, TRUE);
- AO_nop_full(); /* Later updates must become visible after this. */
- }
- /* We'd like to wait here, but can't, since waiting in DllMain */
- /* provokes deadlocks. */
- /* Thus we force marking to be restarted instead. */
- } else
-#endif
+ ABORT("Bad stack base in GC_register_my_thread_inner");
+# ifndef GC_NO_DLLMAIN
+ if (GC_win32_dll_threads) {
+ if (GC_please_stop) {
+ AO_store(&GC_attached_thread, TRUE);
+ AO_nop_full(); /* Later updates must become visible after this. */
+ }
+ /* We'd like to wait here, but can't, since waiting in DllMain */
+ /* provokes deadlocks. */
+ /* Thus we force marking to be restarted instead. */
+ } else
+# endif
/* else */ {
GC_ASSERT(!GC_please_stop);
/* Otherwise both we and the thread stopping code would be */
* To avoid subscript errors, we check on access.
*/
#ifdef __GNUC__
-__inline__
+ __inline__
#endif
STATIC LONG GC_get_max_thread_index(void)
{
/* This version assumes that either GC_win32_dll_threads is set, or */
/* we hold the allocator lock. */
/* Also used (for assertion checking only) from thread_local_alloc.c. */
-GC_thread GC_lookup_thread_inner(DWORD thread_id) {
-#ifndef GC_NO_DLLMAIN
- if (GC_win32_dll_threads) {
- int i;
- LONG my_max = GC_get_max_thread_index();
- for (i = 0;
- i <= my_max &&
- (!AO_load_acquire(&(dll_thread_table[i].in_use))
- || dll_thread_table[i].id != thread_id);
- /* Must still be in_use, since nobody else can store our thread_id. */
- i++) {}
- if (i > my_max) {
- return 0;
- } else {
- return (GC_thread)(dll_thread_table + i);
+GC_thread GC_lookup_thread_inner(DWORD thread_id)
+{
+# ifndef GC_NO_DLLMAIN
+ if (GC_win32_dll_threads) {
+ int i;
+ LONG my_max = GC_get_max_thread_index();
+ for (i = 0; i <= my_max &&
+ (!AO_load_acquire(&dll_thread_table[i].in_use)
+ || dll_thread_table[i].id != thread_id);
+ /* Must still be in_use, since nobody else can store our */
+ /* thread_id. */
+ i++) {
+ /* empty */
+ }
+ if (i > my_max) {
+ return 0;
+ } else {
+ return (GC_thread)(dll_thread_table + i);
+ }
}
- }
-#endif
+# endif
{
word hv = ((word)thread_id) % THREAD_TABLE_SZ;
register GC_thread p = GC_threads[hv];
/* Used to prevent write faults when the world is (partially) stopped, */
/* since it may have been stopped with a system lock held, and that */
/* lock may be required for fault handling. */
-# if defined(MPROTECT_VDB)
-# define UNPROTECT(t) \
- if (GC_dirty_maintained && !GC_win32_dll_threads && \
- t != &first_thread) { \
- GC_ASSERT(SMALL_OBJ(GC_size(t))); \
- GC_remove_protection(HBLKPTR(t), 1, FALSE); \
- }
-# else
-# define UNPROTECT(t)
-# endif
+#if defined(MPROTECT_VDB)
+# define UNPROTECT(t) \
+ if (GC_dirty_maintained && !GC_win32_dll_threads && \
+ t != &first_thread) { \
+ GC_ASSERT(SMALL_OBJ(GC_size(t))); \
+ GC_remove_protection(HBLKPTR(t), 1, FALSE); \
+ }
+#else
+# define UNPROTECT(t)
+#endif
/* If a thread has been joined, but we have not yet */
/* been notified, then there may be more than one thread */
# ifndef MSWINCE
CloseHandle(gc_id->handle);
# endif
-#ifndef GC_NO_DLLMAIN
- if (GC_win32_dll_threads) {
- /* This is intended to be lock-free. */
- /* It is either called synchronously from the thread being deleted, */
- /* or by the joining thread. */
- /* In this branch asynchronous changes to *gc_id are possible. */
- gc_id -> stack_base = 0;
- gc_id -> id = 0;
-# ifdef CYGWIN32
- gc_id -> pthread_id = 0;
-# endif /* CYGWIN32 */
-# ifdef GC_WIN32_PTHREADS
- gc_id -> pthread_id.p = NULL;
-# endif /* GC_WIN32_PTHREADS */
- AO_store_release(&(gc_id->in_use), FALSE);
- } else
-#endif
+# ifndef GC_NO_DLLMAIN
+ if (GC_win32_dll_threads) {
+ /* This is intended to be lock-free. */
+ /* It is either called synchronously from the thread being */
+ /* deleted, or by the joining thread. */
+ /* In this branch asynchronous changes to *gc_id are possible. */
+ gc_id -> stack_base = 0;
+ gc_id -> id = 0;
+# ifdef CYGWIN32
+ gc_id -> pthread_id = 0;
+# endif /* CYGWIN32 */
+# ifdef GC_WIN32_PTHREADS
+ gc_id -> pthread_id.p = NULL;
+# endif /* GC_WIN32_PTHREADS */
+ AO_store_release(&(gc_id->in_use), FALSE);
+ } else
+# endif
/* else */ {
/* Cast away volatile qualifier, since we have lock. */
GC_thread gc_nvid = (GC_thread)gc_id;
GC_ASSERT(I_HOLD_LOCK());
while (p != gc_nvid) {
- prev = p;
- p = p -> next;
+ prev = p;
+ p = p -> next;
}
if (prev == 0) {
- GC_threads[hv] = p -> next;
+ GC_threads[hv] = p -> next;
} else {
- prev -> next = p -> next;
+ prev -> next = p -> next;
}
GC_INTERNAL_FREE(p);
}
GC_ASSERT(I_HOLD_LOCK());
while (p -> id != id) {
- prev = p;
- p = p -> next;
+ prev = p;
+ p = p -> next;
}
# ifndef MSWINCE
CloseHandle(p->handle);
# endif
if (prev == 0) {
- GC_threads[hv] = p -> next;
+ GC_threads[hv] = p -> next;
} else {
- prev -> next = p -> next;
+ prev -> next = p -> next;
}
GC_INTERNAL_FREE(p);
}
GC_need_to_lock = TRUE; /* We are multi-threaded now. */
}
-GC_API int GC_CALL GC_register_my_thread(const struct GC_stack_base *sb) {
+GC_API int GC_CALL GC_register_my_thread(const struct GC_stack_base *sb)
+{
DWORD t = GetCurrentThreadId();
if (GC_need_to_lock == FALSE)
GC_API int GC_CALL GC_unregister_my_thread(void)
{
- DWORD t = GetCurrentThreadId();
+ DWORD t = GetCurrentThreadId();
- if (GC_win32_dll_threads) {
-# if defined(THREAD_LOCAL_ALLOC)
- /* Can't happen: see GC_use_DllMain(). */
- GC_ASSERT(FALSE);
-# endif
- /* FIXME: Should we just ignore this? */
- GC_delete_thread(t);
- } else {
- LOCK();
-# if defined(THREAD_LOCAL_ALLOC)
- {
- GC_thread me = GC_lookup_thread_inner(t);
- GC_destroy_thread_local(&(me->tlfs));
- }
-# endif
- GC_delete_thread(t);
- UNLOCK();
- }
- return GC_SUCCESS;
+ if (GC_win32_dll_threads) {
+# if defined(THREAD_LOCAL_ALLOC)
+ /* Can't happen: see GC_use_DllMain(). */
+ GC_ASSERT(FALSE);
+# endif
+ /* FIXME: Should we just ignore this? */
+ GC_delete_thread(t);
+ } else {
+ LOCK();
+# if defined(THREAD_LOCAL_ALLOC)
+ {
+ GC_thread me = GC_lookup_thread_inner(t);
+ GC_destroy_thread_local(&(me->tlfs));
+ }
+# endif
+ GC_delete_thread(t);
+ UNLOCK();
+ }
+ return GC_SUCCESS;
}
/* Wrapper for functions that are likely to block for an appreciable */
/* GC_do_blocking_inner() is nearly the same as in pthread_support.c */
/*ARGSUSED*/
-void GC_do_blocking_inner(ptr_t data, void * context) {
- struct blocking_data * d = (struct blocking_data *) data;
- DWORD t = GetCurrentThreadId();
- GC_thread me;
- LOCK();
- me = GC_lookup_thread_inner(t);
- GC_ASSERT(me -> thread_blocked_sp == NULL);
-# ifdef IA64
- me -> backing_store_ptr = GC_save_regs_in_stack();
-# endif
- me -> thread_blocked_sp = (ptr_t) &d; /* save approx. sp */
- /* Save context here if we want to support precise stack marking */
- UNLOCK();
- d -> client_data = (d -> fn)(d -> client_data);
- LOCK(); /* This will block if the world is stopped. */
- me -> thread_blocked_sp = NULL;
- UNLOCK();
+void GC_do_blocking_inner(ptr_t data, void * context)
+{
+ struct blocking_data * d = (struct blocking_data *) data;
+ DWORD t = GetCurrentThreadId();
+ GC_thread me;
+ LOCK();
+ me = GC_lookup_thread_inner(t);
+ GC_ASSERT(me -> thread_blocked_sp == NULL);
+# ifdef IA64
+ me -> backing_store_ptr = GC_save_regs_in_stack();
+# endif
+ me -> thread_blocked_sp = (ptr_t) &d; /* save approx. sp */
+ /* Save context here if we want to support precise stack marking */
+ UNLOCK();
+ d -> client_data = (d -> fn)(d -> client_data);
+ LOCK(); /* This will block if the world is stopped. */
+ me -> thread_blocked_sp = NULL;
+ UNLOCK();
}
/* GC_call_with_gc_active() has the opposite to GC_do_blocking() */
/* GC_do_blocking() to temporarily back allow calling any GC function */
/* and/or manipulating pointers to the garbage collected heap. */
GC_API void * GC_CALL GC_call_with_gc_active(GC_fn_type fn,
- void * client_data) {
- struct GC_activation_frame_s frame;
- GC_thread me;
- LOCK(); /* This will block if the world is stopped. */
- me = GC_lookup_thread_inner(GetCurrentThreadId());
-
- /* Adjust our stack base value (this could happen unless */
- /* GC_get_stack_base() was used which returned GC_SUCCESS). */
- GC_ASSERT(me -> stack_base != NULL);
- if (me -> stack_base < (ptr_t)(&frame))
- me -> stack_base = (ptr_t)(&frame);
-
- if (me -> thread_blocked_sp == NULL) {
- /* We are not inside GC_do_blocking() - do nothing more. */
- UNLOCK();
- return fn(client_data);
- }
+ void * client_data)
+{
+ struct GC_activation_frame_s frame;
+ GC_thread me;
+ LOCK(); /* This will block if the world is stopped. */
+ me = GC_lookup_thread_inner(GetCurrentThreadId());
+
+ /* Adjust our stack base value (this could happen unless */
+ /* GC_get_stack_base() was used which returned GC_SUCCESS). */
+ GC_ASSERT(me -> stack_base != NULL);
+ if (me -> stack_base < (ptr_t)(&frame))
+ me -> stack_base = (ptr_t)(&frame);
+
+ if (me -> thread_blocked_sp == NULL) {
+ /* We are not inside GC_do_blocking() - do nothing more. */
+ UNLOCK();
+ return fn(client_data);
+ }
- /* Setup new "frame". */
- frame.saved_stack_ptr = me -> thread_blocked_sp;
-# ifdef IA64
- /* This is the same as in GC_call_with_stack_base(). */
- frame.backing_store_end = GC_save_regs_in_stack();
- /* Unnecessarily flushes register stack, */
- /* but that probably doesn't hurt. */
- frame.saved_backing_store_ptr = me -> backing_store_ptr;
-# endif
- frame.prev = me -> activation_frame;
- me -> thread_blocked_sp = NULL;
- me -> activation_frame = &frame;
+ /* Setup new "frame". */
+ frame.saved_stack_ptr = me -> thread_blocked_sp;
+# ifdef IA64
+ /* This is the same as in GC_call_with_stack_base(). */
+ frame.backing_store_end = GC_save_regs_in_stack();
+ /* Unnecessarily flushes register stack, */
+ /* but that probably doesn't hurt. */
+ frame.saved_backing_store_ptr = me -> backing_store_ptr;
+# endif
+ frame.prev = me -> activation_frame;
+ me -> thread_blocked_sp = NULL;
+ me -> activation_frame = &frame;
- UNLOCK();
- client_data = fn(client_data);
- GC_ASSERT(me -> thread_blocked_sp == NULL);
- GC_ASSERT(me -> activation_frame == &frame);
+ UNLOCK();
+ client_data = fn(client_data);
+ GC_ASSERT(me -> thread_blocked_sp == NULL);
+ GC_ASSERT(me -> activation_frame == &frame);
- /* Restore original "frame". */
- LOCK();
- me -> activation_frame = frame.prev;
-# ifdef IA64
- me -> backing_store_ptr = frame.saved_backing_store_ptr;
-# endif
- me -> thread_blocked_sp = frame.saved_stack_ptr;
- UNLOCK();
+ /* Restore original "frame". */
+ LOCK();
+ me -> activation_frame = frame.prev;
+# ifdef IA64
+ me -> backing_store_ptr = frame.saved_backing_store_ptr;
+# endif
+ me -> thread_blocked_sp = frame.saved_stack_ptr;
+ UNLOCK();
- return client_data; /* result */
+ return client_data; /* result */
}
#ifdef GC_PTHREADS
-/* A quick-and-dirty cache of the mapping between pthread_t */
-/* and win32 thread id. */
-#define PTHREAD_MAP_SIZE 512
-DWORD GC_pthread_map_cache[PTHREAD_MAP_SIZE];
-#define HASH(pthread_id) ((NUMERIC_THREAD_ID(pthread_id) >> 5) % \
- PTHREAD_MAP_SIZE)
+ /* A quick-and-dirty cache of the mapping between pthread_t */
+ /* and win32 thread id. */
+# define PTHREAD_MAP_SIZE 512
+ DWORD GC_pthread_map_cache[PTHREAD_MAP_SIZE];
+# define HASH(pthread_id) ((NUMERIC_THREAD_ID(pthread_id) >> 5) % \
+ PTHREAD_MAP_SIZE)
/* It appears pthread_t is really a pointer type ... */
-#define SET_PTHREAD_MAP_CACHE(pthread_id, win32_id) \
- (GC_pthread_map_cache[HASH(pthread_id)] = (win32_id))
-#define GET_PTHREAD_MAP_CACHE(pthread_id) \
- GC_pthread_map_cache[HASH(pthread_id)]
-
-/* Return a GC_thread corresponding to a given pthread_t. */
-/* Returns 0 if it's not there. */
-/* We assume that this is only called for pthread ids that */
-/* have not yet terminated or are still joinable, and */
-/* cannot be concurrently terminated. */
-/* Assumes we do NOT hold the allocation lock. */
-static GC_thread GC_lookup_pthread(pthread_t id)
-{
-#ifndef GC_NO_DLLMAIN
- if (GC_win32_dll_threads) {
- int i;
- LONG my_max = GC_get_max_thread_index();
-
- for (i = 0;
- i <= my_max &&
- (!AO_load_acquire(&(dll_thread_table[i].in_use))
- || THREAD_EQUAL(dll_thread_table[i].pthread_id, id));
- /* Must still be in_use, since nobody else can store our thread_id. */
- i++);
- if (i > my_max) return 0;
- return (GC_thread)(dll_thread_table + i);
- }
-#endif
+# define SET_PTHREAD_MAP_CACHE(pthread_id, win32_id) \
+ (GC_pthread_map_cache[HASH(pthread_id)] = (win32_id))
+# define GET_PTHREAD_MAP_CACHE(pthread_id) \
+ GC_pthread_map_cache[HASH(pthread_id)]
+
+ /* Return a GC_thread corresponding to a given pthread_t. */
+ /* Returns 0 if it's not there. */
+ /* We assume that this is only called for pthread ids that */
+ /* have not yet terminated or are still joinable, and */
+ /* cannot be concurrently terminated. */
+ /* Assumes we do NOT hold the allocation lock. */
+ static GC_thread GC_lookup_pthread(pthread_t id)
{
- /* We first try the cache. If that fails, we use a very slow */
- /* approach. */
- int hv_guess = GET_PTHREAD_MAP_CACHE(id) % THREAD_TABLE_SZ;
- int hv;
- GC_thread p;
+# ifndef GC_NO_DLLMAIN
+ if (GC_win32_dll_threads) {
+ int i;
+ LONG my_max = GC_get_max_thread_index();
- LOCK();
- for (p = GC_threads[hv_guess]; 0 != p; p = p -> next) {
- if (THREAD_EQUAL(p -> pthread_id, id))
- goto foundit;
- }
- for (hv = 0; hv < THREAD_TABLE_SZ; ++hv) {
- for (p = GC_threads[hv]; 0 != p; p = p -> next) {
+ for (i = 0; i <= my_max &&
+ (!AO_load_acquire(&dll_thread_table[i].in_use)
+ || THREAD_EQUAL(dll_thread_table[i].pthread_id, id));
+ /* Must still be in_use, since nobody else can */
+ /* store our thread_id. */
+ i++) {
+ /* empty */
+ }
+ if (i > my_max) return 0;
+ return (GC_thread)(dll_thread_table + i);
+ }
+# endif
+ {
+ /* We first try the cache. If that fails, we use a very slow */
+ /* approach. */
+ int hv_guess = GET_PTHREAD_MAP_CACHE(id) % THREAD_TABLE_SZ;
+ int hv;
+ GC_thread p;
+
+ LOCK();
+ for (p = GC_threads[hv_guess]; 0 != p; p = p -> next) {
if (THREAD_EQUAL(p -> pthread_id, id))
goto foundit;
}
+ for (hv = 0; hv < THREAD_TABLE_SZ; ++hv) {
+ for (p = GC_threads[hv]; 0 != p; p = p -> next) {
+ if (THREAD_EQUAL(p -> pthread_id, id))
+ goto foundit;
+ }
+ }
+ p = 0;
+ foundit:
+ UNLOCK();
+ return p;
}
- p = 0;
- foundit:
- UNLOCK();
- return p;
}
-}
#endif /* GC_PTHREADS */
void GC_push_thread_structures(void)
{
GC_ASSERT(I_HOLD_LOCK());
-#ifndef GC_NO_DLLMAIN
- if (GC_win32_dll_threads) {
- /* Unlike the other threads implementations, the thread table here */
- /* contains no pointers to the collectable heap. Thus we have */
- /* no private structures we need to preserve. */
-# ifdef GC_PTHREADS
- { int i; /* pthreads may keep a pointer in the thread exit value */
- LONG my_max = GC_get_max_thread_index();
-
- for (i = 0; i <= my_max; i++)
- if (dll_thread_table[i].in_use)
- GC_push_all((ptr_t)&(dll_thread_table[i].status),
- (ptr_t)(&(dll_thread_table[i].status)+1));
- }
-# endif
- } else
-#endif
+# ifndef GC_NO_DLLMAIN
+ if (GC_win32_dll_threads) {
+ /* Unlike the other threads implementations, the thread table here */
+ /* contains no pointers to the collectable heap. Thus we have */
+ /* no private structures we need to preserve. */
+# ifdef GC_PTHREADS
+ {
+ int i; /* pthreads may keep a pointer in the thread exit value */
+ LONG my_max = GC_get_max_thread_index();
+
+ for (i = 0; i <= my_max; i++)
+ if (dll_thread_table[i].in_use)
+ GC_push_all((ptr_t)&(dll_thread_table[i].status),
+ (ptr_t)(&(dll_thread_table[i].status)+1));
+ }
+# endif
+ } else
+# endif
/* else */ {
GC_push_all((ptr_t)(GC_threads), (ptr_t)(GC_threads)+sizeof(GC_threads));
}
/* Acquire the spin lock we use to update dirty bits. */
/* Threads shouldn't get stopped holding it. But we may */
/* acquire and release it in the UNPROTECT call. */
- while (AO_test_and_set_acquire(&GC_fault_handler_lock) == AO_TS_SET) {}
+ while (AO_test_and_set_acquire(&GC_fault_handler_lock) == AO_TS_SET) {
+ /* empty */
+ }
# endif
# ifdef MSWINCE
# ifndef CYGWIN32
EnterCriticalSection(&GC_write_cs);
# endif
-#ifndef GC_NO_DLLMAIN
- if (GC_win32_dll_threads) {
- int i;
- int my_max;
- /* Any threads being created during this loop will end up setting */
- /* GC_attached_thread when they start. This will force marking to */
- /* restart. */
- /* This is not ideal, but hopefully correct. */
- GC_attached_thread = FALSE;
- my_max = (int)GC_get_max_thread_index();
- for (i = 0; i <= my_max; i++) {
- GC_vthread t = dll_thread_table + i;
- if (t -> stack_base != 0 && t -> thread_blocked_sp == NULL
- && t -> id != thread_id) {
+# ifndef GC_NO_DLLMAIN
+ if (GC_win32_dll_threads) {
+ int i;
+ int my_max;
+ /* Any threads being created during this loop will end up setting */
+ /* GC_attached_thread when they start. This will force marking */
+ /* to restart. This is not ideal, but hopefully correct. */
+ GC_attached_thread = FALSE;
+ my_max = (int)GC_get_max_thread_index();
+ for (i = 0; i <= my_max; i++) {
+ GC_vthread t = dll_thread_table + i;
+ if (t -> stack_base != 0 && t -> thread_blocked_sp == NULL
+ && t -> id != thread_id) {
GC_suspend((GC_thread)t);
+ }
}
- }
- } else
-#endif
+ } else
+# endif
/* else */ {
- GC_thread t;
- int i;
+ GC_thread t;
+ int i;
- for (i = 0; i < THREAD_TABLE_SZ; i++) {
- for (t = GC_threads[i]; t != 0; t = t -> next) {
- if (t -> stack_base != 0 && t -> thread_blocked_sp == NULL
- && !KNOWN_FINISHED(t)
- && t -> id != thread_id) {
- GC_suspend(t);
- }
+ for (i = 0; i < THREAD_TABLE_SZ; i++) {
+ for (t = GC_threads[i]; t != 0; t = t -> next) {
+ if (t -> stack_base != 0 && t -> thread_blocked_sp == NULL
+ && !KNOWN_FINISHED(t) && t -> id != thread_id) {
+ GC_suspend(t);
}
}
+ }
}
# ifndef CYGWIN32
LeaveCriticalSection(&GC_write_cs);
GC_please_stop = FALSE;
}
-# ifdef MSWINCE
- /* The VirtualQuery calls below won't work properly on WinCE, but */
- /* since each stack is restricted to an aligned 64K region of */
- /* virtual memory we can just take the next lowest multiple of 64K. */
-# define GC_get_stack_min(s) \
- ((ptr_t)(((DWORD)(s) - 1) & 0xFFFF0000))
-# else
+#ifdef MSWINCE
+ /* The VirtualQuery calls below won't work properly on WinCE, but */
+ /* since each stack is restricted to an aligned 64K region of */
+ /* virtual memory we can just take the next lowest multiple of 64K. */
+# define GC_get_stack_min(s) \
+ ((ptr_t)(((DWORD)(s) - 1) & 0xFFFF0000))
+#else
- /* A cache holding the results of the last VirtualQuery call. */
- /* Protected by the allocation lock. */
- static ptr_t last_address = 0;
- static MEMORY_BASIC_INFORMATION last_info;
+ /* A cache holding the results of the last VirtualQuery call. */
+ /* Protected by the allocation lock. */
+ static ptr_t last_address = 0;
+ static MEMORY_BASIC_INFORMATION last_info;
- /* Probe stack memory region (starting at "s") to find out its */
- /* lowest address (i.e. stack top). */
- /* S must be a mapped address inside the region, NOT the first */
- /* unmapped address. */
- static ptr_t GC_get_stack_min(ptr_t s)
- {
- ptr_t bottom;
+ /* Probe stack memory region (starting at "s") to find out its */
+ /* lowest address (i.e. stack top). */
+ /* S must be a mapped address inside the region, NOT the first */
+ /* unmapped address. */
+ static ptr_t GC_get_stack_min(ptr_t s)
+ {
+ ptr_t bottom;
- GC_ASSERT(I_HOLD_LOCK());
- if (s != last_address) {
- VirtualQuery(s, &last_info, sizeof(last_info));
- last_address = s;
- }
- do {
- bottom = last_info.BaseAddress;
- VirtualQuery(bottom - 1, &last_info, sizeof(last_info));
- last_address = bottom - 1;
- } while ((last_info.Protect & PAGE_READWRITE)
- && !(last_info.Protect & PAGE_GUARD));
- return(bottom);
+ GC_ASSERT(I_HOLD_LOCK());
+ if (s != last_address) {
+ VirtualQuery(s, &last_info, sizeof(last_info));
+ last_address = s;
}
+ do {
+ bottom = last_info.BaseAddress;
+ VirtualQuery(bottom - 1, &last_info, sizeof(last_info));
+ last_address = bottom - 1;
+ } while ((last_info.Protect & PAGE_READWRITE)
+ && !(last_info.Protect & PAGE_GUARD));
+ return(bottom);
+ }
- /* Return true if the page at s has protections appropriate */
- /* for a stack page. */
- static GC_bool GC_may_be_in_stack(ptr_t s)
- {
- GC_ASSERT(I_HOLD_LOCK());
- if (s != last_address) {
- VirtualQuery(s, &last_info, sizeof(last_info));
- last_address = s;
- }
- return (last_info.Protect & PAGE_READWRITE)
- && !(last_info.Protect & PAGE_GUARD);
+ /* Return true if the page at s has protections appropriate */
+ /* for a stack page. */
+ static GC_bool GC_may_be_in_stack(ptr_t s)
+ {
+ GC_ASSERT(I_HOLD_LOCK());
+ if (s != last_address) {
+ VirtualQuery(s, &last_info, sizeof(last_info));
+ last_address = s;
}
-# endif
+ return (last_info.Protect & PAGE_READWRITE)
+ && !(last_info.Protect & PAGE_GUARD);
+ }
+#endif
STATIC void GC_push_stack_for(GC_thread thread)
{
- int dummy;
- ptr_t sp, stack_min;
- DWORD me = GetCurrentThreadId();
+ int dummy;
+ ptr_t sp, stack_min;
+ DWORD me = GetCurrentThreadId();
- if (thread -> stack_base) {
- struct GC_activation_frame_s *activation_frame =
+ if (thread -> stack_base) {
+ struct GC_activation_frame_s *activation_frame =
thread -> activation_frame;
- if (thread -> id == me) {
- GC_ASSERT(thread -> thread_blocked_sp == NULL);
- sp = (ptr_t) &dummy;
- } else if ((sp = thread -> thread_blocked_sp) == NULL) {
+ if (thread -> id == me) {
+ GC_ASSERT(thread -> thread_blocked_sp == NULL);
+ sp = (ptr_t) &dummy;
+ } else if ((sp = thread -> thread_blocked_sp) == NULL) {
/* Use saved sp value for blocked threads. */
- /* For unblocked threads call GetThreadContext(). */
- CONTEXT context;
- context.ContextFlags = CONTEXT_INTEGER|CONTEXT_CONTROL;
- if (!GetThreadContext(THREAD_HANDLE(thread), &context))
- ABORT("GetThreadContext failed");
-
- /* Push all registers that might point into the heap. Frame */
- /* pointer registers are included in case client code was */
- /* compiled with the 'omit frame pointer' optimisation. */
-# define PUSH1(reg) GC_push_one((word)context.reg)
-# define PUSH2(r1,r2) PUSH1(r1), PUSH1(r2)
-# define PUSH4(r1,r2,r3,r4) PUSH2(r1,r2), PUSH2(r3,r4)
-# if defined(I386)
- PUSH4(Edi,Esi,Ebx,Edx), PUSH2(Ecx,Eax), PUSH1(Ebp);
- sp = (ptr_t)context.Esp;
-# elif defined(X86_64)
- PUSH4(Rax,Rcx,Rdx,Rbx); PUSH2(Rbp, Rsi); PUSH1(Rdi);
- PUSH4(R8, R9, R10, R11); PUSH4(R12, R13, R14, R15);
- sp = (ptr_t)context.Rsp;
-# elif defined(ARM32)
- PUSH4(R0,R1,R2,R3),PUSH4(R4,R5,R6,R7),PUSH4(R8,R9,R10,R11);
- PUSH1(R12);
- sp = (ptr_t)context.Sp;
-# elif defined(SHx)
- PUSH4(R0,R1,R2,R3), PUSH4(R4,R5,R6,R7), PUSH4(R8,R9,R10,R11);
- PUSH2(R12,R13), PUSH1(R14);
- sp = (ptr_t)context.R15;
-# elif defined(MIPS)
- PUSH4(IntAt,IntV0,IntV1,IntA0), PUSH4(IntA1,IntA2,IntA3,IntT0);
- PUSH4(IntT1,IntT2,IntT3,IntT4), PUSH4(IntT5,IntT6,IntT7,IntS0);
- PUSH4(IntS1,IntS2,IntS3,IntS4), PUSH4(IntS5,IntS6,IntS7,IntT8);
- PUSH4(IntT9,IntK0,IntK1,IntS8);
- sp = (ptr_t)context.IntSp;
-# elif defined(PPC)
- PUSH4(Gpr0, Gpr3, Gpr4, Gpr5), PUSH4(Gpr6, Gpr7, Gpr8, Gpr9);
- PUSH4(Gpr10,Gpr11,Gpr12,Gpr14), PUSH4(Gpr15,Gpr16,Gpr17,Gpr18);
- PUSH4(Gpr19,Gpr20,Gpr21,Gpr22), PUSH4(Gpr23,Gpr24,Gpr25,Gpr26);
- PUSH4(Gpr27,Gpr28,Gpr29,Gpr30), PUSH1(Gpr31);
- sp = (ptr_t)context.Gpr1;
-# elif defined(ALPHA)
- PUSH4(IntV0,IntT0,IntT1,IntT2), PUSH4(IntT3,IntT4,IntT5,IntT6);
- PUSH4(IntT7,IntS0,IntS1,IntS2), PUSH4(IntS3,IntS4,IntS5,IntFp);
- PUSH4(IntA0,IntA1,IntA2,IntA3), PUSH4(IntA4,IntA5,IntT8,IntT9);
- PUSH4(IntT10,IntT11,IntT12,IntAt);
- sp = (ptr_t)context.IntSp;
-# else
-# error "architecture is not supported"
-# endif
- } /* ! current thread */
-
- /* Set stack_min to the lowest address in the thread stack, */
- /* or to an address in the thread stack no larger than sp, */
- /* taking advantage of the old value to avoid slow traversals */
- /* of large stacks. */
- if (thread -> last_stack_min == ADDR_LIMIT) {
- stack_min = GC_get_stack_min(activation_frame != NULL ?
+ /* For unblocked threads call GetThreadContext(). */
+ CONTEXT context;
+ context.ContextFlags = CONTEXT_INTEGER|CONTEXT_CONTROL;
+ if (!GetThreadContext(THREAD_HANDLE(thread), &context))
+ ABORT("GetThreadContext failed");
+
+ /* Push all registers that might point into the heap. Frame */
+ /* pointer registers are included in case client code was */
+ /* compiled with the 'omit frame pointer' optimisation. */
+# define PUSH1(reg) GC_push_one((word)context.reg)
+# define PUSH2(r1,r2) PUSH1(r1), PUSH1(r2)
+# define PUSH4(r1,r2,r3,r4) PUSH2(r1,r2), PUSH2(r3,r4)
+# if defined(I386)
+ PUSH4(Edi,Esi,Ebx,Edx), PUSH2(Ecx,Eax), PUSH1(Ebp);
+ sp = (ptr_t)context.Esp;
+# elif defined(X86_64)
+ PUSH4(Rax,Rcx,Rdx,Rbx); PUSH2(Rbp, Rsi); PUSH1(Rdi);
+ PUSH4(R8, R9, R10, R11); PUSH4(R12, R13, R14, R15);
+ sp = (ptr_t)context.Rsp;
+# elif defined(ARM32)
+ PUSH4(R0,R1,R2,R3),PUSH4(R4,R5,R6,R7),PUSH4(R8,R9,R10,R11);
+ PUSH1(R12);
+ sp = (ptr_t)context.Sp;
+# elif defined(SHx)
+ PUSH4(R0,R1,R2,R3), PUSH4(R4,R5,R6,R7), PUSH4(R8,R9,R10,R11);
+ PUSH2(R12,R13), PUSH1(R14);
+ sp = (ptr_t)context.R15;
+# elif defined(MIPS)
+ PUSH4(IntAt,IntV0,IntV1,IntA0), PUSH4(IntA1,IntA2,IntA3,IntT0);
+ PUSH4(IntT1,IntT2,IntT3,IntT4), PUSH4(IntT5,IntT6,IntT7,IntS0);
+ PUSH4(IntS1,IntS2,IntS3,IntS4), PUSH4(IntS5,IntS6,IntS7,IntT8);
+ PUSH4(IntT9,IntK0,IntK1,IntS8);
+ sp = (ptr_t)context.IntSp;
+# elif defined(PPC)
+ PUSH4(Gpr0, Gpr3, Gpr4, Gpr5), PUSH4(Gpr6, Gpr7, Gpr8, Gpr9);
+ PUSH4(Gpr10,Gpr11,Gpr12,Gpr14), PUSH4(Gpr15,Gpr16,Gpr17,Gpr18);
+ PUSH4(Gpr19,Gpr20,Gpr21,Gpr22), PUSH4(Gpr23,Gpr24,Gpr25,Gpr26);
+ PUSH4(Gpr27,Gpr28,Gpr29,Gpr30), PUSH1(Gpr31);
+ sp = (ptr_t)context.Gpr1;
+# elif defined(ALPHA)
+ PUSH4(IntV0,IntT0,IntT1,IntT2), PUSH4(IntT3,IntT4,IntT5,IntT6);
+ PUSH4(IntT7,IntS0,IntS1,IntS2), PUSH4(IntS3,IntS4,IntS5,IntFp);
+ PUSH4(IntA0,IntA1,IntA2,IntA3), PUSH4(IntA4,IntA5,IntT8,IntT9);
+ PUSH4(IntT10,IntT11,IntT12,IntAt);
+ sp = (ptr_t)context.IntSp;
+# else
+# error "architecture is not supported"
+# endif
+ } /* ! current thread */
+
+ /* Set stack_min to the lowest address in the thread stack, */
+ /* or to an address in the thread stack no larger than sp, */
+ /* taking advantage of the old value to avoid slow traversals */
+ /* of large stacks. */
+ if (thread -> last_stack_min == ADDR_LIMIT) {
+ stack_min = GC_get_stack_min(activation_frame != NULL ?
(ptr_t)activation_frame : thread -> stack_base);
+ UNPROTECT(thread);
+ thread -> last_stack_min = stack_min;
+ } else {
+ /* First, adjust the latest known minimum stack address if we */
+ /* are inside GC_call_with_gc_active(). */
+ if (activation_frame != NULL &&
+ thread -> last_stack_min > (ptr_t)activation_frame) {
UNPROTECT(thread);
- thread -> last_stack_min = stack_min;
- } else {
- /* First, adjust the latest known minimum stack address if we */
- /* are inside GC_call_with_gc_active(). */
- if (activation_frame != NULL &&
- thread -> last_stack_min > (ptr_t)activation_frame) {
- UNPROTECT(thread);
- thread -> last_stack_min = (ptr_t)activation_frame;
- }
+ thread -> last_stack_min = (ptr_t)activation_frame;
+ }
- if (sp < thread -> stack_base && sp >= thread -> last_stack_min) {
- stack_min = sp;
- } else {
-# ifdef MSWINCE
- stack_min = GC_get_stack_min(activation_frame != NULL ?
- (ptr_t)activation_frame : thread -> stack_base);
-# else
- /* In the current thread it is always safe to use sp value. */
- if (GC_may_be_in_stack(thread -> id == me &&
+ if (sp < thread -> stack_base && sp >= thread -> last_stack_min) {
+ stack_min = sp;
+ } else {
+# ifdef MSWINCE
+ stack_min = GC_get_stack_min(activation_frame != NULL ?
+ (ptr_t)activation_frame : thread -> stack_base);
+# else
+ /* In the current thread it is always safe to use sp value. */
+ if (GC_may_be_in_stack(thread -> id == me &&
sp < thread -> last_stack_min ?
sp : thread -> last_stack_min)) {
- stack_min = last_info.BaseAddress;
- /* Do not probe rest of the stack if sp is correct. */
- if (sp < stack_min || sp >= thread->stack_base)
- stack_min = GC_get_stack_min(thread -> last_stack_min);
- } else {
- /* Stack shrunk? Is this possible? */
- stack_min = GC_get_stack_min(thread -> stack_base);
- }
-# endif
- UNPROTECT(thread);
- thread -> last_stack_min = stack_min;
- }
+ stack_min = last_info.BaseAddress;
+ /* Do not probe rest of the stack if sp is correct. */
+ if (sp < stack_min || sp >= thread->stack_base)
+ stack_min = GC_get_stack_min(thread -> last_stack_min);
+ } else {
+ /* Stack shrunk? Is this possible? */
+ stack_min = GC_get_stack_min(thread -> stack_base);
+ }
+# endif
+ UNPROTECT(thread);
+ thread -> last_stack_min = stack_min;
}
- GC_ASSERT(stack_min == GC_get_stack_min(thread -> stack_base)
- || (sp >= stack_min && stack_min < thread -> stack_base
- && stack_min > GC_get_stack_min(thread -> stack_base)));
+ }
+ GC_ASSERT(stack_min == GC_get_stack_min(thread -> stack_base)
+ || (sp >= stack_min && stack_min < thread -> stack_base
+ && stack_min > GC_get_stack_min(thread -> stack_base)));
- if (sp >= stack_min && sp < thread->stack_base) {
+ if (sp >= stack_min && sp < thread->stack_base) {
# ifdef DEBUG_THREADS
GC_printf("Pushing stack for 0x%x from sp %p to %p from 0x%x\n",
(int)thread -> id, sp, thread -> stack_base, (int)me);
# endif
- GC_push_all_stack_frames(sp, thread->stack_base, activation_frame);
- } else {
- /* If not current thread then it is possible for sp to point to */
- /* the guarded (untouched yet) page just below the current */
- /* stack_min of the thread. */
- if (thread -> id == me || sp >= thread->stack_base
- || sp + GC_page_size < stack_min)
- WARN("Thread stack pointer %p out of range, pushing everything\n",
- sp);
-# ifdef DEBUG_THREADS
- GC_printf("Pushing stack for 0x%x from (min) %p to %p from 0x%x\n",
- (int)thread -> id, stack_min,
- thread -> stack_base, (int)me);
-# endif
- /* Push everything - ignore activation "frames" data. */
- GC_push_all_stack(stack_min, thread->stack_base);
- }
- } /* thread looks live */
+ GC_push_all_stack_frames(sp, thread->stack_base, activation_frame);
+ } else {
+ /* If not current thread then it is possible for sp to point to */
+ /* the guarded (untouched yet) page just below the current */
+ /* stack_min of the thread. */
+ if (thread -> id == me || sp >= thread->stack_base
+ || sp + GC_page_size < stack_min)
+ WARN("Thread stack pointer %p out of range, pushing everything\n",
+ sp);
+# ifdef DEBUG_THREADS
+ GC_printf("Pushing stack for 0x%x from (min) %p to %p from 0x%x\n",
+ (int)thread -> id, stack_min,
+ thread -> stack_base, (int)me);
+# endif
+ /* Push everything - ignore activation "frames" data. */
+ GC_push_all_stack(stack_min, thread->stack_base);
+ }
+ } /* thread looks live */
}
void GC_push_all_stacks(void)
# ifndef SMALL_CONFIG
unsigned nthreads = 0;
# endif
-#ifndef GC_NO_DLLMAIN
- if (GC_win32_dll_threads) {
- int i;
- LONG my_max = GC_get_max_thread_index();
+# ifndef GC_NO_DLLMAIN
+ if (GC_win32_dll_threads) {
+ int i;
+ LONG my_max = GC_get_max_thread_index();
- for (i = 0; i <= my_max; i++) {
- GC_thread t = (GC_thread)(dll_thread_table + i);
- if (t -> in_use) {
-# ifndef SMALL_CONFIG
- ++nthreads;
-# endif
- GC_push_stack_for(t);
- if (t -> id == me) found_me = TRUE;
+ for (i = 0; i <= my_max; i++) {
+ GC_thread t = (GC_thread)(dll_thread_table + i);
+ if (t -> in_use) {
+# ifndef SMALL_CONFIG
+ ++nthreads;
+# endif
+ GC_push_stack_for(t);
+ if (t -> id == me) found_me = TRUE;
+ }
}
- }
- } else
-#endif
+ } else
+# endif
/* else */ {
GC_thread t;
int i;
# ifndef SMALL_CONFIG
if (GC_print_stats == VERBOSE) {
GC_log_printf("Pushed %d thread stacks%s\n", nthreads,
- GC_win32_dll_threads ? " based on DllMain thread tracking" : "");
+ GC_win32_dll_threads ? " based on DllMain thread tracking" : "");
}
# endif
if (!found_me && !GC_in_thread_creation)
void GC_get_next_stack(char *start, char *limit,
char **lo, char **hi)
{
- int i;
- char * current_min = ADDR_LIMIT; /* Least in-range stack base */
- ptr_t *plast_stack_min = NULL; /* Address of last_stack_min */
- /* field for thread corresponding */
- /* to current_min. */
- GC_thread thread = NULL; /* Either NULL or points to the */
- /* thread's hash table entry */
- /* containing *plast_stack_min. */
-
- /* First set current_min, ignoring limit. */
- if (GC_win32_dll_threads) {
- LONG my_max = GC_get_max_thread_index();
+ int i;
+ char * current_min = ADDR_LIMIT; /* Least in-range stack base */
+ ptr_t *plast_stack_min = NULL; /* Address of last_stack_min */
+ /* field for thread corresponding */
+ /* to current_min. */
+ GC_thread thread = NULL; /* Either NULL or points to the */
+ /* thread's hash table entry */
+ /* containing *plast_stack_min. */
+
+ /* First set current_min, ignoring limit. */
+ if (GC_win32_dll_threads) {
+ LONG my_max = GC_get_max_thread_index();
- for (i = 0; i <= my_max; i++) {
- ptr_t s = (ptr_t)(dll_thread_table[i].stack_base);
+ for (i = 0; i <= my_max; i++) {
+ ptr_t s = (ptr_t)(dll_thread_table[i].stack_base);
- if (s > start && s < current_min) {
- /* Update address of last_stack_min. */
- plast_stack_min = (ptr_t * /* no volatile */)
- &dll_thread_table[i].last_stack_min;
- current_min = s;
- }
- }
- } else {
- for (i = 0; i < THREAD_TABLE_SZ; i++) {
- GC_thread t;
-
- for (t = GC_threads[i]; t != 0; t = t -> next) {
- ptr_t s = t -> stack_base;
-
- if (s > start && s < current_min) {
- /* Update address of last_stack_min. */
- plast_stack_min = &t -> last_stack_min;
- thread = t; /* Remember current thread to unprotect. */
- current_min = s;
- }
- }
- }
-# ifdef PARALLEL_MARK
- for (i = 0; i < GC_markers - 1; ++i) {
- ptr_t s = marker_sp[i];
-# ifdef IA64
- /* FIXME: not implemented */
-# endif
- if (s > start && s < current_min) {
- GC_ASSERT(marker_last_stack_min[i] != NULL);
- plast_stack_min = &marker_last_stack_min[i];
- current_min = s;
- thread = NULL; /* Not a thread's hash table entry. */
- }
- }
-# endif
+ if (s > start && s < current_min) {
+ /* Update address of last_stack_min. */
+ plast_stack_min = (ptr_t * /* no volatile */)
+ &dll_thread_table[i].last_stack_min;
+ current_min = s;
}
-
- *hi = current_min;
- if (current_min == ADDR_LIMIT) {
- *lo = ADDR_LIMIT;
- return;
}
+ } else {
+ for (i = 0; i < THREAD_TABLE_SZ; i++) {
+ GC_thread t;
- GC_ASSERT(current_min > start);
+ for (t = GC_threads[i]; t != 0; t = t -> next) {
+ ptr_t s = t -> stack_base;
-# ifndef MSWINCE
- if (current_min > limit && !GC_may_be_in_stack(limit)) {
- /* Skip the rest since the memory region at limit address is */
- /* not a stack (so the lowest address of the found stack would */
- /* be above the limit value anyway). */
- *lo = ADDR_LIMIT;
- return;
+ if (s > start && s < current_min) {
+ /* Update address of last_stack_min. */
+ plast_stack_min = &t -> last_stack_min;
+ thread = t; /* Remember current thread to unprotect. */
+ current_min = s;
+ }
+ }
+ }
+# ifdef PARALLEL_MARK
+ for (i = 0; i < GC_markers - 1; ++i) {
+ ptr_t s = marker_sp[i];
+# ifdef IA64
+ /* FIXME: not implemented */
+# endif
+ if (s > start && s < current_min) {
+ GC_ASSERT(marker_last_stack_min[i] != NULL);
+ plast_stack_min = &marker_last_stack_min[i];
+ current_min = s;
+ thread = NULL; /* Not a thread's hash table entry. */
+ }
}
# endif
+ }
- /* Get the minimum address of the found stack by probing its memory */
- /* region starting from the last known minimum (if set). */
- if (*plast_stack_min == ADDR_LIMIT
-# ifndef MSWINCE
- || !GC_may_be_in_stack(*plast_stack_min)
-# endif
- ) {
- /* Unsafe to start from last value. */
- *lo = GC_get_stack_min(current_min);
- } else {
- /* Use last value value to optimize search for min address */
- *lo = GC_get_stack_min(*plast_stack_min);
- }
+ *hi = current_min;
+ if (current_min == ADDR_LIMIT) {
+ *lo = ADDR_LIMIT;
+ return;
+ }
- /* Remember current stack_min value. */
- if (thread != NULL) {
- UNPROTECT(thread);
- }
- *plast_stack_min = *lo;
+ GC_ASSERT(current_min > start);
+
+# ifndef MSWINCE
+ if (current_min > limit && !GC_may_be_in_stack(limit)) {
+ /* Skip the rest since the memory region at limit address is */
+ /* not a stack (so the lowest address of the found stack would */
+ /* be above the limit value anyway). */
+ *lo = ADDR_LIMIT;
+ return;
+ }
+# endif
+
+ /* Get the minimum address of the found stack by probing its memory */
+ /* region starting from the last known minimum (if set). */
+ if (*plast_stack_min == ADDR_LIMIT
+# ifndef MSWINCE
+ || !GC_may_be_in_stack(*plast_stack_min)
+# endif
+ ) {
+ /* Unsafe to start from last value. */
+ *lo = GC_get_stack_min(current_min);
+ } else {
+ /* Use last value value to optimize search for min address */
+ *lo = GC_get_stack_min(*plast_stack_min);
+ }
+
+ /* Remember current stack_min value. */
+ if (thread != NULL) {
+ UNPROTECT(thread);
+ }
+ *plast_stack_min = *lo;
}
#ifdef PARALLEL_MARK
-#if defined(GC_PTHREADS) && !defined(GC_PTHREADS_PARAMARK)
- /* Use pthread-based parallel mark implementation. */
-# define GC_PTHREADS_PARAMARK
-#endif
+# if defined(GC_PTHREADS) && !defined(GC_PTHREADS_PARAMARK)
+ /* Use pthread-based parallel mark implementation. */
+# define GC_PTHREADS_PARAMARK
+# endif
- /* GC_mark_thread() is the same as in pthread_support.c */
-#ifdef GC_PTHREADS_PARAMARK
- STATIC void * GC_mark_thread(void * id)
-#else
-# ifdef MSWINCE
- STATIC DWORD WINAPI GC_mark_thread(LPVOID id)
+ /* GC_mark_thread() is the same as in pthread_support.c */
+# ifdef GC_PTHREADS_PARAMARK
+ STATIC void * GC_mark_thread(void * id)
# else
- STATIC unsigned __stdcall GC_mark_thread(void * id)
+# ifdef MSWINCE
+ STATIC DWORD WINAPI GC_mark_thread(LPVOID id)
+# else
+ STATIC unsigned __stdcall GC_mark_thread(void * id)
+# endif
# endif
-#endif
-{
- word my_mark_no = 0;
+ {
+ word my_mark_no = 0;
- marker_sp[(word)id] = GC_approx_sp();
-# ifdef IA64
- marker_bsp[(word)id] = GC_save_regs_in_stack();
-# endif
+ marker_sp[(word)id] = GC_approx_sp();
+# ifdef IA64
+ marker_bsp[(word)id] = GC_save_regs_in_stack();
+# endif
- if ((word)id == (word)-1) return 0; /* to make compiler happy */
+ if ((word)id == (word)-1) return 0; /* to make compiler happy */
- for (;; ++my_mark_no) {
- if (my_mark_no - GC_mark_no > (word)2) {
+ for (;; ++my_mark_no) {
+ if (my_mark_no - GC_mark_no > (word)2) {
/* resynchronize if we get far off, e.g. because GC_mark_no */
/* wrapped. */
my_mark_no = GC_mark_no;
- }
-# ifdef DEBUG_THREADS
+ }
+# ifdef DEBUG_THREADS
GC_printf("Starting mark helper for mark number %lu\n",
- (unsigned long)my_mark_no);
-# endif
- GC_help_marker(my_mark_no);
+ (unsigned long)my_mark_no);
+# endif
+ GC_help_marker(my_mark_no);
+ }
}
-}
-#ifdef GC_ASSERTIONS
- unsigned long GC_mark_lock_holder = NO_THREAD;
-#endif
+# ifdef GC_ASSERTIONS
+ unsigned long GC_mark_lock_holder = NO_THREAD;
+# endif
-/* GC_mark_threads[] is unused here unlike that in pthread_support.c */
+ /* GC_mark_threads[] is unused here unlike that in pthread_support.c */
-#ifdef GC_PTHREADS_PARAMARK
-# include <pthread.h>
+# ifdef GC_PTHREADS_PARAMARK
+# include <pthread.h>
-# ifndef NUMERIC_THREAD_ID
-# define NUMERIC_THREAD_ID(id) (unsigned long)(id.p)
-# endif
+# ifndef NUMERIC_THREAD_ID
+# define NUMERIC_THREAD_ID(id) (unsigned long)(id.p)
+# endif
-/* start_mark_threads() is the same as in pthread_support.c except for: */
-/* - GC_markers value is adjusted already; */
-/* - thread stack is assumed to be large enough; and */
-/* - statistics about the number of marker threads is already printed. */
+ /* start_mark_threads() is the same as in pthread_support.c except for: */
+ /* - GC_markers value is adjusted already; */
+ /* - thread stack is assumed to be large enough; and */
+ /* - statistics about the number of marker threads is already printed. */
-static void start_mark_threads(void)
-{
- int i;
- pthread_attr_t attr;
- pthread_t new_thread;
+ static void start_mark_threads(void)
+ {
+ int i;
+ pthread_attr_t attr;
+ pthread_t new_thread;
- if (0 != pthread_attr_init(&attr)) ABORT("pthread_attr_init failed");
+ if (0 != pthread_attr_init(&attr)) ABORT("pthread_attr_init failed");
- if (0 != pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED))
+ if (0 != pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED))
ABORT("pthread_attr_setdetachstate failed");
- for (i = 0; i < GC_markers - 1; ++i) {
- marker_last_stack_min[i] = ADDR_LIMIT;
- if (0 != pthread_create(&new_thread, &attr,
- GC_mark_thread, (void *)(word)i)) {
- WARN("Marker thread creation failed.\n", 0);
- /* Don't try to create other marker threads. */
- GC_markers = i + 1;
- if (i == 0) GC_parallel = FALSE;
- break;
+ for (i = 0; i < GC_markers - 1; ++i) {
+ marker_last_stack_min[i] = ADDR_LIMIT;
+ if (0 != pthread_create(&new_thread, &attr,
+ GC_mark_thread, (void *)(word)i)) {
+ WARN("Marker thread creation failed.\n", 0);
+ /* Don't try to create other marker threads. */
+ GC_markers = i + 1;
+ if (i == 0) GC_parallel = FALSE;
+ break;
+ }
}
+ pthread_attr_destroy(&attr);
}
- pthread_attr_destroy(&attr);
-}
-static pthread_mutex_t mark_mutex = PTHREAD_MUTEX_INITIALIZER;
+ static pthread_mutex_t mark_mutex = PTHREAD_MUTEX_INITIALIZER;
-static pthread_cond_t builder_cv = PTHREAD_COND_INITIALIZER;
+ static pthread_cond_t builder_cv = PTHREAD_COND_INITIALIZER;
-/* GC_acquire/release_mark_lock(), GC_wait_builder/marker(), */
-/* GC_wait_for_reclaim(), GC_notify_all_builder/marker() are the same */
-/* as in pthread_support.c except that GC_generic_lock() is not used. */
+ /* GC_acquire/release_mark_lock(), GC_wait_builder/marker(), */
+ /* GC_wait_for_reclaim(), GC_notify_all_builder/marker() are the same */
+ /* as in pthread_support.c except that GC_generic_lock() is not used. */
-#ifdef LOCK_STATS
- AO_t GC_block_count = 0;
-#endif
+# ifdef LOCK_STATS
+ AO_t GC_block_count = 0;
+# endif
-void GC_acquire_mark_lock(void)
-{
- if (pthread_mutex_lock(&mark_mutex) != 0) {
+ void GC_acquire_mark_lock(void)
+ {
+ if (pthread_mutex_lock(&mark_mutex) != 0) {
ABORT("pthread_mutex_lock failed");
- }
-# ifdef LOCK_STATS
+ }
+# ifdef LOCK_STATS
(void)AO_fetch_and_add1(&GC_block_count);
-# endif
- /* GC_generic_lock(&mark_mutex); */
-# ifdef GC_ASSERTIONS
+# endif
+ /* GC_generic_lock(&mark_mutex); */
+# ifdef GC_ASSERTIONS
GC_mark_lock_holder = NUMERIC_THREAD_ID(pthread_self());
-# endif
-}
+# endif
+ }
-void GC_release_mark_lock(void)
-{
- GC_ASSERT(GC_mark_lock_holder == NUMERIC_THREAD_ID(pthread_self()));
-# ifdef GC_ASSERTIONS
+ void GC_release_mark_lock(void)
+ {
+ GC_ASSERT(GC_mark_lock_holder == NUMERIC_THREAD_ID(pthread_self()));
+# ifdef GC_ASSERTIONS
GC_mark_lock_holder = NO_THREAD;
-# endif
- if (pthread_mutex_unlock(&mark_mutex) != 0) {
+# endif
+ if (pthread_mutex_unlock(&mark_mutex) != 0) {
ABORT("pthread_mutex_unlock failed");
+ }
}
-}
-/* Collector must wait for a freelist builders for 2 reasons: */
-/* 1) Mark bits may still be getting examined without lock. */
-/* 2) Partial free lists referenced only by locals may not be scanned */
-/* correctly, e.g. if they contain "pointer-free" objects, since the */
-/* free-list link may be ignored. */
-STATIC void GC_wait_builder(void)
-{
- GC_ASSERT(GC_mark_lock_holder == NUMERIC_THREAD_ID(pthread_self()));
-# ifdef GC_ASSERTIONS
+ /* Collector must wait for a freelist builders for 2 reasons: */
+ /* 1) Mark bits may still be getting examined without lock. */
+ /* 2) Partial free lists referenced only by locals may not be */
+ /* scanned correctly, e.g. if they contain "pointer-free" objects, */
+ /* since the free-list link may be ignored. */
+ STATIC void GC_wait_builder(void)
+ {
+ GC_ASSERT(GC_mark_lock_holder == NUMERIC_THREAD_ID(pthread_self()));
+# ifdef GC_ASSERTIONS
GC_mark_lock_holder = NO_THREAD;
-# endif
- if (pthread_cond_wait(&builder_cv, &mark_mutex) != 0) {
+# endif
+ if (pthread_cond_wait(&builder_cv, &mark_mutex) != 0) {
ABORT("pthread_cond_wait failed");
- }
- GC_ASSERT(GC_mark_lock_holder == NO_THREAD);
-# ifdef GC_ASSERTIONS
+ }
+ GC_ASSERT(GC_mark_lock_holder == NO_THREAD);
+# ifdef GC_ASSERTIONS
GC_mark_lock_holder = NUMERIC_THREAD_ID(pthread_self());
-# endif
-}
+# endif
+ }
-void GC_wait_for_reclaim(void)
-{
- GC_acquire_mark_lock();
- while (GC_fl_builder_count > 0) {
+ void GC_wait_for_reclaim(void)
+ {
+ GC_acquire_mark_lock();
+ while (GC_fl_builder_count > 0) {
GC_wait_builder();
+ }
+ GC_release_mark_lock();
}
- GC_release_mark_lock();
-}
-void GC_notify_all_builder(void)
-{
- GC_ASSERT(GC_mark_lock_holder == NUMERIC_THREAD_ID(pthread_self()));
- if (pthread_cond_broadcast(&builder_cv) != 0) {
+ void GC_notify_all_builder(void)
+ {
+ GC_ASSERT(GC_mark_lock_holder == NUMERIC_THREAD_ID(pthread_self()));
+ if (pthread_cond_broadcast(&builder_cv) != 0) {
ABORT("pthread_cond_broadcast failed");
+ }
}
-}
-static pthread_cond_t mark_cv = PTHREAD_COND_INITIALIZER;
+ static pthread_cond_t mark_cv = PTHREAD_COND_INITIALIZER;
-void GC_wait_marker(void)
-{
- GC_ASSERT(GC_mark_lock_holder == NUMERIC_THREAD_ID(pthread_self()));
-# ifdef GC_ASSERTIONS
+ void GC_wait_marker(void)
+ {
+ GC_ASSERT(GC_mark_lock_holder == NUMERIC_THREAD_ID(pthread_self()));
+# ifdef GC_ASSERTIONS
GC_mark_lock_holder = NO_THREAD;
-# endif
- if (pthread_cond_wait(&mark_cv, &mark_mutex) != 0) {
+# endif
+ if (pthread_cond_wait(&mark_cv, &mark_mutex) != 0) {
ABORT("pthread_cond_wait failed");
- }
- GC_ASSERT(GC_mark_lock_holder == NO_THREAD);
-# ifdef GC_ASSERTIONS
+ }
+ GC_ASSERT(GC_mark_lock_holder == NO_THREAD);
+# ifdef GC_ASSERTIONS
GC_mark_lock_holder = NUMERIC_THREAD_ID(pthread_self());
-# endif
-}
+# endif
+ }
-void GC_notify_all_marker(void)
-{
- if (pthread_cond_broadcast(&mark_cv) != 0) {
+ void GC_notify_all_marker(void)
+ {
+ if (pthread_cond_broadcast(&mark_cv) != 0) {
ABORT("pthread_cond_broadcast failed");
+ }
}
-}
-#else /* ! GC_PTHREADS_PARAMARK */
+# else /* ! GC_PTHREADS_PARAMARK */
-# ifdef DONT_USE_SIGNALANDWAIT
- STATIC HANDLE GC_marker_cv[MAX_MARKERS - 1];
+# ifdef DONT_USE_SIGNALANDWAIT
+ STATIC HANDLE GC_marker_cv[MAX_MARKERS - 1];
/* Events with manual reset (one for each */
/* mark helper). */
- STATIC DWORD GC_marker_Id[MAX_MARKERS - 1];
+ STATIC DWORD GC_marker_Id[MAX_MARKERS - 1];
/* This table is used for mapping helper */
/* threads ID to mark helper index (linear */
/* search is used since the mapping contains */
/* only a few entries). */
-# endif
+# endif
-# ifndef MARK_THREAD_STACK_SIZE
-# define MARK_THREAD_STACK_SIZE 0 /* default value */
-# endif
+# ifndef MARK_THREAD_STACK_SIZE
+# define MARK_THREAD_STACK_SIZE 0 /* default value */
+# endif
-/* mark_mutex_event, builder_cv, mark_cv are initialized in GC_thr_init(). */
-static HANDLE mark_mutex_event = (HANDLE)0; /* Event with auto-reset. */
-static HANDLE builder_cv = (HANDLE)0; /* Event with manual reset. */
-static HANDLE mark_cv = (HANDLE)0; /* Event with manual reset. */
+ /* mark_mutex_event, builder_cv, mark_cv are initialized in GC_thr_init */
+ static HANDLE mark_mutex_event = (HANDLE)0; /* Event with auto-reset. */
+ static HANDLE builder_cv = (HANDLE)0; /* Event with manual reset. */
+ static HANDLE mark_cv = (HANDLE)0; /* Event with manual reset. */
-static void start_mark_threads(void)
-{
+ static void start_mark_threads(void)
+ {
int i;
# ifdef MSWINCE
HANDLE handle;
CloseHandle(builder_cv);
CloseHandle(mark_mutex_event);
}
-}
+ }
-#ifdef DONT_USE_SIGNALANDWAIT
- STATIC /* volatile */ LONG GC_mark_mutex_state = 0;
+# ifdef DONT_USE_SIGNALANDWAIT
+ STATIC /* volatile */ LONG GC_mark_mutex_state = 0;
/* Mutex state: 0 - unlocked, */
/* 1 - locked and no other waiters, */
/* -1 - locked and waiters may exist. */
/* Accessed by InterlockedExchange(). */
-#else
- volatile AO_t GC_mark_mutex_waitcnt = 0; /* Number of waiters + 1; */
- /* 0 - unlocked. */
-#endif
+# else
+ volatile AO_t GC_mark_mutex_waitcnt = 0; /* Number of waiters + 1; */
+ /* 0 - unlocked. */
+# endif
-/* #define LOCK_STATS */
-#ifdef LOCK_STATS
- AO_t GC_block_count = 0;
- AO_t GC_unlocked_count = 0;
-#endif
+ /* #define LOCK_STATS */
+# ifdef LOCK_STATS
+ AO_t GC_block_count = 0;
+ AO_t GC_unlocked_count = 0;
+# endif
-void GC_acquire_mark_lock(void)
-{
-# ifdef DONT_USE_SIGNALANDWAIT
+ void GC_acquire_mark_lock(void)
+ {
+# ifdef DONT_USE_SIGNALANDWAIT
if (InterlockedExchange(&GC_mark_mutex_state, 1 /* locked */) != 0)
-# else
+# else
if (AO_fetch_and_add1_acquire(&GC_mark_mutex_waitcnt) != 0)
-# endif
- {
+# endif
+ {
# ifdef LOCK_STATS
(void)AO_fetch_and_add1(&GC_block_count);
# endif
# ifdef DONT_USE_SIGNALANDWAIT
- /* Repeatedly reset the state and wait until acquire the lock. */
- while (InterlockedExchange(&GC_mark_mutex_state,
- -1 /* locked_and_has_waiters */) != 0)
+ /* Repeatedly reset the state and wait until acquire the lock. */
+ while (InterlockedExchange(&GC_mark_mutex_state,
+ -1 /* locked_and_has_waiters */) != 0)
# endif
{
- if (WaitForSingleObject(mark_mutex_event, INFINITE) == WAIT_FAILED)
- ABORT("WaitForSingleObject() failed");
+ if (WaitForSingleObject(mark_mutex_event, INFINITE) == WAIT_FAILED)
+ ABORT("WaitForSingleObject() failed");
}
- }
-# ifdef LOCK_STATS
+ }
+# ifdef LOCK_STATS
else {
(void)AO_fetch_and_add1(&GC_unlocked_count);
}
-# endif
+# endif
- GC_ASSERT(GC_mark_lock_holder == NO_THREAD);
-# ifdef GC_ASSERTIONS
+ GC_ASSERT(GC_mark_lock_holder == NO_THREAD);
+# ifdef GC_ASSERTIONS
GC_mark_lock_holder = (unsigned long)GetCurrentThreadId();
-# endif
-}
+# endif
+ }
-void GC_release_mark_lock(void)
-{
- GC_ASSERT(GC_mark_lock_holder == (unsigned long)GetCurrentThreadId());
-# ifdef GC_ASSERTIONS
+ void GC_release_mark_lock(void)
+ {
+ GC_ASSERT(GC_mark_lock_holder == (unsigned long)GetCurrentThreadId());
+# ifdef GC_ASSERTIONS
GC_mark_lock_holder = NO_THREAD;
-# endif
-# ifdef DONT_USE_SIGNALANDWAIT
+# endif
+# ifdef DONT_USE_SIGNALANDWAIT
if (InterlockedExchange(&GC_mark_mutex_state, 0 /* unlocked */) < 0)
-# else
+# else
GC_ASSERT(AO_load(&GC_mark_mutex_waitcnt) != 0);
if (AO_fetch_and_sub1_release(&GC_mark_mutex_waitcnt) > 1)
-# endif
+# endif
{
- /* wake a waiter */
- if (SetEvent(mark_mutex_event) == FALSE)
- ABORT("SetEvent() failed");
+ /* wake a waiter */
+ if (SetEvent(mark_mutex_event) == FALSE)
+ ABORT("SetEvent() failed");
}
-}
+ }
-/* In GC_wait_for_reclaim/GC_notify_all_builder() we emulate POSIX */
-/* cond_wait/cond_broadcast() primitives with WinAPI Event object */
-/* (working in "manual reset" mode). This works here because */
-/* GC_notify_all_builder() is always called holding lock on */
-/* mark_mutex and the checked condition (GC_fl_builder_count == 0) */
-/* is the only one for which broadcasting on builder_cv is performed. */
+ /* In GC_wait_for_reclaim/GC_notify_all_builder() we emulate POSIX */
+ /* cond_wait/cond_broadcast() primitives with WinAPI Event object */
+ /* (working in "manual reset" mode). This works here because */
+ /* GC_notify_all_builder() is always called holding lock on */
+ /* mark_mutex and the checked condition (GC_fl_builder_count == 0) */
+ /* is the only one for which broadcasting on builder_cv is performed. */
-void GC_wait_for_reclaim(void)
-{
- GC_ASSERT(builder_cv != 0);
- for (;;) {
+ void GC_wait_for_reclaim(void)
+ {
+ GC_ASSERT(builder_cv != 0);
+ for (;;) {
GC_acquire_mark_lock();
if (GC_fl_builder_count == 0)
- break;
+ break;
if (ResetEvent(builder_cv) == FALSE)
- ABORT("ResetEvent() failed");
+ ABORT("ResetEvent() failed");
GC_release_mark_lock();
if (WaitForSingleObject(builder_cv, INFINITE) == WAIT_FAILED)
- ABORT("WaitForSingleObject() failed");
+ ABORT("WaitForSingleObject() failed");
+ }
+ GC_release_mark_lock();
}
- GC_release_mark_lock();
-}
-void GC_notify_all_builder(void)
-{
- GC_ASSERT(GC_mark_lock_holder == (unsigned long)GetCurrentThreadId());
- GC_ASSERT(builder_cv != 0);
- GC_ASSERT(GC_fl_builder_count == 0);
- if (SetEvent(builder_cv) == FALSE)
+ void GC_notify_all_builder(void)
+ {
+ GC_ASSERT(GC_mark_lock_holder == (unsigned long)GetCurrentThreadId());
+ GC_ASSERT(builder_cv != 0);
+ GC_ASSERT(GC_fl_builder_count == 0);
+ if (SetEvent(builder_cv) == FALSE)
ABORT("SetEvent() failed");
-}
+ }
-#ifdef DONT_USE_SIGNALANDWAIT
+# ifdef DONT_USE_SIGNALANDWAIT
- /* mark_cv is used (for waiting) by a non-helper thread. */
+ /* mark_cv is used (for waiting) by a non-helper thread. */
-void GC_wait_marker(void)
-{
- HANDLE event = mark_cv;
- DWORD id = GetCurrentThreadId();
- int i = (int)GC_markers - 1;
- while (i-- > 0) {
- if (GC_marker_Id[i] == id) {
+ void GC_wait_marker(void)
+ {
+ HANDLE event = mark_cv;
+ DWORD id = GetCurrentThreadId();
+ int i = (int)GC_markers - 1;
+ while (i-- > 0) {
+ if (GC_marker_Id[i] == id) {
event = GC_marker_cv[i];
break;
+ }
}
- }
- if (ResetEvent(event) == FALSE)
- ABORT("ResetEvent() failed");
- GC_release_mark_lock();
- if (WaitForSingleObject(event, INFINITE) == WAIT_FAILED)
- ABORT("WaitForSingleObject() failed");
- GC_acquire_mark_lock();
-}
+ if (ResetEvent(event) == FALSE)
+ ABORT("ResetEvent() failed");
+ GC_release_mark_lock();
+ if (WaitForSingleObject(event, INFINITE) == WAIT_FAILED)
+ ABORT("WaitForSingleObject() failed");
+ GC_acquire_mark_lock();
+ }
-void GC_notify_all_marker(void)
-{
- DWORD id = GetCurrentThreadId();
- int i = (int)GC_markers - 1;
- while (i-- > 0) {
- /* Notify every marker ignoring self (for efficiency). */
- if (SetEvent(GC_marker_Id[i] != id ? GC_marker_cv[i] :
- mark_cv) == FALSE)
+ void GC_notify_all_marker(void)
+ {
+ DWORD id = GetCurrentThreadId();
+ int i = (int)GC_markers - 1;
+ while (i-- > 0) {
+ /* Notify every marker ignoring self (for efficiency). */
+ if (SetEvent(GC_marker_Id[i] != id ? GC_marker_cv[i] :
+ mark_cv) == FALSE)
ABORT("SetEvent() failed");
- }
-}
-
-#else /* DONT_USE_SIGNALANDWAIT */
+ }
+ }
-/* For GC_wait_marker/GC_notify_all_marker() the above technique does */
-/* not work because they are used with different checked conditions in */
-/* different places (and, in addition, notifying is done after leaving */
-/* critical section) and this could result in a signal loosing between */
-/* checking for a particular condition and calling WaitForSingleObject. */
-/* So, we use PulseEvent() and NT SignalObjectAndWait() (which */
-/* atomically sets mutex event to signaled state and starts waiting on */
-/* condvar). A special case here is GC_mark_mutex_waitcnt == 1 (i.e. */
-/* nobody waits for mark lock at this moment) - we don't change it */
-/* (otherwise we may loose a signal sent between decrementing */
-/* GC_mark_mutex_waitcnt and calling WaitForSingleObject()). */
+# else /* DONT_USE_SIGNALANDWAIT */
+
+ /* For GC_wait_marker/GC_notify_all_marker() the above technique */
+ /* does not work because they are used with different checked */
+ /* conditions in different places (and, in addition, notifying is */
+ /* done after leaving critical section) and this could result in */
+ /* a signal loosing between checking for a particular condition */
+ /* and calling WaitForSingleObject. So, we use PulseEvent() and */
+ /* NT SignalObjectAndWait() (which atomically sets mutex event to */
+ /* signaled state and starts waiting on condvar). A special */
+ /* case here is GC_mark_mutex_waitcnt == 1 (i.e. nobody waits for */
+ /* mark lock at this moment) - we don't change it (otherwise we */
+ /* may loose a signal sent between decrementing */
+ /* GC_mark_mutex_waitcnt and calling WaitForSingleObject()). */
-#ifdef MSWINCE
- /* SignalObjectAndWait() is missing in WinCE (for now), so you should */
- /* supply its emulation (externally) to use this code. */
- WINBASEAPI DWORD WINAPI SignalObjectAndWait(HANDLE, HANDLE, DWORD, BOOL);
-# define signalObjectAndWait_func SignalObjectAndWait
-#else
- typedef DWORD (WINAPI * SignalObjectAndWait_type)(
- HANDLE, HANDLE, DWORD, BOOL);
- static SignalObjectAndWait_type signalObjectAndWait_func = 0;
-#endif
+# ifdef MSWINCE
+ /* SignalObjectAndWait() is missing in WinCE (for now), so you */
+ /* should supply its emulation (externally) to use this code. */
+ WINBASEAPI DWORD WINAPI SignalObjectAndWait(HANDLE, HANDLE, DWORD,
+ BOOL);
+# define signalObjectAndWait_func SignalObjectAndWait
+# else
+ typedef DWORD (WINAPI * SignalObjectAndWait_type)(HANDLE, HANDLE,
+ DWORD, BOOL);
+ static SignalObjectAndWait_type signalObjectAndWait_func = 0;
+# endif
-void GC_wait_marker(void)
-{
- /* Here we assume that GC_wait_marker() is always called */
- /* from a while(check_cond) loop. */
- AO_t waitcnt;
- GC_ASSERT(mark_cv != 0);
-
- /* We inline GC_release_mark_lock() to have atomic */
- /* unlock-and-wait action here. */
- GC_ASSERT(GC_mark_lock_holder == (unsigned long)GetCurrentThreadId());
-# ifdef GC_ASSERTIONS
- GC_mark_lock_holder = NO_THREAD;
-# endif
+ void GC_wait_marker(void)
+ {
+ /* Here we assume that GC_wait_marker() is always called */
+ /* from a while(check_cond) loop. */
+ AO_t waitcnt;
+ GC_ASSERT(mark_cv != 0);
+
+ /* We inline GC_release_mark_lock() to have atomic */
+ /* unlock-and-wait action here. */
+ GC_ASSERT(GC_mark_lock_holder == (unsigned long)GetCurrentThreadId());
+# ifdef GC_ASSERTIONS
+ GC_mark_lock_holder = NO_THREAD;
+# endif
- if ((waitcnt = AO_load(&GC_mark_mutex_waitcnt)) > 1) {
- (void)AO_fetch_and_sub1_release(&GC_mark_mutex_waitcnt);
- } else {
- GC_ASSERT(AO_load(&GC_mark_mutex_waitcnt) != 0);
- }
+ if ((waitcnt = AO_load(&GC_mark_mutex_waitcnt)) > 1) {
+ (void)AO_fetch_and_sub1_release(&GC_mark_mutex_waitcnt);
+ } else {
+ GC_ASSERT(AO_load(&GC_mark_mutex_waitcnt) != 0);
+ }
- /* The state of mark_cv is non-signaled here. */
- if (signalObjectAndWait_func(mark_mutex_event /* hObjectToSignal */,
- mark_cv /* hObjectToWaitOn */,
- INFINITE /* timeout */,
- FALSE /* isAlertable */) == WAIT_FAILED)
- ABORT("SignalObjectAndWait() failed");
- /* The state of mark_cv is non-signaled here again. */
+ /* The state of mark_cv is non-signaled here. */
+ if (signalObjectAndWait_func(mark_mutex_event /* hObjectToSignal */,
+ mark_cv /* hObjectToWaitOn */,
+ INFINITE /* timeout */,
+ FALSE /* isAlertable */) == WAIT_FAILED)
+ ABORT("SignalObjectAndWait() failed");
+ /* The state of mark_cv is non-signaled here again. */
- if (waitcnt > 1) {
- GC_acquire_mark_lock();
- } else {
- GC_ASSERT(GC_mark_mutex_waitcnt != 0);
- /* Acquire mark lock */
- if (WaitForSingleObject(mark_mutex_event, INFINITE) == WAIT_FAILED)
+ if (waitcnt > 1) {
+ GC_acquire_mark_lock();
+ } else {
+ GC_ASSERT(GC_mark_mutex_waitcnt != 0);
+ /* Acquire mark lock */
+ if (WaitForSingleObject(mark_mutex_event, INFINITE) == WAIT_FAILED)
ABORT("WaitForSingleObject() failed");
- GC_ASSERT(GC_mark_lock_holder == NO_THREAD);
-# ifdef GC_ASSERTIONS
+ GC_ASSERT(GC_mark_lock_holder == NO_THREAD);
+# ifdef GC_ASSERTIONS
GC_mark_lock_holder = (unsigned long)GetCurrentThreadId();
-# endif
- }
-}
+# endif
+ }
+ }
-void GC_notify_all_marker(void)
-{
- GC_ASSERT(mark_cv != 0);
- if (PulseEvent(mark_cv) == FALSE)
- ABORT("PulseEvent() failed");
-}
+ void GC_notify_all_marker(void)
+ {
+ GC_ASSERT(mark_cv != 0);
+ if (PulseEvent(mark_cv) == FALSE)
+ ABORT("PulseEvent() failed");
+ }
-#endif /* !DONT_USE_SIGNALANDWAIT */
+# endif /* !DONT_USE_SIGNALANDWAIT */
-/* Defined in os_dep.c */
-extern GC_bool GC_wnt;
+ /* Defined in os_dep.c */
+ extern GC_bool GC_wnt;
-#endif /* ! GC_PTHREADS_PARAMARK */
+# endif /* ! GC_PTHREADS_PARAMARK */
#endif /* PARALLEL_MARK */
#ifndef GC_PTHREADS
-/* We have no DllMain to take care of new threads. Thus we */
-/* must properly intercept thread creation. */
+ /* We have no DllMain to take care of new threads. Thus we */
+ /* must properly intercept thread creation. */
-typedef struct {
+ typedef struct {
LPTHREAD_START_ROUTINE start;
LPVOID param;
-} thread_args;
+ } thread_args;
-STATIC void * GC_CALLBACK GC_win32_start_inner(struct GC_stack_base *sb,
- void *arg)
-{
+ STATIC void * GC_CALLBACK GC_win32_start_inner(struct GC_stack_base *sb,
+ void *arg)
+ {
void * ret;
thread_args *args = (thread_args *)arg;
- GC_register_my_thread(sb); /* This waits for an in-progress GC. */
+ GC_register_my_thread(sb); /* This waits for an in-progress GC. */
# if DEBUG_WIN32_THREADS
GC_printf("thread 0x%x starting...\n", (unsigned)GetCurrentThreadId());
/* Clear the thread entry even if we exit with an exception. */
/* This is probably pointless, since an uncaught exception is */
/* supposed to result in the process being killed. */
-#ifndef __GNUC__
- __try {
-#endif /* __GNUC__ */
- ret = (void *)(word)args->start (args->param);
-#ifndef __GNUC__
- } __finally {
-#endif /* __GNUC__ */
- GC_unregister_my_thread();
- GC_free(args);
-#ifndef __GNUC__
+# ifndef __GNUC__
+ __try
+# endif
+ {
+ ret = (void *)(word)args->start(args->param);
+ }
+# ifndef __GNUC__
+ __finally
+# endif
+ {
+ GC_unregister_my_thread();
+ GC_free(args);
}
-#endif /* __GNUC__ */
# if DEBUG_WIN32_THREADS
GC_printf("thread 0x%x returned from start routine.\n",
(unsigned)GetCurrentThreadId());
# endif
return ret;
-}
+ }
-STATIC DWORD WINAPI GC_win32_start(LPVOID arg)
-{
+ STATIC DWORD WINAPI GC_win32_start(LPVOID arg)
+ {
return (DWORD)(word)GC_call_with_stack_base(GC_win32_start_inner, arg);
-}
+ }
-GC_API HANDLE WINAPI GC_CreateThread(
- LPSECURITY_ATTRIBUTES lpThreadAttributes,
- DWORD dwStackSize, LPTHREAD_START_ROUTINE lpStartAddress,
- LPVOID lpParameter, DWORD dwCreationFlags, LPDWORD lpThreadId )
-{
+ GC_API HANDLE WINAPI GC_CreateThread(
+ LPSECURITY_ATTRIBUTES lpThreadAttributes,
+ DWORD dwStackSize,
+ LPTHREAD_START_ROUTINE lpStartAddress,
+ LPVOID lpParameter, DWORD dwCreationFlags,
+ LPDWORD lpThreadId)
+ {
HANDLE thread_h;
-
thread_args *args;
if (!parallel_initialized) GC_init_parallel();
- /* make sure GC is initialized (i.e. main thread is attached,
- tls initialized) */
+ /* make sure GC is initialized (i.e. main thread is */
+ /* attached, tls initialized). */
# if DEBUG_WIN32_THREADS
GC_printf("About to create a thread from 0x%x\n",
# endif
if (GC_win32_dll_threads) {
return CreateThread(lpThreadAttributes, dwStackSize, lpStartAddress,
- lpParameter, dwCreationFlags, lpThreadId);
+ lpParameter, dwCreationFlags, lpThreadId);
} else {
args = GC_malloc_uncollectable(sizeof(thread_args));
- /* Handed off to and deallocated by child thread. */
+ /* Handed off to and deallocated by child thread. */
if (0 == args) {
SetLastError(ERROR_NOT_ENOUGH_MEMORY);
return NULL;
}
/* set up thread arguments */
- args -> start = lpStartAddress;
- args -> param = lpParameter;
+ args -> start = lpStartAddress;
+ args -> param = lpParameter;
GC_need_to_lock = TRUE;
- thread_h = CreateThread(lpThreadAttributes,
- dwStackSize, GC_win32_start,
- args, dwCreationFlags,
- lpThreadId);
- if( thread_h == 0 ) GC_free( args );
+ thread_h = CreateThread(lpThreadAttributes, dwStackSize, GC_win32_start,
+ args, dwCreationFlags, lpThreadId);
+ if (thread_h == 0) GC_free(args);
return thread_h;
}
-}
-
-GC_API void WINAPI GC_ExitThread(DWORD dwExitCode)
-{
- GC_unregister_my_thread();
- ExitThread(dwExitCode);
-}
+ }
-#ifndef MSWINCE
+ GC_API void WINAPI GC_ExitThread(DWORD dwExitCode)
+ {
+ GC_unregister_my_thread();
+ ExitThread(dwExitCode);
+ }
-GC_API GC_uintptr_t GC_CALL GC_beginthreadex(
- void *security, unsigned stack_size,
- unsigned ( __stdcall *start_address )( void * ),
- void *arglist, unsigned initflag, unsigned *thrdaddr)
-{
- GC_uintptr_t thread_h;
+# ifndef MSWINCE
- thread_args *args;
+ GC_API GC_uintptr_t GC_CALL GC_beginthreadex(
+ void *security, unsigned stack_size,
+ unsigned (__stdcall *start_address)(void *),
+ void *arglist, unsigned initflag,
+ unsigned *thrdaddr)
+ {
+ GC_uintptr_t thread_h;
+ thread_args *args;
- if (!parallel_initialized) GC_init_parallel();
+ if (!parallel_initialized) GC_init_parallel();
/* make sure GC is initialized (i.e. main thread is */
/* attached, tls initialized). */
-# if DEBUG_WIN32_THREADS
- GC_printf("About to create a thread from 0x%x\n",
- (unsigned)GetCurrentThreadId());
-# endif
+# if DEBUG_WIN32_THREADS
+ GC_printf("About to create a thread from 0x%x\n",
+ (unsigned)GetCurrentThreadId());
+# endif
- if (GC_win32_dll_threads) {
- return _beginthreadex(security, stack_size, start_address,
- arglist, initflag, thrdaddr);
- } else {
- args = GC_malloc_uncollectable(sizeof(thread_args));
- /* Handed off to and deallocated by child thread. */
- if (0 == args) {
- SetLastError(ERROR_NOT_ENOUGH_MEMORY);
- return (GC_uintptr_t)(-1L);
- }
+ if (GC_win32_dll_threads) {
+ return _beginthreadex(security, stack_size, start_address,
+ arglist, initflag, thrdaddr);
+ } else {
+ args = GC_malloc_uncollectable(sizeof(thread_args));
+ /* Handed off to and deallocated by child thread. */
+ if (0 == args) {
+ SetLastError(ERROR_NOT_ENOUGH_MEMORY);
+ return (GC_uintptr_t)(-1L);
+ }
- /* set up thread arguments */
+ /* set up thread arguments */
args -> start = (LPTHREAD_START_ROUTINE)start_address;
args -> param = arglist;
- GC_need_to_lock = TRUE;
- thread_h = _beginthreadex(security, stack_size,
- (unsigned (__stdcall *) (void *))GC_win32_start,
- args, initflag, thrdaddr);
- if( thread_h == 0 ) GC_free( args );
- return thread_h;
+ GC_need_to_lock = TRUE;
+ thread_h = _beginthreadex(security, stack_size,
+ (unsigned (__stdcall *)(void *))GC_win32_start,
+ args, initflag, thrdaddr);
+ if (thread_h == 0) GC_free(args);
+ return thread_h;
+ }
}
-}
-GC_API void GC_CALL GC_endthreadex(unsigned retval)
-{
- GC_unregister_my_thread();
- _endthreadex(retval);
-}
+ GC_API void GC_CALL GC_endthreadex(unsigned retval)
+ {
+ GC_unregister_my_thread();
+ _endthreadex(retval);
+ }
-#endif /* !MSWINCE */
+# endif /* !MSWINCE */
#endif /* !GC_PTHREADS */
#ifdef GC_WINMAIN_REDIRECT
-/* This might be useful on WinCE. Shouldn't be used with GC_DLL. */
+ /* This might be useful on WinCE. Shouldn't be used with GC_DLL. */
# if defined(MSWINCE) && defined(UNDER_CE)
# define WINMAIN_LPTSTR LPWSTR
# define WINMAIN_LPTSTR LPSTR
# endif
-/* This is defined in gc.h. */
+ /* This is defined in gc.h. */
# undef WinMain
-/* Defined outside GC by an application. */
-int WINAPI GC_WinMain(HINSTANCE, HINSTANCE, WINMAIN_LPTSTR, int);
+ /* Defined outside GC by an application. */
+ int WINAPI GC_WinMain(HINSTANCE, HINSTANCE, WINMAIN_LPTSTR, int);
-typedef struct {
+ typedef struct {
HINSTANCE hInstance;
HINSTANCE hPrevInstance;
WINMAIN_LPTSTR lpCmdLine;
int nShowCmd;
-} main_thread_args;
+ } main_thread_args;
-static DWORD WINAPI main_thread_start(LPVOID arg)
-{
+ static DWORD WINAPI main_thread_start(LPVOID arg)
+ {
main_thread_args * args = (main_thread_args *) arg;
- return (DWORD) GC_WinMain (args->hInstance, args->hPrevInstance,
- args->lpCmdLine, args->nShowCmd);
-}
+ return (DWORD)GC_WinMain(args->hInstance, args->hPrevInstance,
+ args->lpCmdLine, args->nShowCmd);
+ }
-static void * GC_waitForSingleObjectInfinite(void * handle)
-{
+ static void * GC_waitForSingleObjectInfinite(void * handle)
+ {
return (void *)(word)WaitForSingleObject((HANDLE)handle, INFINITE);
-}
+ }
# ifndef WINMAIN_THREAD_STACK_SIZE
# define WINMAIN_THREAD_STACK_SIZE 0 /* default value */
# endif
-int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
- WINMAIN_LPTSTR lpCmdLine, int nShowCmd)
-{
+ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
+ WINMAIN_LPTSTR lpCmdLine, int nShowCmd)
+ {
DWORD exit_code = 1;
main_thread_args args = {
- hInstance, hPrevInstance, lpCmdLine, nShowCmd
+ hInstance, hPrevInstance, lpCmdLine, nShowCmd
};
HANDLE thread_h;
DWORD thread_id;
main_thread_start, &args, 0 /* fdwCreate */,
&thread_id);
- if (thread_h != NULL)
- {
- if ((DWORD)(word)GC_do_blocking(GC_waitForSingleObjectInfinite,
- (void *)thread_h) == WAIT_FAILED)
- ABORT("WaitForSingleObject(main_thread) failed");
- GetExitCodeThread (thread_h, &exit_code);
- CloseHandle (thread_h);
+ if (thread_h != NULL) {
+ if ((DWORD)(word)GC_do_blocking(GC_waitForSingleObjectInfinite,
+ (void *)thread_h) == WAIT_FAILED)
+ ABORT("WaitForSingleObject(main_thread) failed");
+ GetExitCodeThread (thread_h, &exit_code);
+ CloseHandle (thread_h);
} else {
- ABORT("GC_CreateThread(main_thread) failed");
+ ABORT("GC_CreateThread(main_thread) failed");
}
# ifdef MSWINCE
- /* FIXME: Is this really obligatory on WinCE? */
- GC_deinit();
- DeleteCriticalSection(&GC_allocate_ml);
+ /* FIXME: Is this really obligatory on WinCE? */
+ GC_deinit();
+ DeleteCriticalSection(&GC_allocate_ml);
# endif
return (int) exit_code;
-}
+ }
#endif /* GC_WINMAIN_REDIRECT */
/* Called by GC_init() - we hold the allocation lock. */
-void GC_thr_init(void) {
- struct GC_stack_base sb;
-# ifdef GC_ASSERTIONS
- int sb_result;
-# endif
+void GC_thr_init(void)
+{
+ struct GC_stack_base sb;
+# ifdef GC_ASSERTIONS
+ int sb_result;
+# endif
- GC_ASSERT(I_HOLD_LOCK());
- if (GC_thr_initialized) return;
- GC_main_thread = GetCurrentThreadId();
- GC_thr_initialized = TRUE;
+ GC_ASSERT(I_HOLD_LOCK());
+ if (GC_thr_initialized) return;
+ GC_main_thread = GetCurrentThreadId();
+ GC_thr_initialized = TRUE;
- /* Add the initial thread, so we can stop it. */
-# ifdef GC_ASSERTIONS
- sb_result =
-# endif
+ /* Add the initial thread, so we can stop it. */
+# ifdef GC_ASSERTIONS
+ sb_result =
+# endif
GC_get_stack_base(&sb);
- GC_ASSERT(sb_result == GC_SUCCESS);
+ GC_ASSERT(sb_result == GC_SUCCESS);
-# if defined(PARALLEL_MARK)
- /* Set GC_markers. */
- {
- char * markers_string = GETENV("GC_MARKERS");
- if (markers_string != NULL) {
- GC_markers = atoi(markers_string);
- if (GC_markers > MAX_MARKERS) {
- WARN("Limiting number of mark threads\n", 0);
- GC_markers = MAX_MARKERS;
- }
- } else {
+# if defined(PARALLEL_MARK)
+ /* Set GC_markers. */
+ {
+ char * markers_string = GETENV("GC_MARKERS");
+ if (markers_string != NULL) {
+ GC_markers = atoi(markers_string);
+ if (GC_markers > MAX_MARKERS) {
+ WARN("Limiting number of mark threads\n", 0);
+ GC_markers = MAX_MARKERS;
+ }
+ } else {
# ifdef MSWINCE
/* There is no GetProcessAffinityMask() in WinCE. */
/* GC_sysinfo is already initialized. */
# endif
int ncpu = 0;
if (GetProcessAffinityMask(GetCurrentProcess(),
- (void *)&procMask, (void *)&sysMask)
+ (void *)&procMask, (void *)&sysMask)
&& procMask) {
do {
ncpu++;
}
GC_markers = ncpu;
# endif
-# ifdef GC_MIN_MARKERS
- /* This is primarily for testing on systems without getenv(). */
- if (GC_markers < GC_MIN_MARKERS)
- GC_markers = GC_MIN_MARKERS;
-# endif
- if (GC_markers >= MAX_MARKERS)
- GC_markers = MAX_MARKERS; /* silently limit GC_markers value */
- }
+# ifdef GC_MIN_MARKERS
+ /* This is primarily for testing on systems without getenv(). */
+ if (GC_markers < GC_MIN_MARKERS)
+ GC_markers = GC_MIN_MARKERS;
+# endif
+ if (GC_markers >= MAX_MARKERS)
+ GC_markers = MAX_MARKERS; /* silently limit GC_markers value */
}
+ }
- /* Set GC_parallel. */
- {
-# if !defined(GC_PTHREADS_PARAMARK) && !defined(MSWINCE) \
+ /* Set GC_parallel. */
+ {
+# if !defined(GC_PTHREADS_PARAMARK) && !defined(MSWINCE) \
&& !defined(DONT_USE_SIGNALANDWAIT)
- HMODULE hK32;
- /* SignalObjectAndWait() API call works only under NT. */
-# endif
- if (GC_markers <= 1 || GC_win32_dll_threads
-# if !defined(GC_PTHREADS_PARAMARK) && !defined(MSWINCE) \
+ HMODULE hK32;
+ /* SignalObjectAndWait() API call works only under NT. */
+# endif
+ if (GC_markers <= 1 || GC_win32_dll_threads
+# if !defined(GC_PTHREADS_PARAMARK) && !defined(MSWINCE) \
&& !defined(DONT_USE_SIGNALANDWAIT)
- || GC_wnt == FALSE
- || (hK32 = GetModuleHandle(TEXT("kernel32.dll"))) == (HMODULE)0
- || (signalObjectAndWait_func = (SignalObjectAndWait_type)
+ || GC_wnt == FALSE
+ || (hK32 = GetModuleHandle(TEXT("kernel32.dll"))) == (HMODULE)0
+ || (signalObjectAndWait_func = (SignalObjectAndWait_type)
GetProcAddress(hK32, "SignalObjectAndWait")) == 0
-# endif
- ) {
- /* Disable parallel marking. */
- GC_parallel = FALSE;
- GC_markers = 1;
- } else {
-# ifndef GC_PTHREADS_PARAMARK
- /* Initialize Win32 event objects for parallel marking. */
- mark_mutex_event = CreateEvent(NULL /* attrs */,
+# endif
+ ) {
+ /* Disable parallel marking. */
+ GC_parallel = FALSE;
+ GC_markers = 1;
+ } else {
+# ifndef GC_PTHREADS_PARAMARK
+ /* Initialize Win32 event objects for parallel marking. */
+ mark_mutex_event = CreateEvent(NULL /* attrs */,
FALSE /* isManualReset */,
FALSE /* initialState */, NULL /* name */);
- builder_cv = CreateEvent(NULL /* attrs */,
+ builder_cv = CreateEvent(NULL /* attrs */,
TRUE /* isManualReset */,
FALSE /* initialState */, NULL /* name */);
- mark_cv = CreateEvent(NULL /* attrs */, TRUE /* isManualReset */,
+ mark_cv = CreateEvent(NULL /* attrs */, TRUE /* isManualReset */,
FALSE /* initialState */, NULL /* name */);
- if (mark_mutex_event == (HANDLE)0 || builder_cv == (HANDLE)0
- || mark_cv == (HANDLE)0)
- ABORT("CreateEvent() failed");
-# endif
- GC_parallel = TRUE;
- /* Disable true incremental collection, but generational is OK. */
- GC_time_limit = GC_TIME_UNLIMITED;
- }
+ if (mark_mutex_event == (HANDLE)0 || builder_cv == (HANDLE)0
+ || mark_cv == (HANDLE)0)
+ ABORT("CreateEvent() failed");
+# endif
+ GC_parallel = TRUE;
+ /* Disable true incremental collection, but generational is OK. */
+ GC_time_limit = GC_TIME_UNLIMITED;
}
-# endif /* PARALLEL_MARK */
+ }
+# endif /* PARALLEL_MARK */
- GC_ASSERT(0 == GC_lookup_thread_inner(GC_main_thread));
- GC_register_my_thread_inner(&sb, GC_main_thread);
+ GC_ASSERT(0 == GC_lookup_thread_inner(GC_main_thread));
+ GC_register_my_thread_inner(&sb, GC_main_thread);
-# ifdef PARALLEL_MARK
- /* If we are using a parallel marker, actually start helper threads. */
- if (GC_parallel) start_mark_threads();
- if (GC_print_stats) {
- GC_log_printf("Started %ld mark helper threads\n", GC_markers - 1);
- }
-# endif
+# ifdef PARALLEL_MARK
+ /* If we are using a parallel marker, actually start helper threads. */
+ if (GC_parallel) start_mark_threads();
+ if (GC_print_stats) {
+ GC_log_printf("Started %ld mark helper threads\n", GC_markers - 1);
+ }
+# endif
}
#ifdef GC_PTHREADS
-struct start_info {
+ struct start_info {
void *(*start_routine)(void *);
void *arg;
GC_bool detached;
-};
+ };
-GC_API int GC_pthread_join(pthread_t pthread_id, void **retval) {
+ GC_API int GC_pthread_join(pthread_t pthread_id, void **retval)
+ {
int result;
GC_thread joinee;
# endif
if (!parallel_initialized) GC_init_parallel();
+
/* Thread being joined might not have registered itself yet. */
/* After the join,thread id may have been recycled. */
/* FIXME: It would be better if this worked more like */
/* pthread_support.c. */
-
# ifndef GC_WIN32_PTHREADS
while ((joinee = GC_lookup_pthread(pthread_id)) == 0) Sleep(10);
# endif
(int)(pthread_self()).p, (int)GetCurrentThreadId(),
pthread_id.p);
# endif
-
return result;
-}
+ }
-/* Cygwin-pthreads calls CreateThread internally, but it's not
- * easily interceptible by us..
- * so intercept pthread_create instead
- */
-GC_API int GC_pthread_create(pthread_t *new_thread,
- const pthread_attr_t *attr,
- void *(*start_routine)(void *), void *arg) {
+ /* Cygwin-pthreads calls CreateThread internally, but it's not easily */
+ /* interceptible by us..., so intercept pthread_create instead. */
+ GC_API int GC_pthread_create(pthread_t *new_thread,
+ const pthread_attr_t *attr,
+ void *(*start_routine)(void *), void *arg)
+ {
int result;
struct start_info * si;
if (result) { /* failure */
GC_free(si);
}
-
return(result);
-}
+ }
-STATIC void * GC_CALLBACK GC_pthread_start_inner(struct GC_stack_base *sb,
- void * arg)
-{
+ STATIC void * GC_CALLBACK GC_pthread_start_inner(struct GC_stack_base *sb,
+ void * arg)
+ {
struct start_info * si = arg;
void * result;
void *(*start)(void *);
GC_printf("thread 0x%x(0x%x) returned from start routine.\n",
(int)(pthread_self()).p, (int)GetCurrentThreadId());
# endif
-
return(result);
-}
+ }
-STATIC void * GC_pthread_start(void * arg)
-{
+ STATIC void * GC_pthread_start(void * arg)
+ {
return GC_call_with_stack_base(GC_pthread_start_inner, arg);
-}
+ }
-STATIC void GC_thread_exit_proc(void *arg)
-{
+ STATIC void GC_thread_exit_proc(void *arg)
+ {
GC_thread me = (GC_thread)arg;
GC_ASSERT(!GC_win32_dll_threads);
me -> flags |= FINISHED;
}
UNLOCK();
-}
+ }
-#ifndef GC_WIN32_PTHREADS
-/* win32 pthread does not support sigmask */
-/* nothing required here... */
-GC_API int GC_pthread_sigmask(int how, const sigset_t *set, sigset_t *oset) {
- if (!parallel_initialized) GC_init_parallel();
- return pthread_sigmask(how, set, oset);
-}
-#endif
+# ifndef GC_WIN32_PTHREADS
+ /* win32 pthread does not support sigmask */
+ /* nothing required here... */
+ GC_API int GC_pthread_sigmask(int how, const sigset_t *set,
+ sigset_t *oset)
+ {
+ if (!parallel_initialized) GC_init_parallel();
+ return pthread_sigmask(how, set, oset);
+ }
+# endif
-GC_API int GC_pthread_detach(pthread_t thread)
-{
+ GC_API int GC_pthread_detach(pthread_t thread)
+ {
int result;
GC_thread thread_gc_id;
UNLOCK();
}
return result;
-}
+ }
#else /* !GC_PTHREADS */
-#ifndef GC_NO_DLLMAIN
-/* We avoid acquiring locks here, since this doesn't seem to be */
-/* preemptible. This may run with an uninitialized collector, in which */
-/* case we don't do much. This implies that no threads other than the */
-/* main one should be created with an uninitialized collector. (The */
-/* alternative of initializing the collector here seems dangerous, */
-/* since DllMain is limited in what it can do.) */
-
-/*ARGSUSED*/
-BOOL WINAPI DllMain(HINSTANCE inst, ULONG reason, LPVOID reserved)
-{
- struct GC_stack_base sb;
- DWORD thread_id;
-# ifdef GC_ASSERTIONS
- int sb_result;
-# endif
- static int entry_count = 0;
+# ifndef GC_NO_DLLMAIN
+ /* We avoid acquiring locks here, since this doesn't seem to be */
+ /* preemptible. This may run with an uninitialized collector, in */
+ /* which case we don't do much. This implies that no threads other */
+ /* than the main one should be created with an uninitialized */
+ /* collector. (The alternative of initializing the collector here */
+ /* seems dangerous, since DllMain is limited in what it can do.) */
+
+ /*ARGSUSED*/
+ BOOL WINAPI DllMain(HINSTANCE inst, ULONG reason, LPVOID reserved)
+ {
+ struct GC_stack_base sb;
+ DWORD thread_id;
+# ifdef GC_ASSERTIONS
+ int sb_result;
+# endif
+ static int entry_count = 0;
- if (parallel_initialized && !GC_win32_dll_threads) return TRUE;
+ if (parallel_initialized && !GC_win32_dll_threads) return TRUE;
- switch (reason) {
- case DLL_THREAD_ATTACH:
-# ifdef PARALLEL_MARK
- /* Don't register marker threads. */
- if (GC_parallel) {
- /* We could reach here only if parallel_initialized == FALSE. */
- break;
- }
-# endif
- GC_ASSERT(entry_count == 0 || parallel_initialized);
- ++entry_count; /* and fall through: */
- case DLL_PROCESS_ATTACH:
- /* This may run with the collector uninitialized. */
- thread_id = GetCurrentThreadId();
- if (parallel_initialized && GC_main_thread != thread_id) {
- /* Don't lock here. */
-# ifdef GC_ASSERTIONS
- sb_result =
-# endif
- GC_get_stack_base(&sb);
- GC_ASSERT(sb_result == GC_SUCCESS);
-# if defined(THREAD_LOCAL_ALLOC) || defined(PARALLEL_MARK)
- ABORT("Cannot initialize thread local cache from DllMain");
+ switch (reason) {
+ case DLL_THREAD_ATTACH:
+# ifdef PARALLEL_MARK
+ /* Don't register marker threads. */
+ if (GC_parallel) {
+ /* We could reach here only if parallel_initialized == FALSE. */
+ break;
+ }
# endif
- GC_register_my_thread_inner(&sb, thread_id);
- } /* o.w. we already did it during GC_thr_init(), called by GC_init() */
- break;
-
- case DLL_THREAD_DETACH:
- /* We are hopefully running in the context of the exiting thread. */
- GC_ASSERT(parallel_initialized);
- if (!GC_win32_dll_threads) return TRUE;
- GC_delete_thread(GetCurrentThreadId());
- break;
-
- case DLL_PROCESS_DETACH:
- {
- int i;
- int my_max;
+ GC_ASSERT(entry_count == 0 || parallel_initialized);
+ ++entry_count; /* and fall through: */
+ case DLL_PROCESS_ATTACH:
+ /* This may run with the collector uninitialized. */
+ thread_id = GetCurrentThreadId();
+ if (parallel_initialized && GC_main_thread != thread_id) {
+ /* Don't lock here. */
+# ifdef GC_ASSERTIONS
+ sb_result =
+# endif
+ GC_get_stack_base(&sb);
+ GC_ASSERT(sb_result == GC_SUCCESS);
+# if defined(THREAD_LOCAL_ALLOC) || defined(PARALLEL_MARK)
+ ABORT("Cannot initialize thread local cache from DllMain");
+# endif
+ GC_register_my_thread_inner(&sb, thread_id);
+ } /* o.w. we already did it during GC_thr_init, called by GC_init */
+ break;
- if (!GC_win32_dll_threads) return TRUE;
- my_max = (int)GC_get_max_thread_index();
- for (i = 0; i <= my_max; ++i)
- {
- if (AO_load(&(dll_thread_table[i].in_use)))
- GC_delete_gc_thread(dll_thread_table + i);
- }
+ case DLL_THREAD_DETACH:
+ /* We are hopefully running in the context of the exiting thread. */
+ GC_ASSERT(parallel_initialized);
+ if (!GC_win32_dll_threads) return TRUE;
+ GC_delete_thread(GetCurrentThreadId());
+ break;
- GC_deinit();
- DeleteCriticalSection(&GC_allocate_ml);
- }
- break;
+ case DLL_PROCESS_DETACH:
+ {
+ int i;
+ int my_max;
+
+ if (!GC_win32_dll_threads) return TRUE;
+ my_max = (int)GC_get_max_thread_index();
+ for (i = 0; i <= my_max; ++i) {
+ if (AO_load(&(dll_thread_table[i].in_use)))
+ GC_delete_gc_thread(dll_thread_table + i);
+ }
- }
- return TRUE;
-}
-#endif /* !GC_NO_DLLMAIN */
+ GC_deinit();
+ DeleteCriticalSection(&GC_allocate_ml);
+ }
+ break;
+
+ }
+ return TRUE;
+ }
+# endif /* !GC_NO_DLLMAIN */
#endif /* !GC_PTHREADS */
/* Must be called before a second thread is created. */
void GC_init_parallel(void)
{
- if (parallel_initialized) return;
- parallel_initialized = TRUE;
- /* GC_init() calls us back, so set flag first. */
+ if (parallel_initialized) return;
+ parallel_initialized = TRUE;
+ /* GC_init() calls us back, so set flag first. */
- if (!GC_is_initialized) GC_init();
- if (GC_win32_dll_threads) {
- GC_need_to_lock = TRUE;
+ if (!GC_is_initialized) GC_init();
+ if (GC_win32_dll_threads) {
+ GC_need_to_lock = TRUE;
/* Cannot intercept thread creation. Hence we don't know if */
/* other threads exist. However, client is not allowed to */
/* create other threads before collector initialization. */
/* Thus it's OK not to lock before this. */
- }
- /* Initialize thread local free lists if used. */
-# if defined(THREAD_LOCAL_ALLOC)
- LOCK();
- GC_init_thread_local(
+ }
+ /* Initialize thread local free lists if used. */
+# if defined(THREAD_LOCAL_ALLOC)
+ LOCK();
+ GC_init_thread_local(
&GC_lookup_thread_inner(GetCurrentThreadId())->tlfs);
- UNLOCK();
-# endif
+ UNLOCK();
+# endif
}
#if defined(USE_PTHREAD_LOCKS)
/* Pthread_mutex_try_lock may not win here, */
/* due to builtin support for spinning first? */
-volatile GC_bool GC_collecting = 0;
+ volatile GC_bool GC_collecting = 0;
/* A hint that we're in the collector and */
/* holding the allocation lock for an */
/* extended period. */
-void GC_lock(void)
-{
+ void GC_lock(void)
+ {
pthread_mutex_lock(&GC_allocate_ml);
-}
-#endif /* USE_PTHREAD ... */
+ }
+#endif /* USE_PTHREAD_LOCKS */
-# if defined(THREAD_LOCAL_ALLOC)
+#if defined(THREAD_LOCAL_ALLOC)
-/* Add thread-local allocation support. Microsoft uses __declspec(thread) */
+ /* Add thread-local allocation support. VC++ uses __declspec(thread). */
-/* We must explicitly mark ptrfree and gcj free lists, since the free */
-/* list links wouldn't otherwise be found. We also set them in the */
-/* normal free lists, since that involves touching less memory than if */
-/* we scanned them normally. */
-void GC_mark_thread_local_free_lists(void)
-{
+ /* We must explicitly mark ptrfree and gcj free lists, since the free */
+ /* list links wouldn't otherwise be found. We also set them in the */
+ /* normal free lists, since that involves touching less memory than if */
+ /* we scanned them normally. */
+ void GC_mark_thread_local_free_lists(void)
+ {
int i;
GC_thread p;
GC_mark_thread_local_fls_for(&(p->tlfs));
}
}
-}
+ }
-#if defined(GC_ASSERTIONS)
+# if defined(GC_ASSERTIONS)
void GC_check_tls_for(GC_tlfs p);
# if defined(USE_CUSTOM_SPECIFIC)
void GC_check_tsd_marks(tsd *key);
# endif
/* Check that all thread-local free-lists are completely marked. */
/* also check that thread-specific-data structures are marked. */
- void GC_check_tls(void) {
+ void GC_check_tls(void)
+ {
int i;
GC_thread p;
GC_check_tsd_marks(GC_thread_key);
# endif
}
-#endif /* GC_ASSERTIONS */
+# endif /* GC_ASSERTIONS */
#endif /* THREAD_LOCAL_ALLOC ... */