if (Newline)
Penalty = addTokenOnNewLine(State, DryRun);
else
- Penalty = addTokenOnCurrentLine(State, DryRun, ExtraSpaces);
+ addTokenOnCurrentLine(State, DryRun, ExtraSpaces);
return moveStateToNextToken(State, DryRun, Newline) + Penalty;
}
-unsigned ContinuationIndenter::addTokenOnCurrentLine(LineState &State,
- bool DryRun,
- unsigned ExtraSpaces) {
+void ContinuationIndenter::addTokenOnCurrentLine(LineState &State, bool DryRun,
+ unsigned ExtraSpaces) {
FormatToken &Current = *State.NextToken;
const FormatToken &Previous = *State.NextToken->Previous;
if (Current.is(tok::equal) &&
State.Stack.back().LastSpace = State.Stack.back().VariablePos;
}
- unsigned Penalty = 0;
- // A break before a "<<" will get Style.PenaltyBreakFirstLessLess, so a
- // continuation with "<<" has a smaller penalty in general.
- // If the LHS is long, we don't want to penalize the break though, so we
- // also add Style.PenaltyBreakFirstLessLess.
- if (Current.is(tok::lessless) && State.Stack.back().FirstLessLess == 0 &&
- State.Column > Style.ColumnLimit / 2)
- Penalty += Style.PenaltyBreakFirstLessLess;
-
unsigned Spaces = Current.SpacesRequiredBefore + ExtraSpaces;
if (!DryRun)
State.Stack[State.Stack.size() - 2].CallContinuation == 0)
State.Stack.back().LastSpace = State.Column;
}
- return Penalty;
}
unsigned ContinuationIndenter::addTokenOnNewLine(LineState &State,
Penalty += State.NextToken->SplitPenalty;
// Breaking before the first "<<" is generally not desirable if the LHS is
- // short (not breaking with a long LHS is penalized in addTokenOnCurrentLine).
- if (Current.is(tok::lessless) && State.Stack.back().FirstLessLess == 0)
+ // short. Also always add the penalty if the LHS is split over mutliple lines
+ // to avoid unncessary line breaks that just work around this penalty.
+ if (Current.is(tok::lessless) && State.Stack.back().FirstLessLess == 0 &&
+ (State.Column <= Style.ColumnLimit / 2 ||
+ State.Stack.back().BreakBeforeParameter))
Penalty += Style.PenaltyBreakFirstLessLess;
if (Current.is(tok::l_brace) && Current.BlockKind == BK_Block) {