focus = gui.in_focus;
}
+#if defined(FEAT_NETBEANS_INTG)
+ /* Process any queued netbeans messages. */
+ netbeans_parse_messages();
+#endif
+
/*
* Don't use gui_mch_update() because then we will spin-lock until a
* char arrives, instead we use XtAppProcessEvent() to hang until an
static char_u *buf = NULL;
int len = 0;
int readlen = 0;
-#if defined(NB_HAS_GUI) && !defined(FEAT_GUI_GTK) && !defined(FEAT_GUI_W32)
- static int level = 0;
-#endif
#ifdef HAVE_SELECT
struct timeval tval;
fd_set rfds;
return;
}
-#if defined(NB_HAS_GUI) && !defined(FEAT_GUI_GTK) && !defined(FEAT_GUI_W32)
- /* recursion guard; this will be called from the X event loop at unknown
- * moments */
- if (NB_HAS_GUI)
- ++level;
-#endif
-
/* Allocate a buffer to read into. */
if (buf == NULL)
{
return; /* don't try to parse it */
}
-#if defined(NB_HAS_GUI) && !defined(FEAT_GUI_W32)
- /* Let the main loop handle messages. */
- if (NB_HAS_GUI)
- {
-# ifdef FEAT_GUI_GTK
- if (gtk_main_level() > 0)
- gtk_main_quit();
-# else
- /* Parse the messages now, but avoid recursion. */
- if (level == 1)
- netbeans_parse_messages();
-
- --level;
-# endif
- }
+#if defined(NB_HAS_GUI) && defined(FEAT_GUI_GTK)
+ if (NB_HAS_GUI && gtk_main_level() > 0)
+ gtk_main_quit();
#endif
}