/// known, and thus FD can not be analyzed.
static bool isVoidPointer(QualType T);
+/// Dereferences \p V and returns the value and dynamic type of the pointee, as
+/// well as wether \p FR needs to be casted back to that type. If for whatever
+/// reason dereferencing fails, returns with None.
+static llvm::Optional<std::tuple<SVal, QualType, bool>>
+dereference(ProgramStateRef State, const FieldRegion *FR);
+
//===----------------------------------------------------------------------===//
// Methods for FindUninitializedFields.
//===----------------------------------------------------------------------===//
return false;
}
- assert(V.getAs<loc::MemRegionVal>() &&
- "At this point V must be loc::MemRegionVal!");
- auto L = V.castAs<loc::MemRegionVal>();
-
- // We can't reason about symbolic regions, assume its initialized.
- // Note that this also avoids a potential infinite recursion, because
- // constructors for list-like classes are checked without being called, and
- // the Static Analyzer will construct a symbolic region for Node *next; or
- // similar code snippets.
- if (L.getRegion()->getSymbolicBase()) {
- IsAnyFieldInitialized = true;
- return false;
- }
-
- DynamicTypeInfo DynTInfo = getDynamicTypeInfo(State, L.getRegion());
- if (!DynTInfo.isValid()) {
- IsAnyFieldInitialized = true;
- return false;
- }
-
- QualType DynT = DynTInfo.getType();
-
- // If the static type of the field is a void pointer, we need to cast it back
- // to the dynamic type before dereferencing.
- bool NeedsCastBack = isVoidPointer(FR->getDecl()->getType());
-
- if (isVoidPointer(DynT)) {
+ // At this point the pointer itself is initialized and points to a valid
+ // location, we'll now check the pointee.
+ llvm::Optional<std::tuple<SVal, QualType, bool>> DerefInfo =
+ dereference(State, FR);
+ if (!DerefInfo) {
IsAnyFieldInitialized = true;
return false;
}
- // At this point the pointer itself is initialized and points to a valid
- // location, we'll now check the pointee.
- SVal DerefdV = State->getSVal(V.castAs<Loc>(), DynT);
-
- // If DerefdV is still a pointer value, we'll dereference it again (e.g.:
- // int** -> int*).
- while (auto Tmp = DerefdV.getAs<loc::MemRegionVal>()) {
- if (Tmp->getRegion()->getSymbolicBase()) {
- IsAnyFieldInitialized = true;
- return false;
- }
-
- DynTInfo = getDynamicTypeInfo(State, Tmp->getRegion());
- if (!DynTInfo.isValid()) {
- IsAnyFieldInitialized = true;
- return false;
- }
-
- DynT = DynTInfo.getType();
- if (isVoidPointer(DynT)) {
- IsAnyFieldInitialized = true;
- return false;
- }
-
- DerefdV = State->getSVal(*Tmp, DynT);
- }
+ V = std::get<0>(*DerefInfo);
+ QualType DynT = std::get<1>(*DerefInfo);
+ bool NeedsCastBack = std::get<2>(*DerefInfo);
// If FR is a pointer pointing to a non-primitive type.
if (Optional<nonloc::LazyCompoundVal> RecordV =
- DerefdV.getAs<nonloc::LazyCompoundVal>()) {
+ V.getAs<nonloc::LazyCompoundVal>()) {
const TypedValueRegion *R = RecordV->getRegion();
"At this point FR must either have a primitive dynamic type, or it "
"must be a null, undefined, unknown or concrete pointer!");
- if (isPrimitiveUninit(DerefdV)) {
+ if (isPrimitiveUninit(V)) {
if (NeedsCastBack)
return addFieldToUninits(LocalChain.add(NeedsCastLocField(FR, DynT)));
return addFieldToUninits(LocalChain.add(LocField(FR)));
}
return false;
}
+
+static llvm::Optional<std::tuple<SVal, QualType, bool>>
+dereference(ProgramStateRef State, const FieldRegion *FR) {
+
+ DynamicTypeInfo DynTInfo;
+ QualType DynT;
+
+ // If the static type of the field is a void pointer, we need to cast it back
+ // to the dynamic type before dereferencing.
+ bool NeedsCastBack = isVoidPointer(FR->getDecl()->getType());
+
+ SVal V = State->getSVal(FR);
+ assert(V.getAs<loc::MemRegionVal>() && "V must be loc::MemRegionVal!");
+
+ // If V is multiple pointer value, we'll dereference it again (e.g.: int** ->
+ // int*).
+ // TODO: Dereference according to the dynamic type to avoid infinite loop for
+ // these kind of fields:
+ // int **ptr = reinterpret_cast<int **>(&ptr);
+ while (auto Tmp = V.getAs<loc::MemRegionVal>()) {
+ // We can't reason about symbolic regions, assume its initialized.
+ // Note that this also avoids a potential infinite recursion, because
+ // constructors for list-like classes are checked without being called, and
+ // the Static Analyzer will construct a symbolic region for Node *next; or
+ // similar code snippets.
+ if (Tmp->getRegion()->getSymbolicBase()) {
+ return None;
+ }
+
+ DynTInfo = getDynamicTypeInfo(State, Tmp->getRegion());
+ if (!DynTInfo.isValid()) {
+ return None;
+ }
+
+ DynT = DynTInfo.getType();
+
+ if (isVoidPointer(DynT)) {
+ return None;
+ }
+
+ V = State->getSVal(*Tmp, DynT);
+ }
+
+ return std::make_tuple(V, DynT, NeedsCastBack);
+}