\r
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102\r
\r
-CFG=gd - Win32 Release_TS GD2 bundled\r
+CFG=gd_bundled - Win32 Release_TS GD2 bundled\r
!MESSAGE This is not a valid makefile. To build this project using NMAKE,\r
!MESSAGE use the Export Makefile command and run\r
!MESSAGE \r
!MESSAGE You can specify a configuration when running NMAKE\r
!MESSAGE by defining the macro CFG on the command line. For example:\r
!MESSAGE \r
-!MESSAGE NMAKE /f "gd_bundled.mak" CFG="gd - Win32 Release_TS GD2 bundled"\r
+!MESSAGE NMAKE /f "gd_bundled.mak" CFG="gd_bundled - Win32 Release_TS GD2"\r
!MESSAGE \r
!MESSAGE Possible choices for configuration are:\r
!MESSAGE \r
-!MESSAGE "gd - Win32 Release_TS GD2 bundled" (based on "Win32 (x86) Dynamic-Link Library")\r
-!MESSAGE "gd - Win32 Debug_TS GD2 bundled" (based on "Win32 (x86) Dynamic-Link Library")\r
+!MESSAGE "gd_bundled - Win32 Release_TS GD2" (based on "Win32 (x86) Dynamic-Link Library")\r
+!MESSAGE "gd_bundled - Win32 Debug_TS GD2" (based on "Win32 (x86) Dynamic-Link Library")\r
!MESSAGE \r
\r
# Begin Project\r
MTL=midl.exe\r
RSC=rc.exe\r
\r
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2 bundled"\r
+!IF "$(CFG)" == "gd_bundled - Win32 Release_TS GD2"\r
\r
# PROP BASE Use_MFC 0\r
# PROP BASE Use_Debug_Libraries 0\r
# ADD LINK32 php4ts.lib freetype2.lib libjpeg.lib libpng.lib zlib.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"..\..\Release_TS/php_gd2.dll" /libpath:"..\..\Release_TS" /libpath:"..\..\Release_TS_Inline"\r
# SUBTRACT LINK32 /pdb:none\r
\r
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2 bundled"\r
+!ELSEIF "$(CFG)" == "gd_bundled - Win32 Debug_TS GD2"\r
\r
# PROP BASE Use_MFC 0\r
# PROP BASE Use_Debug_Libraries 0\r
\r
# Begin Target\r
\r
-# Name "gd - Win32 Release_TS GD2 bundled"\r
-# Name "gd - Win32 Debug_TS GD2 bundled"\r
+# Name "gd_bundled - Win32 Release_TS GD2"\r
+# Name "gd_bundled - Win32 Debug_TS GD2"\r
# Begin Group "Source Files"\r
\r
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"\r
\r
SOURCE=.\libgd\gd.c\r
\r
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2 bundled"\r
+!IF "$(CFG)" == "gd_bundled - Win32 Release_TS GD2"\r
\r
# PROP Intermediate_Dir "Release_TS_bundled"\r
\r
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2 bundled"\r
+!ELSEIF "$(CFG)" == "gd_bundled - Win32 Debug_TS GD2"\r
\r
# PROP Intermediate_Dir "Debug_TS_bundled"\r
\r
\r
SOURCE=.\libgd\gd2copypal.c\r
\r
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2 bundled"\r
+!IF "$(CFG)" == "gd_bundled - Win32 Release_TS GD2"\r
\r
# PROP Intermediate_Dir "Release_TS_bundled"\r
\r
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2 bundled"\r
+!ELSEIF "$(CFG)" == "gd_bundled - Win32 Debug_TS GD2"\r
\r
# PROP Intermediate_Dir "Debug_TS_bundled"\r
\r
\r
SOURCE=.\libgd\gd_arc_f_buggy.c\r
\r
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2 bundled"\r
+!IF "$(CFG)" == "gd_bundled - Win32 Release_TS GD2"\r
\r
# PROP Intermediate_Dir "Release_TS_bundled"\r
\r
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2 bundled"\r
+!ELSEIF "$(CFG)" == "gd_bundled - Win32 Debug_TS GD2"\r
\r
# PROP Intermediate_Dir "Debug_TS_bundled"\r
\r
\r
SOURCE=.\libgd\gd_gd.c\r
\r
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2 bundled"\r
+!IF "$(CFG)" == "gd_bundled - Win32 Release_TS GD2"\r
\r
# PROP Intermediate_Dir "Release_TS_bundled"\r
\r
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2 bundled"\r
+!ELSEIF "$(CFG)" == "gd_bundled - Win32 Debug_TS GD2"\r
\r
# PROP Intermediate_Dir "Debug_TS_bundled"\r
\r
\r
SOURCE=.\libgd\gd_gd2.c\r
\r
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2 bundled"\r
+!IF "$(CFG)" == "gd_bundled - Win32 Release_TS GD2"\r
\r
# PROP Intermediate_Dir "Release_TS_bundled"\r
\r
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2 bundled"\r
+!ELSEIF "$(CFG)" == "gd_bundled - Win32 Debug_TS GD2"\r
\r
# PROP Intermediate_Dir "Debug_TS_bundled"\r
\r
\r
SOURCE=.\libgd\gd_io.c\r
\r
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2 bundled"\r
+!IF "$(CFG)" == "gd_bundled - Win32 Release_TS GD2"\r
\r
# PROP Intermediate_Dir "Release_TS_bundled"\r
\r
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2 bundled"\r
+!ELSEIF "$(CFG)" == "gd_bundled - Win32 Debug_TS GD2"\r
\r
# PROP Intermediate_Dir "Debug_TS_bundled"\r
\r
\r
SOURCE=.\libgd\gd_io_dp.c\r
\r
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2 bundled"\r
+!IF "$(CFG)" == "gd_bundled - Win32 Release_TS GD2"\r
\r
# PROP Intermediate_Dir "Release_TS_bundled"\r
\r
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2 bundled"\r
+!ELSEIF "$(CFG)" == "gd_bundled - Win32 Debug_TS GD2"\r
\r
# PROP Intermediate_Dir "Debug_TS_bundled"\r
\r
\r
SOURCE=.\libgd\gd_io_file.c\r
\r
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2 bundled"\r
+!IF "$(CFG)" == "gd_bundled - Win32 Release_TS GD2"\r
\r
# PROP Intermediate_Dir "Release_TS_bundled"\r
\r
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2 bundled"\r
+!ELSEIF "$(CFG)" == "gd_bundled - Win32 Debug_TS GD2"\r
\r
# PROP Intermediate_Dir "Debug_TS_bundled"\r
\r
\r
SOURCE=.\libgd\gd_io_ss.c\r
\r
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2 bundled"\r
+!IF "$(CFG)" == "gd_bundled - Win32 Release_TS GD2"\r
\r
# PROP Intermediate_Dir "Release_TS_bundled"\r
\r
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2 bundled"\r
+!ELSEIF "$(CFG)" == "gd_bundled - Win32 Debug_TS GD2"\r
\r
# PROP Intermediate_Dir "Debug_TS_bundled"\r
\r
\r
SOURCE=.\libgd\gd_jpeg.c\r
\r
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2 bundled"\r
+!IF "$(CFG)" == "gd_bundled - Win32 Release_TS GD2"\r
\r
# PROP Intermediate_Dir "Release_TS_bundled"\r
\r
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2 bundled"\r
+!ELSEIF "$(CFG)" == "gd_bundled - Win32 Debug_TS GD2"\r
\r
# PROP Intermediate_Dir "Debug_TS_bundled"\r
\r
\r
SOURCE=.\libgd\gd_png.c\r
\r
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2 bundled"\r
+!IF "$(CFG)" == "gd_bundled - Win32 Release_TS GD2"\r
\r
# PROP Intermediate_Dir "Release_TS_bundled"\r
\r
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2 bundled"\r
+!ELSEIF "$(CFG)" == "gd_bundled - Win32 Debug_TS GD2"\r
\r
# PROP Intermediate_Dir "Debug_TS_bundled"\r
\r
\r
SOURCE=.\libgd\gd_ss.c\r
\r
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2 bundled"\r
+!IF "$(CFG)" == "gd_bundled - Win32 Release_TS GD2"\r
\r
# PROP Intermediate_Dir "Release_TS_bundled"\r
\r
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2 bundled"\r
+!ELSEIF "$(CFG)" == "gd_bundled - Win32 Debug_TS GD2"\r
\r
# PROP Intermediate_Dir "Debug_TS_bundled"\r
\r
\r
SOURCE=.\libgd\gd_topal.c\r
\r
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2 bundled"\r
+!IF "$(CFG)" == "gd_bundled - Win32 Release_TS GD2"\r
\r
# PROP Intermediate_Dir "Release_TS_bundled"\r
\r
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2 bundled"\r
+!ELSEIF "$(CFG)" == "gd_bundled - Win32 Debug_TS GD2"\r
\r
# PROP Intermediate_Dir "Debug_TS_bundled"\r
\r
\r
SOURCE=.\libgd\gd_wbmp.c\r
\r
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2 bundled"\r
+!IF "$(CFG)" == "gd_bundled - Win32 Release_TS GD2"\r
\r
# PROP Intermediate_Dir "Release_TS_bundled"\r
\r
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2 bundled"\r
+!ELSEIF "$(CFG)" == "gd_bundled - Win32 Debug_TS GD2"\r
\r
# PROP Intermediate_Dir "Debug_TS_bundled"\r
\r
\r
SOURCE=.\libgd\gdcache.c\r
\r
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2 bundled"\r
+!IF "$(CFG)" == "gd_bundled - Win32 Release_TS GD2"\r
\r
# PROP Intermediate_Dir "Release_TS_bundled"\r
\r
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2 bundled"\r
+!ELSEIF "$(CFG)" == "gd_bundled - Win32 Debug_TS GD2"\r
\r
# PROP Intermediate_Dir "Debug_TS_bundled"\r
\r
\r
SOURCE=.\libgd\gdfontg.c\r
\r
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2 bundled"\r
+!IF "$(CFG)" == "gd_bundled - Win32 Release_TS GD2"\r
\r
# PROP Intermediate_Dir "Release_TS_bundled"\r
\r
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2 bundled"\r
+!ELSEIF "$(CFG)" == "gd_bundled - Win32 Debug_TS GD2"\r
\r
# PROP Intermediate_Dir "Debug_TS_bundled"\r
\r
\r
SOURCE=.\libgd\gdfontl.c\r
\r
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2 bundled"\r
+!IF "$(CFG)" == "gd_bundled - Win32 Release_TS GD2"\r
\r
# PROP Intermediate_Dir "Release_TS_bundled"\r
\r
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2 bundled"\r
+!ELSEIF "$(CFG)" == "gd_bundled - Win32 Debug_TS GD2"\r
\r
# PROP Intermediate_Dir "Debug_TS_bundled"\r
\r
\r
SOURCE=.\libgd\gdfontmb.c\r
\r
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2 bundled"\r
+!IF "$(CFG)" == "gd_bundled - Win32 Release_TS GD2"\r
\r
# PROP Intermediate_Dir "Release_TS_bundled"\r
\r
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2 bundled"\r
+!ELSEIF "$(CFG)" == "gd_bundled - Win32 Debug_TS GD2"\r
\r
# PROP Intermediate_Dir "Debug_TS_bundled"\r
\r
\r
SOURCE=.\libgd\gdfonts.c\r
\r
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2 bundled"\r
+!IF "$(CFG)" == "gd_bundled - Win32 Release_TS GD2"\r
\r
# PROP Intermediate_Dir "Release_TS_bundled"\r
\r
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2 bundled"\r
+!ELSEIF "$(CFG)" == "gd_bundled - Win32 Debug_TS GD2"\r
\r
# PROP Intermediate_Dir "Debug_TS_bundled"\r
\r
\r
SOURCE=.\libgd\gdfontt.c\r
\r
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2 bundled"\r
+!IF "$(CFG)" == "gd_bundled - Win32 Release_TS GD2"\r
\r
# PROP Intermediate_Dir "Release_TS_bundled"\r
\r
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2 bundled"\r
+!ELSEIF "$(CFG)" == "gd_bundled - Win32 Debug_TS GD2"\r
\r
# PROP Intermediate_Dir "Debug_TS_bundled"\r
\r
\r
SOURCE=.\libgd\gdft.c\r
\r
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2 bundled"\r
+!IF "$(CFG)" == "gd_bundled - Win32 Release_TS GD2"\r
\r
# PROP Intermediate_Dir "Release_TS_bundled"\r
\r
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2 bundled"\r
+!ELSEIF "$(CFG)" == "gd_bundled - Win32 Debug_TS GD2"\r
\r
# PROP Intermediate_Dir "Debug_TS_bundled"\r
\r
\r
SOURCE=.\libgd\gdhelpers.c\r
\r
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2 bundled"\r
+!IF "$(CFG)" == "gd_bundled - Win32 Release_TS GD2"\r
\r
# PROP Intermediate_Dir "Release_TS_bundled"\r
\r
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2 bundled"\r
+!ELSEIF "$(CFG)" == "gd_bundled - Win32 Debug_TS GD2"\r
\r
# PROP Intermediate_Dir "Debug_TS_bundled"\r
\r
\r
SOURCE=.\libgd\gdkanji.c\r
\r
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2 bundled"\r
+!IF "$(CFG)" == "gd_bundled - Win32 Release_TS GD2"\r
\r
# PROP Intermediate_Dir "Release_TS_bundled"\r
\r
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2 bundled"\r
+!ELSEIF "$(CFG)" == "gd_bundled - Win32 Debug_TS GD2"\r
\r
# PROP Intermediate_Dir "Debug_TS_bundled"\r
\r
\r
SOURCE=.\libgd\gdtables.c\r
\r
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2 bundled"\r
+!IF "$(CFG)" == "gd_bundled - Win32 Release_TS GD2"\r
\r
# PROP Intermediate_Dir "Release_TS_bundled"\r
\r
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2 bundled"\r
+!ELSEIF "$(CFG)" == "gd_bundled - Win32 Debug_TS GD2"\r
\r
# PROP Intermediate_Dir "Debug_TS_bundled"\r
\r
\r
SOURCE=.\libgd\gdxpm.c\r
\r
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2 bundled"\r
+!IF "$(CFG)" == "gd_bundled - Win32 Release_TS GD2"\r
\r
# PROP Intermediate_Dir "Release_TS_bundled"\r
\r
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2 bundled"\r
+!ELSEIF "$(CFG)" == "gd_bundled - Win32 Debug_TS GD2"\r
\r
# PROP Intermediate_Dir "Debug_TS_bundled"\r
\r
\r
SOURCE=.\libgd\wbmp.c\r
\r
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2 bundled"\r
+!IF "$(CFG)" == "gd_bundled - Win32 Release_TS GD2"\r
\r
# PROP Intermediate_Dir "Release_TS_bundled"\r
\r
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2 bundled"\r
+!ELSEIF "$(CFG)" == "gd_bundled - Win32 Debug_TS GD2"\r
\r
# PROP Intermediate_Dir "Debug_TS_bundled"\r
\r