]> granicus.if.org Git - nethack/commit
Make WALLIFIED_MAZE into a level flag.
authorSean Hunt <scshunt@csclub.uwaterloo.ca>
Thu, 9 Apr 2015 17:26:43 +0000 (13:26 -0400)
committerSean Hunt <scshunt@csclub.uwaterloo.ca>
Thu, 9 Apr 2015 17:27:44 +0000 (13:27 -0400)
commitf5230557460dda49e5b3300525562b65715cf2f8
tree0b80313a2a69530c1ecee0233f276efa9c060fb9
parent92a7962399d3ba025ec11ef7a026a02b5b4008ed
Make WALLIFIED_MAZE into a level flag.

It should now be randomly disabled for a 3rd of Gehennom, to make things
a tad more interesting there. It's also disabled in Baalzebub's lair,
to make things a little more interesting.

Still don't know why the beetle is disappearing.
dat/gehennom.des
include/config.h
include/rm.h
include/sp_lev.h
src/files.c
src/mklev.c
src/mkmaze.c
src/sp_lev.c
util/lev_comp.l
util/makedefs.c