]> granicus.if.org Git - nethack/commit
buglist: splashing
authornethack.allison <nethack.allison>
Fri, 10 Oct 2003 15:53:27 +0000 (15:53 +0000)
committernethack.allison <nethack.allison>
Fri, 10 Oct 2003 15:53:27 +0000 (15:53 +0000)
commitd590efacadd93a2f1138e41a6930df76a860e687
tree5623adfdb6a228b1aea997f71f320635a646b5c4
parent5cf49afd756555bfb85e3f77a6a3299c56915660
buglist: splashing

> Not all objects say "Splash!" when they fall in the
> water. When levitating/flying and dropping things they
> don't, but when polymorphing and forced to drop items
> they do. [<email deleted>]

when floating over the water, things dropped always
make some sort of sound. Also fix up some messages
when Underwater that previously said things like
"feel what is lying on the water" by adjusting
surface() in that situation to return "bottom."

While looking into this, I noticed that if you
are polymorphed into a Flyer and you then polymorph
back into your normal form, you don't end up in
the water until you move, so this attempts to
correct that too.
doc/fixes34.3
src/do.c
src/engrave.c
src/polyself.c