]> granicus.if.org Git - nethack/commit
very old death drop bug
authornethack.rankin <nethack.rankin>
Thu, 21 Jun 2007 02:15:26 +0000 (02:15 +0000)
committernethack.rankin <nethack.rankin>
Thu, 21 Jun 2007 02:15:26 +0000 (02:15 +0000)
commitd34e557df5076453be7f8970da001ed835fbd2dc
tree36b8b62719d505d905bfb90ec195e4e470ec81d2
parentb93175b125d801ee9e123899e866b019c7645a05
very old death drop bug

     From an entry in $cvsroot/shared/bugs/buglist From a bug report:
when item weights were all scaled up by a factor of 10 for 3.1.0, the
code controlling random item drops by monsters still limited small ones
to dropping things of 3 weight units of less.  Scale that up to 30.
doc/fixes34.4
src/mon.c