buglist: polymorphed into quantum mechanic
<email deleted> wrote:
- When polymorphed into a quantum mechanic, it is possible to jump in
the water on a no teleport level and instinctively teleport.
- When an engulfing monster is teleported away on a no teleport level
when the hero is polymorphed into a quantum mechanic, there is no
message displayed like "You are no longer engulfed!" because
u_teleport_mon is passed FALSE for give feedback. But maybe this is
for a good reason...