Don't read space maps during import for readonly pools
Normally when importing a pool the space maps for all top level
vdevs are read from disk. The space maps will be required latter
when an allocation is performed and free blocks need to be located.
However, if the pool is imported readonly then we are guaranteed
that no allocations can occur. In this case the space maps need
not be loaded.. A similar argument can be made for the DTLs
(dirty time logs).
Because a pool import will fail if the space maps cannot be read.
The ability to safely ignore them makes it more likely that a
damaged pool can be imported readonly to recover its contents.
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Issue #2831