]> granicus.if.org Git - nethack/commit
gas spore explosions while hallucinating (trunk only)
authornethack.rankin <nethack.rankin>
Sun, 13 Nov 2005 03:20:20 +0000 (03:20 +0000)
committernethack.rankin <nethack.rankin>
Sun, 13 Nov 2005 03:20:20 +0000 (03:20 +0000)
commit75c457666867c9f34df826386816fd0c1a15927f
tree204188b048db19c765e134a9ae9a0129cc2ef9ee
parentd5be1ff3f1d7e95f6f9c58d837795af62dcceb1c
gas spore explosions while hallucinating (trunk only)

     From a bug report:  when hallucinating,
messages for affected monsters and/or hero referred to "the gas spore's
explosion" instead of supplying random monster names.  This is a little bit
tricky; since it can be displayed multiple times for one explosion, it needs
to be constructed on the fly in explode().  (Caller couldn't have handled
this anyway since it's using the value for killed-by reason which mustn't
be distorted by hallucination.)
doc/fixes35.0
src/explode.c