]> granicus.if.org Git - nethack/commit
monsters using teleport traps
authorcohrs <cohrs>
Wed, 26 May 2004 15:49:49 +0000 (15:49 +0000)
committercohrs <cohrs>
Wed, 26 May 2004 15:49:49 +0000 (15:49 +0000)
commit71ffb22812d5342240b57e89f67fb26a61ded3dc
tree4e5920d8807829528097cd4b36aad674588e8455
parent1616f26ce81da2856b75a241906c412331d18aaa
monsters using teleport traps
While trying in vain to find code that would cause the reported
priest-on-players-location behavior, I did find that the code to find
a usable teleport or similar trap was disallowing lots of locations due to
an && that should have been an ||.
src/muse.c