]> granicus.if.org Git - nethack/commit
surviving petrification (trunk only)
authornethack.rankin <nethack.rankin>
Fri, 13 Oct 2006 05:39:16 +0000 (05:39 +0000)
committernethack.rankin <nethack.rankin>
Fri, 13 Oct 2006 05:39:16 +0000 (05:39 +0000)
commit624a1b31d90abcea315675e09e0dbc1c43708330
tree3dab514ee41010b5121c66dbd6d30f8c3b4272f6
parent93eccebe84f4f653c6eafaf405df20236d60c984
surviving petrification (trunk only)

     From the newsgroup:  if you were wielding a cockatrice corpse without
gloves while polymorphed into something capable of doing that, then were
turned to stone when rehumanizing, you'd be left wielding the untouchable
corpse if life-saving kept the game going.  This causes it to stop being
wielded if you get that far.  Likewise for monsters.
doc/fixes35.0
include/extern.h
src/mhitm.c
src/trap.c
src/weapon.c