]> granicus.if.org Git - nethack/commit
autocursing armor worn by monsters
authornethack.rankin <nethack.rankin>
Sat, 9 Apr 2005 03:23:17 +0000 (03:23 +0000)
committernethack.rankin <nethack.rankin>
Sat, 9 Apr 2005 03:23:17 +0000 (03:23 +0000)
commit43d968bae0fc9511f8575713629815d499cdfd1f
tree17b029587cb021ddc18b8236ab6be341b483c60c
parent3be6c22cd5fec2ce74761aed4c28e2a5274db987
autocursing armor worn by monsters

     From the newsgroup:  non-cursed dunce cap or helm of opposite alignment
which would glow black and become cursed if worn by the hero wasn't doing
the same when worn by a monster.  Fixing this gives players a new way to
recognize bad hats--drop on altar, then drop in front of approaching goblin
or other wimpy monster capable of wearing armor--but I think that's fair.
Since helms of opposite alignment are usually already cursed it won't make
much difference for them; most players seem to avoid all conical hats so it
won't make much difference for dunce caps either.
doc/fixes34.4
src/worn.c