]> granicus.if.org Git - clang/commit
Remove '#if 0' from ExprEngine::InlineCall(), and start fresh by wiring up inlining...
authorTed Kremenek <kremenek@apple.com>
Wed, 11 Jan 2012 01:06:27 +0000 (01:06 +0000)
committerTed Kremenek <kremenek@apple.com>
Wed, 11 Jan 2012 01:06:27 +0000 (01:06 +0000)
commit256ef642f8feef22fd53be7efa868e8e34752eed
tree2284c2e8152c2cd1052fd4938b76e10e10078fb4
parent806054db6653d29cb0d9692df3612cbcd03d0530
Remove '#if 0' from ExprEngine::InlineCall(), and start fresh by wiring up inlining for straight C calls.
My hope is to reimplement this from first principles based on the simplifications of removing unneeded node builders
and re-evaluating how C++ calls are handled in the CFG.  The hope is to turn inlining "on-by-default" as soon as possible
with a core set of things working well, and then expand over time.

git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@147904 91177308-0d34-0410-b5e6-96231b3b80d8
lib/StaticAnalyzer/Core/Environment.cpp
lib/StaticAnalyzer/Core/ExplodedGraph.cpp
lib/StaticAnalyzer/Core/ExprEngine.cpp
lib/StaticAnalyzer/Core/ExprEngineCallAndReturn.cpp
test/Analysis/inline.c