Using stride (# of elements) instead of pitch (bytes) in fdct16x16.
authorDmitry Kovalev <dkovalev@google.com>
Fri, 18 Oct 2013 18:49:33 +0000 (11:49 -0700)
committerDmitry Kovalev <dkovalev@google.com>
Fri, 18 Oct 2013 18:49:33 +0000 (11:49 -0700)
commit1aa7fd5aefa56453b4fa0136905d481c35b23ed5
treeb169c94ed2071d682fabb5b4dd9c44dea8a55d14
parenteaf2d4cbfc80cd46fbc29a3a892910dfebcfedf4
Using stride (# of elements) instead of pitch (bytes) in fdct16x16.

Just making fdct consistent with iht/idct/fht functions which all use
stride (# of elements) as input argument.

Change-Id: I2d95fdcbba96aaa0ed24a80870cb38f53487a97d
test/dct16x16_test.cc
vp9/common/vp9_rtcd_defs.sh
vp9/encoder/vp9_dct.c
vp9/encoder/vp9_encodemb.c
vp9/encoder/x86/vp9_dct_sse2.c