[AArch64][DebugInfo] Do not recompute CalleeSavedStackSize
This patch fixes a bug exposed by D65653 where a subsequent invocation
of `determineCalleeSaves` ends up with a different size for the callee
save area, leading to different frame-offsets in debug information.
In the invocation by PEI, `determineCalleeSaves` tries to determine
whether it needs to spill an extra callee-saved register to get an
emergency spill slot. To do this, it calls 'estimateStackSize' and
manually adds the size of the callee-saves to this. PEI then allocates
the spill objects for the callee saves and the remaining frame layout
is calculated accordingly.
A second invocation in LiveDebugValues causes estimateStackSize to return
the size of the stack frame including the callee-saves. Given that the
size of the callee-saves is added to this, these callee-saves are counted
twice, which leads `determineCalleeSaves` to believe the stack has
become big enough to require spilling an extra callee-save as emergency
spillslot. It then updates CalleeSavedStackSize with a larger value.
Since CalleeSavedStackSize is used in the calculation of the frame
offset in getFrameIndexReference, this leads to incorrect offsets for
variables/locals when this information is recalculated after PEI.
Reviewers: omjavaid, eli.friedman, thegameg, efriedma
Reviewed By: efriedma
Differential Revision: https://reviews.llvm.org/D66935
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@372204
91177308-0d34-0410-b5e6-
96231b3b80d8