int subsampling_x;
int subsampling_y;
unsigned int bit_depth;
+ vpx_color_space_t color_space;
+ int color_range;
int corrupted;
int flags;
} YV12_BUFFER_CONFIG;
-#define YV12_FLAG_HIGHBITDEPTH 1
+#define YV12_FLAG_HIGHBITDEPTH 8
int vp8_yv12_alloc_frame_buffer(YV12_BUFFER_CONFIG *ybf,
int width, int height, int border);
int width, int height, int border);
int vp8_yv12_de_alloc_frame_buffer(YV12_BUFFER_CONFIG *ybf);
-int vp9_alloc_frame_buffer(YV12_BUFFER_CONFIG *ybf,
+int vpx_alloc_frame_buffer(YV12_BUFFER_CONFIG *ybf,
int width, int height, int ss_x, int ss_y,
#if CONFIG_VP9_HIGHBITDEPTH
int use_highbitdepth,
#endif
- int border);
+ int border, int byte_alignment);
-// Updates the yv12 buffer config with the frame buffer. If cb is not
+// Updates the yv12 buffer config with the frame buffer. |byte_alignment| must
+// be a power of 2, from 32 to 1024. 0 sets legacy alignment. If cb is not
// NULL, then libvpx is using the frame buffer callbacks to handle memory.
// If cb is not NULL, libvpx will call cb with minimum size in bytes needed
// to decode the current frame. If cb is NULL, libvpx will allocate memory
// internally to decode the current frame. Returns 0 on success. Returns < 0
// on failure.
-int vp9_realloc_frame_buffer(YV12_BUFFER_CONFIG *ybf,
+int vpx_realloc_frame_buffer(YV12_BUFFER_CONFIG *ybf,
int width, int height, int ss_x, int ss_y,
#if CONFIG_VP9_HIGHBITDEPTH
int use_highbitdepth,
#endif
int border,
+ int byte_alignment,
vpx_codec_frame_buffer_t *fb,
vpx_get_frame_buffer_cb_fn_t cb,
void *cb_priv);
-int vp9_free_frame_buffer(YV12_BUFFER_CONFIG *ybf);
+int vpx_free_frame_buffer(YV12_BUFFER_CONFIG *ybf);
#ifdef __cplusplus
}