/* slower path if the block needs border extension */
if (x0 + 2 * bs <= frame_width) {
if (right_available && bs == 4) {
- memcpy(above_row, above_ref, 2 * bs * sizeof(uint16_t));
+ memcpy(above_row, above_ref, 2 * bs * sizeof(above_row[0]));
} else {
- memcpy(above_row, above_ref, bs * sizeof(uint16_t));
+ memcpy(above_row, above_ref, bs * sizeof(above_row[0]));
vpx_memset16(above_row + bs, above_row[bs - 1], bs);
}
} else if (x0 + bs <= frame_width) {
const int r = frame_width - x0;
if (right_available && bs == 4) {
- memcpy(above_row, above_ref, r * sizeof(uint16_t));
+ memcpy(above_row, above_ref, r * sizeof(above_row[0]));
vpx_memset16(above_row + r, above_row[r - 1],
x0 + 2 * bs - frame_width);
} else {
- memcpy(above_row, above_ref, bs * sizeof(uint16_t));
+ memcpy(above_row, above_ref, bs * sizeof(above_row[0]));
vpx_memset16(above_row + bs, above_row[bs - 1], bs);
}
} else if (x0 <= frame_width) {
const int r = frame_width - x0;
- memcpy(above_row, above_ref, r * sizeof(uint16_t));
+ memcpy(above_row, above_ref, r * sizeof(above_row[0]));
vpx_memset16(above_row + r, above_row[r - 1],
x0 + 2 * bs - frame_width);
}
if (bs == 4 && right_available && left_available) {
const_above_row = above_ref;
} else {
- memcpy(above_row, above_ref, bs * sizeof(uint16_t));
+ memcpy(above_row, above_ref, bs * sizeof(above_row[0]));
if (bs == 4 && right_available)
- memcpy(above_row + bs, above_ref + bs, bs * sizeof(uint16_t));
+ memcpy(above_row + bs, above_ref + bs, bs * sizeof(above_row[0]));
else
vpx_memset16(above_row + bs, above_row[bs - 1], bs);
// TODO(Peter): this value should probably change for high bitdepth