public:
virtual ~VP8DenoiserTest() {}
- virtual void SetUp() {
- increase_denoising_ = GetParam();
- }
+ virtual void SetUp() { increase_denoising_ = GetParam(); }
virtual void TearDown() { libvpx_test::ClearSystemState(); }
// mc_avg_block is the denoised reference block,
// avg_block_c is the denoised result from C code,
// avg_block_sse2 is the denoised result from SSE2 code.
- DECLARE_ALIGNED_ARRAY(16, uint8_t, sig_block_c, kNumPixels);
+ DECLARE_ALIGNED(16, uint8_t, sig_block_c[kNumPixels]);
// Since in VP8 denoiser, the source signal will be changed,
// we need another copy of the source signal as the input of sse2 code.
- DECLARE_ALIGNED_ARRAY(16, uint8_t, sig_block_sse2, kNumPixels);
- DECLARE_ALIGNED_ARRAY(16, uint8_t, mc_avg_block, kNumPixels);
- DECLARE_ALIGNED_ARRAY(16, uint8_t, avg_block_c, kNumPixels);
- DECLARE_ALIGNED_ARRAY(16, uint8_t, avg_block_sse2, kNumPixels);
+ DECLARE_ALIGNED(16, uint8_t, sig_block_sse2[kNumPixels]);
+ DECLARE_ALIGNED(16, uint8_t, mc_avg_block[kNumPixels]);
+ DECLARE_ALIGNED(16, uint8_t, avg_block_c[kNumPixels]);
+ DECLARE_ALIGNED(16, uint8_t, avg_block_sse2[kNumPixels]);
for (int i = 0; i < count_test_block; ++i) {
// Generate random motion magnitude, 20% of which exceed the threshold.
sig_block_sse2[j] = sig_block_c[j] = rnd.Rand8();
// The pixels in mc_avg_block are generated by adding a random
// number in range [-19, 19] to corresponding pixels in sig_block.
- temp = sig_block_c[j] + (rnd.Rand8() % 2 == 0 ? -1 : 1) *
- (rnd.Rand8() % 20);
+ temp =
+ sig_block_c[j] + (rnd.Rand8() % 2 == 0 ? -1 : 1) * (rnd.Rand8() % 20);
// Clip.
mc_avg_block[j] = (temp < 0) ? 0 : ((temp > 255) ? 255 : temp);
}