# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "APR_DECLARE_STATIC" /D "APU_DECLARE_STATIC" /FD /c
-# ADD CPP /nologo /MD /W3 /Zi /O2 /I "../srclib/apr/include" /I "../srclib/apr-util/include" /I "../include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "APR_DECLARE_STATIC" /D "APU_DECLARE_STATIC" /Fd"Release/ab_src" /FD /c
+# ADD CPP /nologo /MD /W3 /O2 /Oy- /Zi /I "../srclib/apr/include" /I "../srclib/apr-util/include" /I "../include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "APR_DECLARE_STATIC" /D "APU_DECLARE_STATIC" /Fd"Release/ab_src" /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /fo"Release/ab.res" /i "../include" /i "../srclib/apr/include" /d "NDEBUG" /d "APP_FILE" /d BIN_NAME="ab.exe" /d LONG_NAME="ApacheBench command line utility"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib wsock32.lib ws2_32.lib /nologo /subsystem:console /map /machine:I386
-# ADD LINK32 kernel32.lib advapi32.lib wsock32.lib ws2_32.lib /nologo /subsystem:console /map /debug /debugtype:both /machine:I386 /pdbtype:sept
-# Begin Custom Build - Extracting .dbg symbols from $(InputPath)
-InputPath=.\Release\ab.so
+# ADD BASE LINK32 kernel32.lib user32.lib wsock32.lib ws2_32.lib shell32.lib /nologo /subsystem:console
+# ADD LINK32 kernel32.lib advapi32.lib wsock32.lib ws2_32.lib shell32.lib /nologo /subsystem:console /debug /opt:ref
+# Begin Special Build Tool
+TargetPath=.\Release\ab.exe
SOURCE="$(InputPath)"
-
-".\Release\ab.dbr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- rebase -q -b 0x00400000 -x ".\Release" $(InputPath)
- echo rebased > ".\Release\ab.dbr"
-
-# End Custom Build
+PostBuild_Desc=Embed .manifest
+PostBuild_Cmds=if exist $(TargetPath).manifest mt.exe -manifest $(TargetPath).manifest -outputresource:$(TargetPath);1
+# End Special Build Tool
!ELSEIF "$(CFG)" == "ab - Win32 Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MDd /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "APR_DECLARE_STATIC" /D "APU_DECLARE_STATIC" /FD /c
-# ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I "../srclib/apr/include" /I "../srclib/apr-util/include" /I "../include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "APR_DECLARE_STATIC" /D "APU_DECLARE_STATIC" /Fd"Debug/ab_src" /FD /c
+# ADD BASE CPP /nologo /MDd /W3 /EHsc /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "APR_DECLARE_STATIC" /D "APU_DECLARE_STATIC" /FD /c
+# ADD CPP /nologo /MDd /W3 /EHsc /Zi /Od /I "../srclib/apr/include" /I "../srclib/apr-util/include" /I "../include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "APR_DECLARE_STATIC" /D "APU_DECLARE_STATIC" /Fd"Debug/ab_src" /FD /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /fo"Debug/ab.res" /i "../include" /i "../srclib/apr/include" /d "_DEBUG" /d "APP_FILE" /d BIN_NAME="ab.exe" /d LONG_NAME="ApacheBench command line utility"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib advapi32.lib wsock32.lib ws2_32.lib /nologo /subsystem:console /incremental:no /map /debug /machine:I386
-# ADD LINK32 kernel32.lib advapi32.lib wsock32.lib ws2_32.lib /nologo /subsystem:console /incremental:no /map /debug /machine:I386
+# ADD BASE LINK32 kernel32.lib advapi32.lib wsock32.lib ws2_32.lib shell32.lib /nologo /subsystem:console /incremental:no /debug
+# ADD LINK32 kernel32.lib advapi32.lib wsock32.lib ws2_32.lib shell32.lib /nologo /subsystem:console /incremental:no /debug
+# Begin Special Build Tool
+TargetPath=.\Debug\ab.exe
+SOURCE="$(InputPath)"
+PostBuild_Desc=Embed .manifest
+PostBuild_Cmds=if exist $(TargetPath).manifest mt.exe -manifest $(TargetPath).manifest -outputresource:$(TargetPath);1
+# End Special Build Tool
!ENDIF
# End Source File
# Begin Source File
-SOURCE=.\ab.rc
-# End Source File
-# Begin Source File
-
-SOURCE=..\build\win32\win32ver.awk
-
-!IF "$(CFG)" == "ab - Win32 Release"
-
-# PROP Ignore_Default_Tool 1
-# Begin Custom Build - Creating Version Resource
-InputPath=..\build\win32\win32ver.awk
-
-".\ab.rc" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- awk -f ../build/win32/win32ver.awk ab.exe "ApacheBench Utility" ../include/ap_release.h > .\ab.rc
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "ab - Win32 Debug"
-
-# PROP Ignore_Default_Tool 1
-# Begin Custom Build - Creating Version Resource
-InputPath=..\build\win32\win32ver.awk
-
-".\ab.rc" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- awk -f ../build/win32/win32ver.awk ab.exe "ApacheBench Utility" ../include/ap_release.h > .\ab.rc
-
-# End Custom Build
-
-!ENDIF
-
+SOURCE=..\build\win32\httpd.rc
# End Source File
# End Target
# End Project