* several implementation strategies depending on the situation:
*
* 1. In C/POSIX collations, we use hard-wired code. We can't depend on
- * the <ctype.h> functions since those will obey LC_CTYPE. Note that these
+ * the <ctype.h> functions since those will obey LC_CTYPE. Note that these
* collations don't give a fig about multibyte characters.
*
* 2. In the "default" collation (which is supposed to obey LC_CTYPE):
*
* 2b. In all other encodings, or on machines that lack <wctype.h>, we use
* the <ctype.h> functions for pg_wchar values up to 255, and punt for values
- * above that. This is only 100% correct in single-byte encodings such as
- * LATINn. However, non-Unicode multibyte encodings are mostly Far Eastern
+ * above that. This is only 100% correct in single-byte encodings such as
+ * LATINn. However, non-Unicode multibyte encodings are mostly Far Eastern
* character sets for which the properties being tested here aren't very
- * relevant for higher code values anyway. The difficulty with using the
+ * relevant for higher code values anyway. The difficulty with using the
* <wctype.h> functions with non-Unicode multibyte encodings is that we can
* have no certainty that the platform's wchar_t representation matches
* what we do in pg_wchar conversions.
/*
* Given a probe function (e.g., pg_wc_isalpha) get a struct cvec for all
- * chrs satisfying the probe function. The active collation is the one
+ * chrs satisfying the probe function. The active collation is the one
* previously set by pg_set_regex_collation. Return NULL if out of memory.
*
* Note that the result must not be freed or modified by caller.
* UTF8 go up to 0x7FF, which is a pretty arbitrary cutoff but we cannot
* extend it as far as we'd like (say, 0xFFFF, the end of the Basic
* Multilingual Plane) without creating significant performance issues due
- * to too many characters being fed through the colormap code. This will
+ * to too many characters being fed through the colormap code. This will
* need redesign to fix reasonably, but at least for the moment we have
* all common European languages covered. Otherwise (not C, not UTF8) go
* up to 255. These limits are interrelated with restrictions discussed