* signal.c
* Microsoft Windows Win32 Signal Emulation Functions
*
- * Portions Copyright (c) 1996-2003, PostgreSQL Global Development Group
+ * Portions Copyright (c) 1996-2016, PostgreSQL Global Development Group
*
* IDENTIFICATION
- * $PostgreSQL: pgsql/src/backend/port/win32/signal.c,v 1.3 2004/05/27 14:39:29 momjian Exp $
+ * src/backend/port/win32/signal.c
*
*-------------------------------------------------------------------------
*/
#include "postgres.h"
-#include <libpq/pqsignal.h>
+#include "libpq/pqsignal.h"
+/*
+ * These are exported for use by the UNBLOCKED_SIGNAL_QUEUE() macro.
+ * pg_signal_queue must be volatile since it is changed by the signal
+ * handling thread and inspected without any lock by the main thread.
+ * pg_signal_mask is only changed by main thread so shouldn't need it.
+ */
+volatile int pg_signal_queue;
+int pg_signal_mask;
+
+HANDLE pgwin32_signal_event;
+HANDLE pgwin32_initial_signal_pipe = INVALID_HANDLE_VALUE;
-/* pg_signal_crit_sec is used to protect only pg_signal_queue. That is the only
- * variable that can be accessed from the signal sending threads! */
+/*
+ * pg_signal_crit_sec is used to protect only pg_signal_queue. That is the only
+ * variable that can be accessed from the signal sending threads!
+ */
static CRITICAL_SECTION pg_signal_crit_sec;
-static int pg_signal_queue;
static pqsigfunc pg_signal_array[PG_SIGNAL_COUNT];
static pqsigfunc pg_signal_defaults[PG_SIGNAL_COUNT];
-static int pg_signal_mask;
-
-DLLIMPORT HANDLE pgwin32_signal_event;
/* Signal handling thread function */
static DWORD WINAPI pg_signal_thread(LPVOID param);
static BOOL WINAPI pg_console_handler(DWORD dwCtrlType);
-/* Sleep function that can be interrupted by signals */
-void pgwin32_backend_usleep(long microsec) {
- if (WaitForSingleObject(pgwin32_signal_event, (microsec < 500 ? 1 : (microsec + 500) / 1000)) == WAIT_OBJECT_0) {
+
+/*
+ * pg_usleep --- delay the specified number of microseconds, but
+ * stop waiting if a signal arrives.
+ *
+ * This replaces the non-signal-aware version provided by src/port/pgsleep.c.
+ */
+void
+pg_usleep(long microsec)
+{
+ if (WaitForSingleObject(pgwin32_signal_event,
+ (microsec < 500 ? 1 : (microsec + 500) / 1000))
+ == WAIT_OBJECT_0)
+ {
pgwin32_dispatch_queued_signals();
errno = EINTR;
return;
/* Create the global event handle used to flag signals */
pgwin32_signal_event = CreateEvent(NULL, TRUE, FALSE, NULL);
- if (pgwin32_signal_event == NULL)
+ if (pgwin32_signal_event == NULL)
ereport(FATAL,
- (errmsg_internal("Failed to create signal event: %i!",(int)GetLastError())));
+ (errmsg_internal("could not create signal event: error code %lu", GetLastError())));
/* Create thread for handling signals */
signal_thread_handle = CreateThread(NULL, 0, pg_signal_thread, NULL, 0, NULL);
if (signal_thread_handle == NULL)
ereport(FATAL,
- (errmsg_internal("Failed to create signal handler thread!")));
+ (errmsg_internal("could not create signal handler thread")));
/* Create console control handle to pick up Ctrl-C etc */
- if (!SetConsoleCtrlHandler(pg_console_handler, TRUE))
+ if (!SetConsoleCtrlHandler(pg_console_handler, TRUE))
ereport(FATAL,
- (errmsg_internal("Failed to set console control handler!")));
+ (errmsg_internal("could not set console control handler")));
}
-
-/* Dispatch all signals currently queued and not blocked
+/*
+ * Dispatch all signals currently queued and not blocked
* Blocked signals are ignored, and will be fired at the time of
- * the sigsetmask() call. */
+ * the sigsetmask() call.
+ */
void
pgwin32_dispatch_queued_signals(void)
{
int i;
EnterCriticalSection(&pg_signal_crit_sec);
- while (pg_signal_queue & ~pg_signal_mask)
+ while (UNBLOCKED_SIGNAL_QUEUE())
{
/* One or more unblocked signals queued for execution */
-
- int exec_mask = pg_signal_queue & ~pg_signal_mask;
+ int exec_mask = UNBLOCKED_SIGNAL_QUEUE();
for (i = 0; i < PG_SIGNAL_COUNT; i++)
{
LeaveCriticalSection(&pg_signal_crit_sec);
sig(i);
EnterCriticalSection(&pg_signal_crit_sec);
- break; /* Restart outer loop, in case signal mask
- * or queue has been modified inside
- * signal handler */
+ break; /* Restart outer loop, in case signal mask or
+ * queue has been modified inside signal
+ * handler */
}
}
}
pg_signal_mask = mask;
/*
- * Dispatch any signals queued up right away, in case we have
- * unblocked one or more signals previously queued
+ * Dispatch any signals queued up right away, in case we have unblocked
+ * one or more signals previously queued
*/
pgwin32_dispatch_queued_signals();
}
-/* signal manipulation. Only called on main thread, no sync required */
+/*
+ * Unix-like signal handler installation
+ *
+ * Only called on main thread, no sync required
+ */
pqsigfunc
pqsignal(int signum, pqsigfunc handler)
{
return prevfunc;
}
+/* Create the signal listener pipe for specified PID */
+HANDLE
+pgwin32_create_signal_listener(pid_t pid)
+{
+ char pipename[128];
+ HANDLE pipe;
+
+ snprintf(pipename, sizeof(pipename), "\\\\.\\pipe\\pgsignal_%u", (int) pid);
+
+ pipe = CreateNamedPipe(pipename, PIPE_ACCESS_DUPLEX,
+ PIPE_TYPE_MESSAGE | PIPE_READMODE_MESSAGE | PIPE_WAIT,
+ PIPE_UNLIMITED_INSTANCES, 16, 16, 1000, NULL);
+
+ if (pipe == INVALID_HANDLE_VALUE)
+ ereport(ERROR,
+ (errmsg("could not create signal listener pipe for PID %d: error code %lu",
+ (int) pid, GetLastError())));
+
+ return pipe;
+}
+
+
/*
* All functions below execute on the signal handler thread
* and must be synchronized as such!
void
pg_queue_signal(int signum)
{
- if (signum >= PG_SIGNAL_COUNT || signum < 0)
+ if (signum >= PG_SIGNAL_COUNT || signum <= 0)
return;
EnterCriticalSection(&pg_signal_crit_sec);
CloseHandle(pipe);
return 0;
}
- WriteFile(pipe, &sigNum, 1, &bytes, NULL); /* Don't care if it works
- * or not.. */
+ WriteFile(pipe, &sigNum, 1, &bytes, NULL); /* Don't care if it works or
+ * not.. */
FlushFileBuffers(pipe);
DisconnectNamedPipe(pipe);
CloseHandle(pipe);
pg_signal_thread(LPVOID param)
{
char pipename[128];
- HANDLE pipe = INVALID_HANDLE_VALUE;
+ HANDLE pipe = pgwin32_initial_signal_pipe;
- wsprintf(pipename, "\\\\.\\pipe\\pgsignal_%i", GetCurrentProcessId());
+ snprintf(pipename, sizeof(pipename), "\\\\.\\pipe\\pgsignal_%lu", GetCurrentProcessId());
for (;;)
{
BOOL fConnected;
HANDLE hThread;
- pipe = CreateNamedPipe(pipename, PIPE_ACCESS_DUPLEX,
- PIPE_TYPE_MESSAGE | PIPE_READMODE_MESSAGE | PIPE_WAIT,
- PIPE_UNLIMITED_INSTANCES, 16, 16, 1000, NULL);
if (pipe == INVALID_HANDLE_VALUE)
{
- fprintf(stderr, gettext("Failed to create signal listener pipe: %i. Retrying.\n"), (int) GetLastError());
- SleepEx(500, FALSE);
- continue;
+ pipe = CreateNamedPipe(pipename, PIPE_ACCESS_DUPLEX,
+ PIPE_TYPE_MESSAGE | PIPE_READMODE_MESSAGE | PIPE_WAIT,
+ PIPE_UNLIMITED_INSTANCES, 16, 16, 1000, NULL);
+
+ if (pipe == INVALID_HANDLE_VALUE)
+ {
+ write_stderr("could not create signal listener pipe: error code %lu; retrying\n", GetLastError());
+ SleepEx(500, FALSE);
+ continue;
+ }
}
fConnected = ConnectNamedPipe(pipe, NULL) ? TRUE : (GetLastError() == ERROR_PIPE_CONNECTED);
if (fConnected)
{
+ HANDLE newpipe;
+
+ /*
+ * We have a connected pipe. Pass this off to a separate thread
+ * that will do the actual processing of the pipe.
+ *
+ * We must also create a new instance of the pipe *before* we
+ * start running the new thread. If we don't, there is a race
+ * condition whereby the dispatch thread might run CloseHandle()
+ * before we have created a new instance, thereby causing a small
+ * window of time where we will miss incoming requests.
+ */
+ newpipe = CreateNamedPipe(pipename, PIPE_ACCESS_DUPLEX,
+ PIPE_TYPE_MESSAGE | PIPE_READMODE_MESSAGE | PIPE_WAIT,
+ PIPE_UNLIMITED_INSTANCES, 16, 16, 1000, NULL);
+ if (newpipe == INVALID_HANDLE_VALUE)
+ {
+ /*
+ * This really should never fail. Just retry in case it does,
+ * even though we have a small race window in that case. There
+ * is nothing else we can do other than abort the whole
+ * process which will be even worse.
+ */
+ write_stderr("could not create signal listener pipe: error code %lu; retrying\n", GetLastError());
+
+ /*
+ * Keep going so we at least dispatch this signal. Hopefully,
+ * the call will succeed when retried in the loop soon after.
+ */
+ }
hThread = CreateThread(NULL, 0,
- (LPTHREAD_START_ROUTINE) pg_signal_dispatch_thread,
+ (LPTHREAD_START_ROUTINE) pg_signal_dispatch_thread,
(LPVOID) pipe, 0, NULL);
if (hThread == INVALID_HANDLE_VALUE)
- fprintf(stderr, gettext("Failed to create signal dispatch thread: %i\n"), (int) GetLastError());
+ write_stderr("could not create signal dispatch thread: error code %lu\n",
+ GetLastError());
else
CloseHandle(hThread);
+
+ /*
+ * Background thread is running with our instance of the pipe. So
+ * replace our reference with the newly created one and loop back
+ * up for another run.
+ */
+ pipe = newpipe;
}
else
- /* Connection failed. Cleanup and try again */
+ {
+ /*
+ * Connection failed. Cleanup and try again.
+ *
+ * This should never happen. If it does, we have a small race
+ * condition until we loop up and re-create the pipe.
+ */
CloseHandle(pipe);
+ pipe = INVALID_HANDLE_VALUE;
+ }
}
return 0;
}
-/* Console control handler will execute on a thread created
+/* Console control handler will execute on a thread created
by the OS at the time of invocation */
-static BOOL WINAPI pg_console_handler(DWORD dwCtrlType) {
+static BOOL WINAPI
+pg_console_handler(DWORD dwCtrlType)
+{
if (dwCtrlType == CTRL_C_EVENT ||
dwCtrlType == CTRL_BREAK_EVENT ||
dwCtrlType == CTRL_CLOSE_EVENT ||
- dwCtrlType == CTRL_SHUTDOWN_EVENT) {
+ dwCtrlType == CTRL_SHUTDOWN_EVENT)
+ {
pg_queue_signal(SIGINT);
return TRUE;
}