break;
}
case SobelKernel:
- { switch ( (int) args->rho ) {
+#if 0
+ { /* Sobel with optional 'sub-types' */
+ switch ( (int) args->rho ) {
default:
case 0:
kernel=ParseKernelArray("3: 1,0,-1 2,0,-2 1,0,-1");
ScaleKernelInfo(kernel, 0.25, NoValue);
break;
}
+ if ( fabs(args->sigma) > MagickEpsilon )
+ /* Rotate by correctly supplied 'angle' */
+ RotateKernelInfo(kernel, args->sigma);
+ else if ( args->rho > 30.0 || args->rho < -30.0 )
+ /* Rotate by out of bounds 'type' */
+ RotateKernelInfo(kernel, args->rho);
+ break;
+ }
+#else
+ { /* Simple Sobel Kernel */
+ kernel=ParseKernelArray("3: 1,0,-1 2,0,-2 1,0,-1");
+ if (kernel == (KernelInfo *) NULL)
+ return(kernel);
+ kernel->type = type;
+ RotateKernelInfo(kernel, args->rho);
break;
}
+#endif
case RobertsKernel:
{
kernel=ParseKernelArray("3: 0,0,0 1,-1,0 0,0,0");
case UnityKernel:
default:
{
- /* Unity or No-Op Kernel - 3x3 with 1 in center */
- kernel=ParseKernelArray("3:0,0,0,0,1,0,0,0,0");
+ /* Unity or No-Op Kernel - Basically just a single pixel on its own */
+ kernel=ParseKernelArray("1:1");
if (kernel == (KernelInfo *) NULL)
return(kernel);
kernel->type = ( type == UnityKernel ) ? UnityKernel : UndefinedKernel;
case HitAndMissMorphology:
case ThinningMorphology:
case ThickenMorphology:
- /* kernel is user as is, without reflection */
+ /* kernel is used as is, without reflection */
break;
default:
assert("Not a Primitive Morphology Method" != (char *) NULL);
stage_limit = 2;
break;
case HitAndMissMorphology:
- kernel_limit = 1; /* no method or kernel iteration */
rslt_compose = LightenCompositeOp; /* Union of multi-kernel results */
- break;
+ /* FALL THUR */
case ThinningMorphology:
case ThickenMorphology:
- method_limit = kernel_limit; /* iterate method with each kernel */
+ method_limit = kernel_limit; /* iterate the whole method */
kernel_limit = 1; /* do not do kernel iteration */
- case DistanceMorphology:
- rslt_compose = NoCompositeOp; /* Re-iterate with multiple kernels */
break;
default:
break;
** below ensures the methematical compose method is applied in a
** purely mathematical way, and only to the selected channels.
** Turn off SVG composition 'alpha blending'.
+ **
+ ** The compose image order is specifically so that the new image can
+ ** be subtarcted 'Minus' from the collected result, to allow you to
+ ** convert a HitAndMiss methd into a Thinning method.
*/
if ( verbose == MagickTrue )
fprintf(stderr, " (compose \"%s\")",
MagickOptionToMnemonic(MagickComposeOptions, rslt_compose) );
- (void) CompositeImageChannel(rslt_image,
+ (void) CompositeImageChannel(curr_image,
(ChannelType) (channel & ~SyncChannels), rslt_compose,
- curr_image, 0, 0);
+ rslt_image, 0, 0);
+ rslt_image = DestroyImage(rslt_image);
+ rslt_image = curr_image;
curr_image = (Image *) image; /* continue with original image */
}
if ( verbose == MagickTrue )
if ( artifact != (const char *) NULL)
ShowKernelInfo(curr_kernel);
- /* override the default handling of multi-kernel morphology results
- * if 'Undefined' use the default method
- * if 'None' (default for 'Convolve') re-iterate previous result
- * otherwise merge resulting images using compose method given
+ /* Override the default handling of multi-kernel morphology results
+ * If 'Undefined' use the default method
+ * If 'None' (default for 'Convolve') re-iterate previous result
+ * Otherwise merge resulting images using compose method given.
+ * Default for 'HitAndMiss' is 'Lighten'.
*/
compose = UndefinedCompositeOp; /* use default for method */
artifact = GetImageArtifact(image,"morphology:compose");