Include declarations.
*/
#include "MagickCore/studio.h"
+#include "MagickCore/attribute.h"
#include "MagickCore/blob.h"
#include "MagickCore/blob-private.h"
#include "MagickCore/cache.h"
scene=0;
do
{
- if (IssRGBColorspace(image->colorspace) == MagickFalse)
+ if (IssRGBCompatibleColorspace(image->colorspace) == MagickFalse)
(void) TransformImageColorspace(image,sRGBColorspace,exception);
count=GetNumberColors(image,NULL,exception);
for (bits_per_pixel=1; (one << bits_per_pixel) < count; bits_per_pixel*=2) ;