Include declarations.
*/
#include "MagickCore/studio.h"
+#include "MagickCore/attribute.h"
#include "MagickCore/blob.h"
#include "MagickCore/blob-private.h"
#include "MagickCore/cache.h"
scene=0;
do
{
- if (IsRGBColorspace(image->colorspace) == MagickFalse)
+ if (IssRGBCompatibleColorspace(image->colorspace) == MagickFalse)
(void) TransformImageColorspace(image,sRGBColorspace,exception);
count=GetNumberColors(image,NULL,exception);
for (bits_per_pixel=1; (one << bits_per_pixel) < count; bits_per_pixel*=2) ;
{
if (flags & PALM_HAS_COLORMAP_FLAG) /* Write out colormap */
{
- quantize_info->dither=IsPaletteImage(image,exception);
+ quantize_info->dither_method=IsPaletteImage(image,exception)
+ == MagickFalse ? RiemersmaDitherMethod : NoDitherMethod;
quantize_info->number_colors=image->colors;
(void) QuantizeImage(quantize_info,image,exception);
(void) WriteBlobMSBShort(image,(unsigned short) image->colors);