% January 2000 %
% %
% %
-% Copyright 1999-2010 ImageMagick Studio LLC, a non-profit organization %
+% Copyright 1999-2011 ImageMagick Studio LLC, a non-profit organization %
% dedicated to making software imaging solutions freely available. %
% %
% You may not use this file except in compliance with the License. You may %
/*
Include declarations.
*/
-#include "magick/studio.h"
-#include "magick/blob.h"
-#include "magick/blob-private.h"
-#include "magick/cache.h"
-#include "magick/color-private.h"
-#include "magick/colormap.h"
-#include "magick/colorspace.h"
-#include "magick/exception.h"
-#include "magick/exception-private.h"
-#include "magick/image.h"
-#include "magick/image-private.h"
-#include "magick/list.h"
-#include "magick/magick.h"
-#include "magick/memory_.h"
-#include "magick/monitor.h"
-#include "magick/monitor-private.h"
-#include "magick/quantum-private.h"
-#include "magick/static.h"
-#include "magick/string_.h"
-#include "magick/module.h"
+#include "MagickCore/studio.h"
+#include "MagickCore/blob.h"
+#include "MagickCore/blob-private.h"
+#include "MagickCore/cache.h"
+#include "MagickCore/color-private.h"
+#include "MagickCore/colormap.h"
+#include "MagickCore/colorspace.h"
+#include "MagickCore/colorspace-private.h"
+#include "MagickCore/exception.h"
+#include "MagickCore/exception-private.h"
+#include "MagickCore/image.h"
+#include "MagickCore/image-private.h"
+#include "MagickCore/list.h"
+#include "MagickCore/magick.h"
+#include "MagickCore/memory_.h"
+#include "MagickCore/monitor.h"
+#include "MagickCore/monitor-private.h"
+#include "MagickCore/pixel-accessor.h"
+#include "MagickCore/quantum-private.h"
+#include "MagickCore/static.h"
+#include "MagickCore/string_.h"
+#include "MagickCore/module.h"
\f
/*
Forward declarations.
int
byte;
- ssize_t
- y;
-
MagickBooleanType
status;
- register IndexPacket
- *indexes;
-
register ssize_t
x;
- register PixelPacket
+ register Quantum
*q;
+ ssize_t
+ y;
+
unsigned char
bit,
info,
for (y=0; y < (ssize_t) image->rows; y++)
{
q=QueueAuthenticPixels(image,0,y,image->columns,1,exception);
- if (q == (PixelPacket *) NULL)
+ if (q == (const Quantum *) NULL)
break;
- indexes=GetAuthenticIndexQueue(image);
bit=0;
byte=0;
for (x=0; x < (ssize_t) image->columns; x++)
if (byte == EOF)
ThrowReaderException(CorruptImageError,"CorruptImage");
}
- indexes[x]=(IndexPacket) ((byte & (0x01 << (7-bit))) ? 0x00 : 0x01);
+ SetPixelIndex(image,(byte & (0x01 << (7-bit))) ? 0x00 : 0x01,q);
bit++;
if (bit == 8)
bit=0;
+ q+=GetPixelChannels(image);
}
if (SyncAuthenticPixels(image,exception) == MagickFalse)
break;
if (image->previous == (Image *) NULL)
{
- status=SetImageProgress(image,LoadImageTag,y,image->rows);
+ status=SetImageProgress(image,LoadImageTag,(MagickOffsetType) y,
+ image->rows);
if (status == MagickFalse)
break;
}
#define SetBit(a,i,set) \
a=(unsigned char) ((set) ? (a) | (1L << (i)) : (a) & ~(1L << (i)))
- ssize_t
- y;
-
MagickBooleanType
status;
- register const PixelPacket
+ register const Quantum
*p;
register ssize_t
x;
+ ssize_t
+ y;
+
unsigned char
bit,
byte,
status=OpenBlob(image_info,image,WriteBinaryBlobMode,&image->exception);
if (status == MagickFalse)
return(status);
- if (image->colorspace != RGBColorspace)
+ if (IsRGBColorspace(image->colorspace) == MagickFalse)
(void) TransformImageColorspace(image,RGBColorspace);
/*
Convert image to a bi-level image.
for (y=0; y < (ssize_t) image->rows; y++)
{
p=GetVirtualPixels(image,0,y,image->columns,1,&image->exception);
- if (p == (const PixelPacket *) NULL)
+ if (p == (const Quantum *) NULL)
break;
bit=0;
byte=0;
for (x=0; x < (ssize_t) image->columns; x++)
{
- if (PixelIntensity(p) < ((Quantum) QuantumRange/2.0))
+ if (GetPixelIntensity(image,p) < ((Quantum) QuantumRange/2.0))
byte|=0x1 << (7-bit);
bit++;
if (bit == 8)
bit=0;
byte=0;
}
- p++;
+ p+=GetPixelChannels(image);
}
if (bit != 0)
(void) WriteBlobByte(image,byte);
if (image->previous == (Image *) NULL)
{
- status=SetImageProgress(image,SaveImageTag,y,image->rows);
+ status=SetImageProgress(image,SaveImageTag,(MagickOffsetType) y,
+ image->rows);
if (status == MagickFalse)
break;
}