% Methods to Interactively Display and Edit an Image %
% %
% Software Design %
-% John Cristy %
+% Cristy %
% July 1992 %
% %
% %
-% Copyright 1999-2013 ImageMagick Studio LLC, a non-profit organization %
+% Copyright 1999-2014 ImageMagick Studio LLC, a non-profit organization %
% dedicated to making software imaging solutions freely available. %
% %
% You may not use this file except in compliance with the License. You may %
"-limit type value pixel cache resource limit",
"-loop iterations loop images then exit",
"-map type display image using this Standard Colormap",
+ "-matte store matte channel if the image has one",
"-monitor monitor progress",
"-page geometry size and location of an image canvas",
"-profile filename add, delete, or apply an image profile",
"-respect-parentheses settings remain in effect until parenthesis boundary",
"-sampling-factor geometry",
" horizontal and vertical sampling factor",
+ "-scenes range image scene range",
"-seed value seed a new sequence of pseudo-random numbers",
"-set property value set an image property",
"-size geometry width and height of image",
+ "-support factor resize support: > 1.0 is blurry, < 1.0 is sharp",
"-texture filename name of texture to tile onto the image background",
"-transparent-color color",
" transparent color",
state|=RetainColorsState;
status=MagickFalse;
}
+ if (GetNextImageInList(display_image) == (Image *) NULL)
+ state|=ExitState;
}
else
do
break;
display_image=GetNextImageInList(display_image);
}
+ if (l < (ssize_t) resource_info.quantum)
+ break;
} while ((display_image != (Image *) NULL) && ((state & ExitState) == 0));
/*
Free image resources.