*/
typedef struct _RealPixelInfo
{
- MagickRealType
+ double
red,
green,
blue,
RealPixelInfo
total_color;
- MagickRealType
+ double
quantize_error;
size_t
RealPixelInfo
target;
- MagickRealType
+ double
distance,
pruning_threshold,
next_threshold;
RealPixelInfo
error[ErrorQueueLength];
- MagickRealType
+ double
weights[ErrorQueueLength];
QuantizeInfo
static inline void AssociateAlphaPixel(const Image *image,
const CubeInfo *cube_info,const Quantum *pixel,RealPixelInfo *alpha_pixel)
{
- MagickRealType
+ double
alpha;
if ((cube_info->associate_alpha == MagickFalse) ||
(GetPixelAlpha(image,pixel)== OpaqueAlpha))
{
- alpha_pixel->red=(MagickRealType) GetPixelRed(image,pixel);
- alpha_pixel->green=(MagickRealType) GetPixelGreen(image,pixel);
- alpha_pixel->blue=(MagickRealType) GetPixelBlue(image,pixel);
- alpha_pixel->alpha=(MagickRealType) GetPixelAlpha(image,pixel);
+ alpha_pixel->red=(double) GetPixelRed(image,pixel);
+ alpha_pixel->green=(double) GetPixelGreen(image,pixel);
+ alpha_pixel->blue=(double) GetPixelBlue(image,pixel);
+ alpha_pixel->alpha=(double) GetPixelAlpha(image,pixel);
return;
}
- alpha=(MagickRealType) (QuantumScale*GetPixelAlpha(image,pixel));
+ alpha=(double) (QuantumScale*GetPixelAlpha(image,pixel));
alpha_pixel->red=alpha*GetPixelRed(image,pixel);
alpha_pixel->green=alpha*GetPixelGreen(image,pixel);
alpha_pixel->blue=alpha*GetPixelBlue(image,pixel);
- alpha_pixel->alpha=(MagickRealType) GetPixelAlpha(image,pixel);
+ alpha_pixel->alpha=(double) GetPixelAlpha(image,pixel);
}
static inline void AssociateAlphaPixelInfo(const Image *image,
const CubeInfo *cube_info,const PixelInfo *pixel,
RealPixelInfo *alpha_pixel)
{
- MagickRealType
+ double
alpha;
if ((cube_info->associate_alpha == MagickFalse) ||
(pixel->alpha == OpaqueAlpha))
{
- alpha_pixel->red=(MagickRealType) pixel->red;
- alpha_pixel->green=(MagickRealType) pixel->green;
- alpha_pixel->blue=(MagickRealType) pixel->blue;
- alpha_pixel->alpha=(MagickRealType) pixel->alpha;
+ alpha_pixel->red=(double) pixel->red;
+ alpha_pixel->green=(double) pixel->green;
+ alpha_pixel->blue=(double) pixel->blue;
+ alpha_pixel->alpha=(double) pixel->alpha;
return;
}
- alpha=(MagickRealType) (QuantumScale*pixel->alpha);
+ alpha=(double) (QuantumScale*pixel->alpha);
alpha_pixel->red=alpha*pixel->red;
alpha_pixel->green=alpha*pixel->green;
alpha_pixel->blue=alpha*pixel->blue;
- alpha_pixel->alpha=(MagickRealType) pixel->alpha;
+ alpha_pixel->alpha=(double) pixel->alpha;
}
-static inline Quantum ClampToUnsignedQuantum(const MagickRealType value)
+static inline Quantum ClampToUnsignedQuantum(const double value)
{
if (value <= 0.0)
return((Quantum) 0);
Find closest color among siblings and their children.
*/
cube.target=pixel;
- cube.distance=(MagickRealType) (4.0*(QuantumRange+1.0)*
+ cube.distance=(double) (4.0*(QuantumRange+1.0)*
(QuantumRange+1.0)+1.0);
ClosestColor(image,&cube,node_info->parent);
index=cube.color_number;
q=image->colormap;
for (i=0; i < (ssize_t) image->colors; i++)
{
- intensity=(double) ((MagickRealType) GetPixelInfoIntensity(q) <
- ((MagickRealType) QuantumRange/2.0) ? 0 : QuantumRange);
+ intensity=(double) ((double) GetPixelInfoIntensity(q) <
+ ((double) QuantumRange/2.0) ? 0 : QuantumRange);
q->red=intensity;
q->green=intensity;
q->blue=intensity;
MagickBooleanType
associate_alpha;
- associate_alpha=image->matte;
+ associate_alpha=image->alpha_trait == BlendPixelTrait ? MagickTrue :
+ MagickFalse;
if (cube_info->quantize_info->colorspace == TransparentColorspace)
associate_alpha=MagickFalse;
if ((cube_info->quantize_info->number_colors == 2) &&
MagickBooleanType
proceed;
- MagickRealType
+ double
bisect;
NodeInfo
else
if (IssRGBCompatibleColorspace(image->colorspace) == MagickFalse)
(void) TransformImageColorspace((Image *) image,sRGBColorspace,exception);
- midpoint.red=(MagickRealType) QuantumRange/2.0;
- midpoint.green=(MagickRealType) QuantumRange/2.0;
- midpoint.blue=(MagickRealType) QuantumRange/2.0;
- midpoint.alpha=(MagickRealType) QuantumRange/2.0;
+ midpoint.red=(double) QuantumRange/2.0;
+ midpoint.green=(double) QuantumRange/2.0;
+ midpoint.blue=(double) QuantumRange/2.0;
+ midpoint.alpha=(double) QuantumRange/2.0;
error.alpha=0.0;
image_view=AcquireVirtualCacheView(image,exception);
for (y=0; y < (ssize_t) image->rows; y++)
}
AssociateAlphaPixel(image,cube_info,p,&pixel);
index=MaxTreeDepth-1;
- bisect=((MagickRealType) QuantumRange+1.0)/2.0;
+ bisect=((double) QuantumRange+1.0)/2.0;
mid=midpoint;
node_info=cube_info->root;
for (level=1; level <= MaxTreeDepth; level++)
}
AssociateAlphaPixel(image,cube_info,p,&pixel);
index=MaxTreeDepth-1;
- bisect=((MagickRealType) QuantumRange+1.0)/2.0;
+ bisect=((double) QuantumRange+1.0)/2.0;
mid=midpoint;
node_info=cube_info->root;
for (level=1; level <= cube_info->depth; level++)
ClosestColor(image,cube_info,node_info->child[i]);
if (node_info->number_unique != 0)
{
- MagickRealType
+ double
pixel;
- register MagickRealType
+ register double
alpha,
beta,
distance;
beta=1.0;
if (cube_info->associate_alpha != MagickFalse)
{
- alpha=(MagickRealType) (QuantumScale*p->alpha);
- beta=(MagickRealType) (QuantumScale*q->alpha);
+ alpha=(double) (QuantumScale*p->alpha);
+ beta=(double) (QuantumScale*q->alpha);
}
pixel=alpha*p->red-beta*q->red;
distance=pixel*pixel;
(void) DefineImageColormap(image,cube_info,node_info->child[i]);
if (node_info->number_unique != 0)
{
- register MagickRealType
+ register double
alpha;
register PixelInfo
Colormap entry is defined by the mean color in this cube.
*/
q=image->colormap+image->colors;
- alpha=(MagickRealType) ((MagickOffsetType) node_info->number_unique);
+ alpha=(double) ((MagickOffsetType) node_info->number_unique);
alpha=MagickEpsilonReciprocal(alpha);
if (cube_info->associate_alpha == MagickFalse)
{
}
else
{
- MagickRealType
+ double
opacity;
- opacity=(MagickRealType) (alpha*QuantumRange*
+ opacity=(double) (alpha*QuantumRange*
node_info->total_color.alpha);
q->alpha=(double) ClampToQuantum(opacity);
if (q->alpha == OpaqueAlpha)
}
else
{
- MagickRealType
+ double
gamma;
- gamma=(MagickRealType) (QuantumScale*q->alpha);
+ gamma=(double) (QuantumScale*q->alpha);
gamma=MagickEpsilonReciprocal(gamma);
q->red=(double) ClampToQuantum(alpha*gamma*QuantumRange*
node_info->total_color.red);
pixel.alpha+=3*previous[u-v].alpha/16;
}
}
- pixel.red=(MagickRealType) ClampToUnsignedQuantum(pixel.red);
- pixel.green=(MagickRealType) ClampToUnsignedQuantum(pixel.green);
- pixel.blue=(MagickRealType) ClampToUnsignedQuantum(pixel.blue);
+ pixel.red=(double) ClampToUnsignedQuantum(pixel.red);
+ pixel.green=(double) ClampToUnsignedQuantum(pixel.green);
+ pixel.blue=(double) ClampToUnsignedQuantum(pixel.blue);
if (cube.associate_alpha != MagickFalse)
- pixel.alpha=(MagickRealType) ClampToUnsignedQuantum(pixel.alpha);
+ pixel.alpha=(double) ClampToUnsignedQuantum(pixel.alpha);
i=CacheOffset(&cube,&pixel);
if (cube.cache[i] < 0)
{
Find closest color among siblings and their children.
*/
cube.target=pixel;
- cube.distance=(MagickRealType) (4.0*(QuantumRange+1.0)*(QuantumRange+
+ cube.distance=(double) (4.0*(QuantumRange+1.0)*(QuantumRange+
1.0)+1.0);
ClosestColor(image,&cube,node_info->parent);
cube.cache[i]=(ssize_t) cube.color_number;
if (cube_info->associate_alpha != MagickFalse)
pixel.alpha+=p->weights[i]*p->error[i].alpha;
}
- pixel.red=(MagickRealType) ClampToUnsignedQuantum(pixel.red);
- pixel.green=(MagickRealType) ClampToUnsignedQuantum(pixel.green);
- pixel.blue=(MagickRealType) ClampToUnsignedQuantum(pixel.blue);
+ pixel.red=(double) ClampToUnsignedQuantum(pixel.red);
+ pixel.green=(double) ClampToUnsignedQuantum(pixel.green);
+ pixel.blue=(double) ClampToUnsignedQuantum(pixel.blue);
if (cube_info->associate_alpha != MagickFalse)
- pixel.alpha=(MagickRealType) ClampToUnsignedQuantum(pixel.alpha);
+ pixel.alpha=(double) ClampToUnsignedQuantum(pixel.alpha);
i=CacheOffset(cube_info,&pixel);
if (p->cache[i] < 0)
{
Find closest color among siblings and their children.
*/
p->target=pixel;
- p->distance=(MagickRealType) (4.0*(QuantumRange+1.0)*((MagickRealType)
+ p->distance=(double) (4.0*(QuantumRange+1.0)*((double)
QuantumRange+1.0)+1.0);
ClosestColor(image,p,node_info->parent);
p->cache[i]=(ssize_t) p->color_number;
CubeInfo
*cube_info;
- MagickRealType
+ double
sum,
weight;
CacheView
*image_view;
- MagickRealType
+ double
alpha,
area,
beta,
for (x=0; x < (ssize_t) image->columns; x++)
{
index=1UL*GetPixelIndex(image,p);
- if (image->matte != MagickFalse)
+ if (image->alpha_trait == BlendPixelTrait)
{
- alpha=(MagickRealType) (QuantumScale*GetPixelAlpha(image,p));
- beta=(MagickRealType) (QuantumScale*image->colormap[index].alpha);
+ alpha=(double) (QuantumScale*GetPixelAlpha(image,p));
+ beta=(double) (QuantumScale*image->colormap[index].alpha);
}
distance=fabs(alpha*GetPixelRed(image,p)-beta*
image->colormap[index].red);
%
*/
-static inline ssize_t MagickRound(MagickRealType x)
+static inline ssize_t MagickRound(double x)
{
/*
Round the fraction to nearest integer.
(image->colorspace == CMYKColorspace))
SetPixelBlack(image,PosterizePixel(GetPixelBlack(image,q)),q);
if (((GetPixelAlphaTraits(image) & UpdatePixelTrait) != 0) &&
- (image->matte == MagickTrue))
+ (image->alpha_trait == BlendPixelTrait))
SetPixelAlpha(image,PosterizePixel(GetPixelAlpha(image,q)),q);
q+=GetPixelChannels(image);
}
maximum_colors=MaxColormapSize;
if (maximum_colors > MaxColormapSize)
maximum_colors=MaxColormapSize;
- if ((image->columns*image->rows) <= maximum_colors)
- (void) DirectToColormapImage(image,exception);
- if ((IsImageGray(image,exception) != MagickFalse) &&
- (image->matte == MagickFalse))
- (void) SetGrayscaleImage(image,exception);
+ if (image->alpha_trait != BlendPixelTrait)
+ {
+ if ((image->columns*image->rows) <= maximum_colors)
+ (void) DirectToColormapImage(image,exception);
+ if (IsImageGray(image,exception) != MagickFalse)
+ (void) SetGrayscaleImage(image,exception);
+ }
if ((image->storage_class == PseudoClass) &&
(image->colors <= maximum_colors))
return(MagickTrue);
colors>>=2;
if ((quantize_info->dither_method != NoDitherMethod) && (depth > 2))
depth--;
- if ((image->matte != MagickFalse) && (depth > 5))
+ if ((image->alpha_trait == BlendPixelTrait) && (depth > 5))
depth--;
}
/*
image->colors++;
}
}
- SetPixelIndex(image,(Quantum)
- colormap_index[intensity],q);
+ SetPixelIndex(image,(Quantum) colormap_index[intensity],q);
q+=GetPixelChannels(image);
}
if (SyncCacheViewAuthenticPixels(image_view,exception) == MagickFalse)