#define MagickSizeFormat "I64u"
#endif
+#if QuantumDepth > 16
+ typedef double SignedQuantum;
+#else
+ typedef ssize_t SignedQuantum;
+#endif
+
#if defined(_MSC_VER) && (_MSC_VER == 1200)
typedef MagickOffsetType QuantumAny;
#else
MagickTrue = 1
} MagickBooleanType;
+/*
+ Define some short-hand macros for handling MagickBooleanType
+ Some of these assume MagickBooleanType uses values 0 and 1,
+ and uses fast C typing with C boolean operations
+
+ Is -- returns MagickBooleanType
+ If -- returns C integer boolean (for if's and while's)
+
+ IsTrue() converts a C integer boolean to a MagickBooleanType
+ IsFalse() is a MagickBooleanType 'not' operation
+
+ IfTrue() converts MagickBooleanType to C integer Boolean
+ IfFalse() Not the MagickBooleanType to C integer Boolean
+
+ IsNULL() and IsNotNULL() converts C pointers to MagickBooleanType
+*/
+#if 1
+# define IsMagickTrue(v) ((MagickBooleanType)((int)(v)!= 0))
+# define IsMagickFalse(v) ((MagickBooleanType)(!(int)(v)))
+# define IfMagickTrue(v) ((int)(v))
+# define IfMagickFalse(v) (!(int)(v))
+#else
+# define IsMagickTrue(v) (((MagickBooleanType)(v))!=MagickFalse?MagickTrue:MagickFalse)
+# define IsMagickFalse(v) (((MagickBooleanType)(v))==MagickFalse?MagickTrue:MagickFalse)
+# define IfMagickTrue(v) ((v) != MagickFalse)
+# define IfMagickFalse(v) ((v) == MagickFalse)
+#endif
+#define IsMagickNULL(v) (((void *)(v) == NULL)?MagickTrue:MagickFalse)
+#define IsMagickNotNULL(v) (((void *)(v) != NULL)?MagickTrue:MagickFalse)
+
typedef struct _BlobInfo BlobInfo;
typedef struct _ExceptionInfo ExceptionInfo;