*/
for (next=images; next != (Image *) NULL; )
{
- next->matte=MagickFalse;
+ next->alpha_trait=UndefinedPixelTrait;
if ((next->storage_class == DirectClass) ||
(next->colors != images->colors) ||
(next->colors > (size_t) visual_info->colormap_size))
if ((resource_info->map_type != (char *) NULL) ||
(visual_info->klass == TrueColor) ||
(visual_info->klass == DirectColor))
- (void) SetImageType(image_list[scene],image_list[scene]->matte ==
- MagickFalse ? TrueColorType : TrueColorMatteType,exception);
+ (void) SetImageType(image_list[scene],image_list[scene]->alpha_trait ==
+ BlendPixelTrait ? TrueColorType : TrueColorMatteType,exception);
if ((display_image->columns < image_list[scene]->columns) &&
(display_image->rows < image_list[scene]->rows))
display_image=image_list[scene];
}
if ((resource_info->map_type != (char *) NULL) ||
(visual_info->klass == TrueColor) || (visual_info->klass == DirectColor))
- (void) SetImageType(display_image,display_image->matte == MagickFalse ?
- TrueColorType : TrueColorMatteType,exception);
+ (void) SetImageType(display_image,display_image->alpha_trait !=
+ BlendPixelTrait ? TrueColorType : TrueColorMatteType,exception);
XMakeStandardColormap(display,visual_info,&resources,display_image,map_info,
&pixel,exception);
/*
(void) XClearWindow(display,window_info.id);
window_info.pixmaps[scene]=window_info.pixmap;
window_info.matte_pixmaps[scene]=window_info.matte_pixmap;
- if (image_list[scene]->matte)
+ if (image_list[scene]->alpha_trait)
(void) XClearWindow(display,window_info.id);
delay=1000*image_list[scene]->delay/MagickMax(
image_list[scene]->ticks_per_second,1L);
*/
for (next=images; next != (Image *) NULL; )
{
- next->matte=MagickFalse;
+ next->alpha_trait=UndefinedPixelTrait;
if ((next->storage_class == DirectClass) ||
(next->colors != images->colors) ||
(next->colors > (size_t) visual_info->colormap_size))
if ((resource_info->map_type != (char *) NULL) ||
(visual_info->klass == TrueColor) ||
(visual_info->klass == DirectColor))
- (void) SetImageType(image_list[scene],image_list[scene]->matte ==
- MagickFalse ? TrueColorType : TrueColorMatteType,exception);
+ (void) SetImageType(image_list[scene],image_list[scene]->alpha_trait ==
+ BlendPixelTrait ? TrueColorType : TrueColorMatteType,exception);
if ((display_image->columns < image_list[scene]->columns) &&
(display_image->rows < image_list[scene]->rows))
display_image=image_list[scene];