return Geometry();
}
-void Magick::Options::depth ( unsigned int depth_ )
+void Magick::Options::depth ( size_t depth_ )
{
_imageInfo->depth = depth_;
}
-unsigned int Magick::Options::depth ( void ) const
+size_t Magick::Options::depth ( void ) const
{
return _imageInfo->depth;
}
{
ExceptionInfo exception;
- FormatMagickString( _imageInfo->filename, MaxTextExtent, "%.1024s:", magick_.c_str() );
+ FormatLocaleString( _imageInfo->filename, MaxTextExtent, "%.1024s:", magick_.c_str() );
GetExceptionInfo(&exception);
- SetImageInfo( _imageInfo, MagickTrue, &exception);
+ SetImageInfo( _imageInfo, 1, &exception);
if ( *_imageInfo->magick == '\0' )
- throwExceptionExplicit( OptionWarning,
- "Unrecognized image format",
- magick_.c_str() );
+ throwExceptionExplicit( OptionWarning, "Unrecognized image format",
+ magick_.c_str() );
(void) DestroyExceptionInfo( &exception );
}
std::string Magick::Options::magick ( void ) const
return Geometry();
}
-void Magick::Options::quality ( unsigned int quality_ )
+void Magick::Options::quality ( size_t quality_ )
{
_imageInfo->quality = quality_;
}
-unsigned int Magick::Options::quality ( void ) const
+size_t Magick::Options::quality ( void ) const
{
return _imageInfo->quality;
}
-void Magick::Options::quantizeColors ( unsigned int colors_ )
+void Magick::Options::quantizeColors ( size_t colors_ )
{
_quantizeInfo->number_colors = colors_;
}
-unsigned int Magick::Options::quantizeColors ( void ) const
+size_t Magick::Options::quantizeColors ( void ) const
{
return _quantizeInfo->number_colors;
}
return static_cast<bool>(_imageInfo->dither);
}
-void Magick::Options::quantizeTreeDepth ( unsigned int treeDepth_ )
+void Magick::Options::quantizeTreeDepth ( size_t treeDepth_ )
{
_quantizeInfo->tree_depth = treeDepth_;
}
-unsigned int Magick::Options::quantizeTreeDepth ( void ) const
+size_t Magick::Options::quantizeTreeDepth ( void ) const
{
return _quantizeInfo->tree_depth;
}
if(strokeDashArray_)
{
// Count elements in dash array
- unsigned int x;
+ size_t x;
for (x=0; strokeDashArray_[x]; x++) ;
// Allocate elements
_drawInfo->dash_pattern =
}
// miterLimit for drawing lines, circles, ellipses, etc.
-void Magick::Options::strokeMiterLimit ( unsigned int miterLimit_ )
+void Magick::Options::strokeMiterLimit ( size_t miterLimit_ )
{
_drawInfo->miterlimit = miterLimit_;
}
-unsigned int Magick::Options::strokeMiterLimit ( void ) const
+size_t Magick::Options::strokeMiterLimit ( void ) const
{
return _drawInfo->miterlimit;
}
return _drawInfo->stroke_width;
}
-void Magick::Options::subImage ( unsigned int subImage_ )
+void Magick::Options::subImage ( size_t subImage_ )
{
_imageInfo->scene = subImage_;
}
-unsigned int Magick::Options::subImage ( void ) const
+size_t Magick::Options::subImage ( void ) const
{
return _imageInfo->scene;
}
-void Magick::Options::subRange ( unsigned int subRange_ )
+void Magick::Options::subRange ( size_t subRange_ )
{
_imageInfo->number_scenes = subRange_;
}
-unsigned int Magick::Options::subRange ( void ) const
+size_t Magick::Options::subRange ( void ) const
{
return _imageInfo->number_scenes;
}