/* %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % % % % % % % AAA RRRR TTTTT IIIII FFFFF AAA CCCC TTTTT % % A A R R T I F A A C T % % AAAAA RRRRR T I FFF AAAAA C T % % A A R R T I F A A C T % % A A R R T IIIII F A A CCCCC T % % % % % % MagickCore Artifact Methods % % % % Software Design % % John Cristy % % March 2000 % % % % % % Copyright 1999-2011 ImageMagick Studio LLC, a non-profit organization % % dedicated to making software imaging solutions freely available. % % % % You may not use this file except in compliance with the License. You may % % obtain a copy of the License at % % % % http://www.imagemagick.org/script/license.php % % % % Unless required by applicable law or agreed to in writing, software % % distributed under the License is distributed on an "AS IS" BASIS, % % WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. % % See the License for the specific language governing permissions and % % limitations under the License. % % % %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % % % */ /* Include declarations. */ #include "magick/studio.h" #include "magick/artifact.h" #include "magick/cache.h" #include "magick/color.h" #include "magick/compare.h" #include "magick/constitute.h" #include "magick/draw.h" #include "magick/effect.h" #include "magick/exception.h" #include "magick/exception-private.h" #include "magick/fx.h" #include "magick/fx-private.h" #include "magick/gem.h" #include "magick/geometry.h" #include "magick/image.h" #include "magick/layer.h" #include "magick/list.h" #include "magick/memory_.h" #include "magick/monitor.h" #include "magick/montage.h" #include "magick/option.h" #include "magick/profile.h" #include "magick/quantum.h" #include "magick/resource_.h" #include "magick/splay-tree.h" #include "magick/signature-private.h" #include "magick/statistic.h" #include "magick/string_.h" #include "magick/token.h" #include "magick/utility.h" #include "magick/xml-tree.h" /* %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % % % % % % % C l o n e I m a g e A r t i f a c t s % % % % % % % %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % % CloneImageArtifacts() clones one or more image artifacts. % % The format of the CloneImageArtifacts method is: % % MagickBooleanType CloneImageArtifacts(Image *image, % const Image *clone_image) % % A description of each parameter follows: % % o image: the image. % % o clone_image: the clone image. % */ MagickExport MagickBooleanType CloneImageArtifacts(Image *image, const Image *clone_image) { assert(image != (Image *) NULL); assert(image->signature == MagickSignature); if (image->debug != MagickFalse) (void) LogMagickEvent(TraceEvent,GetMagickModule(),"%s",image->filename); assert(clone_image != (const Image *) NULL); assert(clone_image->signature == MagickSignature); if (clone_image->debug != MagickFalse) (void) LogMagickEvent(TraceEvent,GetMagickModule(),"%s", clone_image->filename); if (clone_image->artifacts != (void *) NULL) image->artifacts=CloneSplayTree((SplayTreeInfo *) clone_image->artifacts, (void *(*)(void *)) ConstantString,(void *(*)(void *)) ConstantString); return(MagickTrue); } /* %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % % % % % % % D e f i n e I m a g e A r t i f a c t % % % % % % % %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % % DefineImageArtifact() associates a key/value pair with an image artifact. % % The format of the DefineImageArtifact method is: % % MagickBooleanType DefineImageArtifact(Image *image, % const char *artifact) % % A description of each parameter follows: % % o image: the image. % % o artifact: the image artifact. % */ MagickExport MagickBooleanType DefineImageArtifact(Image *image, const char *artifact) { char key[MaxTextExtent], value[MaxTextExtent]; register char *p; assert(image != (Image *) NULL); assert(artifact != (const char *) NULL); (void) CopyMagickString(key,artifact,MaxTextExtent-1); for (p=key; *p != '\0'; p++) if (*p == '=') break; *value='\0'; if (*p == '=') (void) CopyMagickString(value,p+1,MaxTextExtent); *p='\0'; return(SetImageArtifact(image,key,value)); } /* %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % % % % % % % D e l e t e I m a g e A r t i f a c t % % % % % % % %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % % DeleteImageArtifact() deletes an image artifact. % % The format of the DeleteImageArtifact method is: % % MagickBooleanType DeleteImageArtifact(Image *image,const char *artifact) % % A description of each parameter follows: % % o image: the image. % % o artifact: the image artifact. % */ MagickExport MagickBooleanType DeleteImageArtifact(Image *image, const char *artifact) { assert(image != (Image *) NULL); assert(image->signature == MagickSignature); if (image->debug != MagickFalse) (void) LogMagickEvent(TraceEvent,GetMagickModule(),"%s", image->filename); if (image->artifacts == (void *) NULL) return(MagickFalse); return(DeleteNodeFromSplayTree((SplayTreeInfo *) image->artifacts,artifact)); } /* %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % % % % % % % D e s t r o y I m a g e A r t i f a c t s % % % % % % % %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % % DestroyImageArtifacts() releases memory associated with image artifact % values. % % The format of the DestroyDefines method is: % % void DestroyImageArtifacts(Image *image) % % A description of each parameter follows: % % o image: the image. % */ MagickExport void DestroyImageArtifacts(Image *image) { assert(image != (Image *) NULL); assert(image->signature == MagickSignature); if (image->debug != MagickFalse) (void) LogMagickEvent(TraceEvent,GetMagickModule(),"%s", image->filename); if (image->artifacts != (void *) NULL) image->artifacts=(void *) DestroySplayTree((SplayTreeInfo *) image->artifacts); } /* %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % % % % % % % G e t I m a g e A r t i f a c t % % % % % % % %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % % GetImageArtifact() gets a value associated with an image artifact. % % Note, the artifact is a constant. Do not attempt to free it. % % The format of the GetImageArtifact method is: % % const char *GetImageArtifact(const Image *image,const char *key) % % A description of each parameter follows: % % o image: the image. % % o key: the key. % */ MagickExport const char *GetImageArtifact(const Image *image, const char *artifact) { register const char *p; assert(image != (Image *) NULL); assert(image->signature == MagickSignature); if (image->debug != MagickFalse) (void) LogMagickEvent(TraceEvent,GetMagickModule(),"%s",image->filename); p=(const char *) NULL; if (artifact == (const char *) NULL) { ResetSplayTreeIterator((SplayTreeInfo *) image->artifacts); p=(const char *) GetNextValueInSplayTree((SplayTreeInfo *) image->artifacts); return(p); } if (image->artifacts != (void *) NULL) { p=(const char *) GetValueFromSplayTree((SplayTreeInfo *) image->artifacts,artifact); if (p != (const char *) NULL) return(p); } return(p); } /* %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % % % % % % % G e t N e x t I m a g e A r t i f a c t % % % % % % % %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % % GetNextImageArtifact() gets the next image artifact value. % % The format of the GetNextImageArtifact method is: % % char *GetNextImageArtifact(const Image *image) % % A description of each parameter follows: % % o image: the image. % */ MagickExport char *GetNextImageArtifact(const Image *image) { assert(image != (Image *) NULL); assert(image->signature == MagickSignature); if (image->debug != MagickFalse) (void) LogMagickEvent(TraceEvent,GetMagickModule(),"%s", image->filename); if (image->artifacts == (void *) NULL) return((char *) NULL); return((char *) GetNextKeyInSplayTree((SplayTreeInfo *) image->artifacts)); } /* %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % % % % % % % R e m o v e I m a g e A r t i f a c t % % % % % % % %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % % RemoveImageArtifact() removes an artifact from the image and returns its % value. % % The format of the RemoveImageArtifact method is: % % char *RemoveImageArtifact(Image *image,const char *artifact) % % A description of each parameter follows: % % o image: the image. % % o artifact: the image artifact. % */ MagickExport char *RemoveImageArtifact(Image *image,const char *artifact) { char *value; assert(image != (Image *) NULL); assert(image->signature == MagickSignature); if (image->debug != MagickFalse) (void) LogMagickEvent(TraceEvent,GetMagickModule(),"%s", image->filename); if (image->artifacts == (void *) NULL) return((char *) NULL); value=(char *) RemoveNodeFromSplayTree((SplayTreeInfo *) image->artifacts, artifact); return(value); } /* %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % % % % % % % R e s e t I m a g e A r t i f a c t I t e r a t o r % % % % % % % %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % % ResetImageArtifactIterator() resets the image artifact iterator. Use it % in conjunction with GetNextImageArtifact() to iterate over all the values % associated with an image artifact. % % The format of the ResetImageArtifactIterator method is: % % ResetImageArtifactIterator(Image *image) % % A description of each parameter follows: % % o image: the image. % */ MagickExport void ResetImageArtifactIterator(const Image *image) { assert(image != (Image *) NULL); assert(image->signature == MagickSignature); if (image->debug != MagickFalse) (void) LogMagickEvent(TraceEvent,GetMagickModule(),"%s", image->filename); if (image->artifacts == (void *) NULL) return; ResetSplayTreeIterator((SplayTreeInfo *) image->artifacts); } /* %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % % % % % % % S e t I m a g e A r t i f a c t % % % % % % % %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % % SetImageArtifact() associates a value with an image artifact. % % The format of the SetImageArtifact method is: % % MagickBooleanType SetImageArtifact(Image *image,const char *artifact, % const char *value) % % A description of each parameter follows: % % o image: the image. % % o artifact: the image artifact. % % o values: the image artifact values. % */ MagickExport MagickBooleanType SetImageArtifact(Image *image, const char *artifact,const char *value) { MagickBooleanType status; assert(image != (Image *) NULL); assert(image->signature == MagickSignature); if (image->debug != MagickFalse) (void) LogMagickEvent(TraceEvent,GetMagickModule(),"%s", image->filename); if (image->artifacts == (void *) NULL) image->artifacts=NewSplayTree(CompareSplayTreeString, RelinquishMagickMemory,RelinquishMagickMemory); if ((value == (const char *) NULL) || (*value == '\0')) return(DeleteImageArtifact(image,artifact)); status=AddValueToSplayTree((SplayTreeInfo *) image->artifacts, ConstantString(artifact),ConstantString(value)); return(status); }