/****************************************************************************** * Icinga 2 * * Copyright (C) 2012-2018 Icinga Development Team (https://icinga.com/) * * * * This program is free software; you can redistribute it and/or * * modify it under the terms of the GNU General Public License * * as published by the Free Software Foundation; either version 2 * * of the License, or (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the Free Software Foundation * * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. * ******************************************************************************/ #include "icinga/checkable.hpp" #include "icinga/icingaapplication.hpp" #include "base/utility.hpp" using namespace icinga; template struct Bitset { public: Bitset(T value) : m_Data(value) { } void Modify(int index, bool bit) { if (bit) m_Data |= 1 << index; else m_Data &= ~(1 << index); } bool Get(int index) const { return m_Data & (1 << index); } T GetValue() const { return m_Data; } private: T m_Data{0}; }; void Checkable::UpdateFlappingStatus(bool stateChange) { Bitset stateChangeBuf = GetFlappingBuffer(); int oldestIndex = GetFlappingIndex(); stateChangeBuf.Modify(oldestIndex, stateChange); oldestIndex = (oldestIndex + 1) % 20; double stateChanges = 0; /* Iterate over our state array and compute a weighted total */ for (int i = 0; i < 20; i++) { if (stateChangeBuf.Get((oldestIndex + i) % 20)) stateChanges += 0.8 + (0.02 * i); } double flappingValue = 100.0 * stateChanges / 20.0; bool flapping; if (GetFlapping()) flapping = flappingValue > GetFlappingThresholdLow(); else flapping = flappingValue > GetFlappingThresholdHigh(); SetFlappingBuffer(stateChangeBuf.GetValue()); SetFlappingIndex(oldestIndex); SetFlappingCurrent(flappingValue); SetFlapping(flapping, true); if (flapping != GetFlapping()) SetFlappingLastChange(Utility::GetTime()); } bool Checkable::IsFlapping() const { if (!GetEnableFlapping() || !IcingaApplication::GetInstance()->GetEnableFlapping()) return false; else return GetFlapping(); }