/* ==================================================================== * The Apache Software License, Version 1.1 * * Copyright (c) 2000-2001 The Apache Software Foundation. All rights * reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * 3. 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IN NO EVENT SHALL THE APACHE SOFTWARE FOUNDATION OR * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF * USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * ==================================================================== * * This software consists of voluntary contributions made by many * individuals on behalf of the Apache Software Foundation. For more * information on the Apache Software Foundation, please see * . * * Portions of this software are based upon public domain software * originally written at the National Center for Supercomputing Applications, * University of Illinois, Urbana-Champaign. */ #ifndef APACHE_SCOREBOARD_H #define APACHE_SCOREBOARD_H #ifdef __cplusplus extern "C" { #endif #ifdef HAVE_SYS_TIMES_H #include #include #elif defined(TPF) #include #endif #include "mpm_default.h" /* For HARD_.*_LIMIT */ #include "apr_thread_proc.h" #include "apr_portable.h" /* Scoreboard info on a process is, for now, kept very brief --- * just status value and pid (the latter so that the caretaker process * can properly update the scoreboard when a process dies). We may want * to eventually add a separate set of long_score structures which would * give, for each process, the number of requests serviced, and info on * the current, or most recent, request. * * Status values: */ #define SERVER_DEAD 0 #define SERVER_STARTING 1 /* Server Starting up */ #define SERVER_READY 2 /* Waiting for connection (or accept() lock) */ #define SERVER_BUSY_READ 3 /* Reading a client request */ #define SERVER_BUSY_WRITE 4 /* Processing a client request */ #define SERVER_BUSY_KEEPALIVE 5 /* Waiting for more requests via keepalive */ #define SERVER_BUSY_LOG 6 /* Logging the request */ #define SERVER_BUSY_DNS 7 /* Looking up a hostname */ #define SERVER_GRACEFUL 8 /* server is gracefully finishing request */ #define SERVER_ACCEPTING 9 /* thread is accepting connections */ #define SERVER_QUEUEING 10 /* thread is putting connection on the queue */ #define SERVER_IDLE_KILL 11 /* Server is cleaning up idle children. */ #define SERVER_NUM_STATUS 12 /* number of status settings */ /* A "virtual time" is simply a counter that indicates that a child is * making progress. The parent checks up on each child, and when they have * made progress it resets the last_rtime element. But when the child hasn't * made progress in a time that's roughly timeout_len seconds long, it is * sent a SIGALRM. * * vtime is an optimization that is used only when the scoreboard is in * shared memory (it's not easy/feasible to do it in a scoreboard file). * The essential observation is that timeouts rarely occur, the vast majority * of hits finish before any timeout happens. So it really sucks to have to * ask the operating system to set up and destroy alarms many times during * a request. */ typedef unsigned vtime_t; /* Type used for generation indicies. Startup and every restart cause a * new generation of children to be spawned. Children within the same * generation share the same configuration information -- pointers to stuff * created at config time in the parent are valid across children. For * example, the vhostrec pointer in the scoreboard below is valid in all * children of the same generation. * * The safe way to access the vhost pointer is like this: * * short_score *ss = pointer to whichver slot is interesting; * parent_score *ps = pointer to whichver slot is interesting; * server_rec *vh = ss->vhostrec; * * if (ps->generation != ap_my_generation) { * vh = NULL; * } * * then if vh is not NULL it's valid in this child. * * This avoids various race conditions around restarts. */ typedef int ap_generation_t; /* Is the scoreboard shared between processes or not? * Set by the MPM when the scoreboard is created. */ typedef enum { SB_SHARED = 1, SB_NOT_SHARED = 2 } ap_scoreboard_e; #define SB_WORKING 0 /* The server is busy and the child is useful. */ #define SB_IDLE_DIE 1 /* The server is idle and the child is superfluous. */ /* The child should check for this and exit gracefully. */ /* stuff which is thread/process specific */ typedef struct { int thread_num; #if APR_HAS_THREADS apr_os_thread_t tid; #endif unsigned char status; unsigned long access_count; unsigned long bytes_served; unsigned long my_access_count; unsigned long my_bytes_served; unsigned long conn_bytes; unsigned short conn_count; unsigned short life_status; /* Either SB_WORKING or SB_IDLE_DIE */ apr_time_t start_time; apr_time_t stop_time; #ifdef HAVE_TIMES struct tms times; #endif time_t last_used; char client[32]; /* Keep 'em small... */ char request[64]; /* We just want an idea... */ server_rec *vhostrec; /* What virtual host is being accessed? */ /* SEE ABOVE FOR SAFE USAGE! */ } short_score; typedef struct { ap_scoreboard_e sb_type; ap_generation_t running_generation; /* the generation of children which * should still be serving requests. */ } global_score; /* stuff which the parent generally writes and the children rarely read */ typedef struct { pid_t pid; ap_generation_t generation; /* generation of this child */ int worker_threads; } parent_score; typedef struct { short_score servers[HARD_SERVER_LIMIT][HARD_THREAD_LIMIT]; parent_score parent[HARD_SERVER_LIMIT]; global_score global; } scoreboard; #define KEY_LENGTH 16 #define VALUE_LENGTH 64 typedef struct { char key[KEY_LENGTH]; char value[VALUE_LENGTH]; } status_table_entry; #define STATUSES_PER_CONNECTION 10 typedef struct { status_table_entry table[HARD_SERVER_LIMIT*HARD_THREAD_LIMIT][STATUSES_PER_CONNECTION]; } new_scoreboard; #define SCOREBOARD_SIZE sizeof(scoreboard) #define NEW_SCOREBOARD_SIZE sizeof(new_scoreboard) #ifdef TPF #define SCOREBOARD_NAME "SCOREBRD" #define SCOREBOARD_FRAMES SCOREBOARD_SIZE/4095 + 1 #endif AP_DECLARE(int) ap_exists_scoreboard_image(void); AP_DECLARE(void) ap_create_scoreboard(apr_pool_t *p, ap_scoreboard_e t); AP_DECLARE(void) ap_increment_counts(int child_num, int thread_num, request_rec *r); apr_status_t ap_cleanup_scoreboard(void *d); AP_DECLARE(void) reopen_scoreboard(apr_pool_t *p); void ap_sync_scoreboard_image(void); void update_scoreboard_global(void); AP_DECLARE(int) find_child_by_pid(apr_proc_t *pid); int ap_update_child_status(int child_num, int thread_num, int status, request_rec *r); void ap_time_process_request(int child_num, int thread_num, int status); AP_DECLARE_DATA extern scoreboard *ap_scoreboard_image; AP_DECLARE_DATA extern const char *ap_scoreboard_fname; AP_DECLARE_DATA extern int ap_extended_status; AP_DECLARE_DATA extern apr_time_t ap_restart_time; AP_DECLARE_DATA extern ap_generation_t volatile ap_my_generation; /* for time_process_request() in http_main.c */ #define START_PREQUEST 1 #define STOP_PREQUEST 2 #ifdef __cplusplus } #endif #endif /* !APACHE_SCOREBOARD_H */