//===--- FileManager.h - File System Probing and Caching --------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file was developed by Chris Lattner and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines the FileManager interface. // //===----------------------------------------------------------------------===// #ifndef LLVM_CLANG_FILEMANAGER_H #define LLVM_CLANG_FILEMANAGER_H #include "llvm/ADT/StringMap.h" #include "llvm/Bitcode/SerializationFwd.h" #include #include // FIXME: Enhance libsystem to support inode and other fields in stat. #include namespace clang { class FileManager; /// DirectoryEntry - Cached information about one directory on the disk. /// class DirectoryEntry { const char *Name; // Name of the directory. friend class FileManager; public: DirectoryEntry() : Name(0) {} const char *getName() const { return Name; } /// Emit - Emit this DirectoryEntry to Bitcode. void Emit(llvm::Serializer& S) const; /// Create - Reconsitute a DirectoryEntry object from Bitcode. void Read(llvm::Deserializer& D); }; /// FileEntry - Cached information about one file on the disk. /// class FileEntry { const char *Name; // Name of the file. off_t Size; // File size in bytes. time_t ModTime; // Modification time of file. const DirectoryEntry *Dir; // Directory file lives in. unsigned UID; // A unique (small) ID for the file. friend class FileManager; public: FileEntry() : Name(0) {} const char *getName() const { return Name; } off_t getSize() const { return Size; } unsigned getUID() const { return UID; } time_t getModificationTime() const { return ModTime; } /// getDir - Return the directory the file lives in. /// const DirectoryEntry *getDir() const { return Dir; } /// Emit - Emit this FileEntry to Bitcode. void Emit(llvm::Serializer& S) const; /// Read - Reconsitute a FileEntry object from Bitcode. void Read(llvm::Deserializer& D); }; /// FileManager - Implements support for file system lookup, file system /// caching, and directory search management. This also handles more advanced /// properties, such as uniquing files based on "inode", so that a file with two /// names (e.g. symlinked) will be treated as a single file. /// class FileManager { /// UniqueDirs/UniqueFiles - Cache from ID's to existing directories/files. /// std::map, DirectoryEntry> UniqueDirs; std::map, FileEntry> UniqueFiles; /// DirEntries/FileEntries - This is a cache of directory/file entries we have /// looked up. The actual Entry is owned by UniqueFiles/UniqueDirs above. /// llvm::StringMap DirEntries; llvm::StringMap FileEntries; /// NextFileUID - Each FileEntry we create is assigned a unique ID #. /// unsigned NextFileUID; // Statistics. unsigned NumDirLookups, NumFileLookups; unsigned NumDirCacheMisses, NumFileCacheMisses; public: FileManager() : DirEntries(64), FileEntries(64), NextFileUID(0) { NumDirLookups = NumFileLookups = 0; NumDirCacheMisses = NumFileCacheMisses = 0; } /// getDirectory - Lookup, cache, and verify the specified directory. This /// returns null if the directory doesn't exist. /// const DirectoryEntry *getDirectory(const std::string &Filename) { return getDirectory(&Filename[0], &Filename[0] + Filename.size()); } const DirectoryEntry *getDirectory(const char *FileStart,const char *FileEnd); /// getFile - Lookup, cache, and verify the specified file. This returns null /// if the file doesn't exist. /// const FileEntry *getFile(const std::string &Filename) { return getFile(&Filename[0], &Filename[0] + Filename.size()); } const FileEntry *getFile(const char *FilenameStart, const char *FilenameEnd); void PrintStats() const; }; } // end namespace clang #endif