/* Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef SLOTMEM_H #define SLOTMEM_H /* Memory handler for a shared memory divided in slot. */ /** * @file slotmem.h * @brief Memory Slot Extension Storage Module for Apache * * @defgroup MEM mem * @ingroup APACHE_MODS * @{ */ #include "httpd.h" #include "http_config.h" #include "http_log.h" #include "ap_provider.h" #include "apr.h" #include "apr_strings.h" #include "apr_pools.h" #include "apr_shm.h" #include "apr_global_mutex.h" #include "apr_file_io.h" #ifdef AP_NEED_SET_MUTEX_PERMS #include "unixd.h" #endif #if APR_HAVE_UNISTD_H #include /* for getpid() */ #endif #define AP_SLOTMEM_STORAGE "slotmem" typedef struct ap_slotmem_t ap_slotmem_t; /** * callback function used for slotmem. * @param mem is the memory associated with a worker. * @param data is what is passed to slotmem. * @param pool is pool used to create scoreboard * @return APR_SUCCESS if all went well */ typedef apr_status_t ap_slotmem_callback_fn_t(void* mem, void *data, apr_pool_t *pool); struct ap_slotmem_storage_method { /* * Name of the provider method */ const char *name; /** * call the callback on all worker slots * @param s ap_slotmem_t to use. * @param funct callback function to call for each element. * @param data parameter for the callback function. * @param pool is pool used to create scoreboard * @return APR_SUCCESS if all went well */ apr_status_t (* slotmem_do)(ap_slotmem_t *s, ap_slotmem_callback_fn_t *func, void *data, apr_pool_t *pool); /** * create a new slotmem with each item size is item_size. * This would create shared memory, basically. * @param pointer to store the address of the scoreboard. * @param name is a key used for debugging and in mod_status output or allow another process to share this space. * @param item_size size of each item * @param item_num number of item to create. * @param pool is pool used to create scoreboard * @return APR_SUCCESS if all went well */ apr_status_t (* slotmem_create)(ap_slotmem_t **new, const char *name, apr_size_t item_size, int item_num, apr_pool_t *pool); /** * attach to an existing slotmem. * This would attach to shared memory, basically. * @param pointer to store the address of the scoreboard. * @param name is a key used for debugging and in mod_status output or allow another process to share this space. * @param item_size size of each item * @param item_num max number of item. * @param pool is pool to memory allocate. * @return APR_SUCCESS if all went well */ apr_status_t (* slotmem_attach)(ap_slotmem_t **new, const char *name, apr_size_t *item_size, int *item_num, apr_pool_t *pool); /** * get the memory associated with this worker slot. * @param s ap_slotmem_t to use. * @param item_id item to return for 0 to item_num * @param mem address to store the pointer to the slot * @return APR_SUCCESS if all went well */ apr_status_t (* slotmem_mem)(ap_slotmem_t *s, int item_id, void**mem); /** * lock the memory segment * NOTE: All slots share the same mutex * @param s ap_slotmem_t to use * @return APR_SUCCESS if all went well */ apr_status_t (* slotmem_lock)(ap_slotmem_t *s); /** * unlock the memory segment * NOTE: All slots share the same mutex * @param s ap_slotmem_t to use. * @return APR_SUCCESS if all went well */ apr_status_t (* slotmem_unlock)(ap_slotmem_t *s); }; typedef struct ap_slotmem_storage_method ap_slotmem_storage_method; /* * mod_slotmem externals exposed to the outside world. * Thus the provider nature of mod_slotmem is somewhat insulated * from the end user but can still be used directed if need * be. The rationale is to make it easier for additional * memory providers to be provided and having a single * simple interface for all */ /** * obtain the array of provider methods desired * @param pool is the pool to use * @return pointer to array of provider names available */ AP_DECLARE(apr_array_header_t *) ap_slotmem_methods(apr_pool_t *pool); /** * obtain the provider method desired * @param provider is name of the provider to use * @return pointer to provider or NULL */ AP_DECLARE(ap_slotmem_storage_method *) ap_slotmem_method(const char *provider); /** * call the callback on all worker slots * @param sm ap_slotmem_storage_method provider obtained * @param s ap_slotmem_t to use. * @param funct callback function to call for each element. * @param data parameter for the callback function. * @param pool is pool used to create scoreboard * @return APR_SUCCESS if all went well */ AP_DECLARE(apr_status_t) ap_slotmem_do(ap_slotmem_storage_method *sm, ap_slotmem_t *s, ap_slotmem_callback_fn_t *func, void *data, apr_pool_t *pool); /** * create a new slotmem with each item size is item_size. * This would create shared memory, basically. * @param pointer to store the address of the scoreboard. * @param name is a key used for debugging and in mod_status output or allow another process to share this space. * @param item_size size of each item * @param item_num number of item to create. * @param pool is pool used to create scoreboard * @return APR_SUCCESS if all went well */ AP_DECLARE(apr_status_t) ap_slotmem_create(ap_slotmem_storage_method *sm, ap_slotmem_t **new, const char *name, apr_size_t item_size, int item_num, apr_pool_t *pool); /** * attach to an existing slotmem. * This would attach to shared memory, basically. * @param pointer to store the address of the scoreboard. * @param name is a key used for debugging and in mod_status output or allow another process to share this space. * @param item_size size of each item * @param item_num max number of item. * @param pool is pool to memory allocate. * @return APR_SUCCESS if all went well */ AP_DECLARE(apr_status_t) ap_slotmem_attach(ap_slotmem_storage_method *sm, ap_slotmem_t **new, const char *name, apr_size_t *item_size, int *item_num, apr_pool_t *pool); /** * get the memory associated with this worker slot. * @param s ap_slotmem_t to use. * @param item_id item to return for 0 to item_num * @param mem address to store the pointer to the slot * @return APR_SUCCESS if all went well */ AP_DECLARE(apr_status_t) ap_slotmem_mem(ap_slotmem_storage_method *sm, ap_slotmem_t *s, int item_id, void**mem); /** * lock the memory segment * NOTE: All slots share the same mutex * @param s ap_slotmem_t to use * @return APR_SUCCESS if all went well */ AP_DECLARE(apr_status_t) ap_slotmem_lock(ap_slotmem_storage_method *sm, ap_slotmem_t *s); /** * unlock the memory segment * NOTE: All slots share the same mutex * @param s ap_slotmem_t to use. * @return APR_SUCCESS if all went well */ AP_DECLARE(apr_status_t) ap_slotmem_unlock(ap_slotmem_storage_method *sm, ap_slotmem_t *s); #endif /*SLOTMEM_H*/