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1 /*
2 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
3 %                                                                             %
4 %                                                                             %
5 %                                                                             %
6 %                             AAA    AAA   IIIII                              %
7 %                            A   A  A   A    I                                %
8 %                            AAAAA  AAAAA    I                                %
9 %                            A   A  A   A    I                                %
10 %                            A   A  A   A  IIIII                              %
11 %                                                                             %
12 %                                                                             %
13 %                        Read/Write AAI X Image Format                        %
14 %                                                                             %
15 %                              Software Design                                %
16 %                                John Cristy                                  %
17 %                                 July 1992                                   %
18 %                                                                             %
19 %                                                                             %
20 %  Copyright 1999-2011 ImageMagick Studio LLC, a non-profit organization      %
21 %  dedicated to making software imaging solutions freely available.           %
22 %                                                                             %
23 %  You may not use this file except in compliance with the License.  You may  %
24 %  obtain a copy of the License at                                            %
25 %                                                                             %
26 %    http://www.imagemagick.org/script/license.php                            %
27 %                                                                             %
28 %  Unless required by applicable law or agreed to in writing, software        %
29 %  distributed under the License is distributed on an "AS IS" BASIS,          %
30 %  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.   %
31 %  See the License for the specific language governing permissions and        %
32 %  limitations under the License.                                             %
33 %                                                                             %
34 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
35 %
36 %
37 */
38 \f
39 /*
40   Include declarations.
41 */
42 #include "magick/studio.h"
43 #include "magick/blob.h"
44 #include "magick/blob-private.h"
45 #include "magick/cache.h"
46 #include "magick/colorspace.h"
47 #include "magick/exception.h"
48 #include "magick/exception-private.h"
49 #include "magick/image.h"
50 #include "magick/image-private.h"
51 #include "magick/list.h"
52 #include "magick/magick.h"
53 #include "magick/memory_.h"
54 #include "magick/monitor.h"
55 #include "magick/monitor-private.h"
56 #include "magick/quantum-private.h"
57 #include "magick/static.h"
58 #include "magick/string_.h"
59 #include "magick/module.h"
60 \f
61 /*
62   Forward declarations.
63 */
64 static MagickBooleanType
65   WriteAAIImage(const ImageInfo *,Image *);
66 \f
67 /*
68 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
69 %                                                                             %
70 %                                                                             %
71 %                                                                             %
72 %   R e a d A A I I m a g e                                                   %
73 %                                                                             %
74 %                                                                             %
75 %                                                                             %
76 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
77 %
78 %  ReadAAIImage() reads an AAI Dune image file and returns it.  It
79 %  allocates the memory necessary for the new Image structure and returns a
80 %  pointer to the new image.
81 %
82 %  The format of the ReadAAIImage method is:
83 %
84 %      Image *ReadAAIImage(const ImageInfo *image_info,ExceptionInfo *exception)
85 %
86 %  A description of each parameter follows:
87 %
88 %    o image_info: the image info.
89 %
90 %    o exception: return any errors or warnings in this structure.
91 %
92 */
93 static Image *ReadAAIImage(const ImageInfo *image_info,ExceptionInfo *exception)
94 {
95   Image
96     *image;
97
98   MagickBooleanType
99     status;
100
101   register ssize_t
102     x;
103
104   register PixelPacket
105     *q;
106
107   register unsigned char
108     *p;
109
110   size_t
111     height,
112     length,
113     width;
114
115   ssize_t
116     count,
117     y;
118
119   unsigned char
120     *pixels;
121
122   /*
123     Open image file.
124   */
125   assert(image_info != (const ImageInfo *) NULL);
126   assert(image_info->signature == MagickSignature);
127   if (image_info->debug != MagickFalse)
128     (void) LogMagickEvent(TraceEvent,GetMagickModule(),"%s",
129       image_info->filename);
130   assert(exception != (ExceptionInfo *) NULL);
131   assert(exception->signature == MagickSignature);
132   image=AcquireImage(image_info);
133   status=OpenBlob(image_info,image,ReadBinaryBlobMode,exception);
134   if (status == MagickFalse)
135     {
136       image=DestroyImageList(image);
137       return((Image *) NULL);
138     }
139   /*
140     Read AAI Dune image.
141   */
142   width=ReadBlobLSBLong(image);
143   height=ReadBlobLSBLong(image);
144   if (EOFBlob(image) != MagickFalse)
145     ThrowReaderException(CorruptImageError,"ImproperImageHeader");
146   if ((width == 0UL) || (height == 0UL))
147     ThrowReaderException(CorruptImageError,"ImproperImageHeader");
148   do
149   {
150     /*
151       Convert AAI raster image to pixel packets.
152     */
153     image->columns=width;
154     image->rows=height;
155     image->depth=8;
156     if ((image_info->ping != MagickFalse) && (image_info->number_scenes != 0))
157       if (image->scene >= (image_info->scene+image_info->number_scenes-1))
158         break;
159     pixels=(unsigned char *) AcquireQuantumMemory(image->columns,
160       4*sizeof(*pixels));
161     if (pixels == (unsigned char *) NULL) 
162       ThrowReaderException(ResourceLimitError,"MemoryAllocationFailed");
163     length=(size_t) 4*image->columns;
164     for (y=0; y < (ssize_t) image->rows; y++)
165     {
166       count=ReadBlob(image,length,pixels);
167       if ((size_t) count != length)
168         ThrowReaderException(CorruptImageError,"UnableToReadImageData");
169       p=pixels;
170       q=QueueAuthenticPixels(image,0,y,image->columns,1,exception);
171       if (q == (PixelPacket *) NULL)
172         break;
173       for (x=0; x < (ssize_t) image->columns; x++)
174       {
175         q->blue=ScaleCharToQuantum(*p++);
176         q->green=ScaleCharToQuantum(*p++);
177         q->red=ScaleCharToQuantum(*p++);
178         if (*p == 254)
179           *p=255;
180         q->opacity=(Quantum) (QuantumRange-ScaleCharToQuantum(*p));
181         if (q->opacity != OpaqueOpacity)
182           image->matte=MagickTrue;
183         p++;
184         q++;
185       }
186       if (SyncAuthenticPixels(image,exception) == MagickFalse)
187         break;
188       if ((image->previous == (Image *) NULL) &&
189           (SetImageProgress(image,LoadImageTag,(MagickOffsetType) y,image->rows) == MagickFalse))
190         break;
191     }
192     pixels=(unsigned char *) RelinquishMagickMemory(pixels);
193     if (EOFBlob(image) != MagickFalse)
194       {
195         ThrowFileException(exception,CorruptImageError,"UnexpectedEndOfFile",
196           image->filename);
197         break;
198       }
199     /*
200       Proceed to next image.
201     */
202     if (image_info->number_scenes != 0)
203       if (image->scene >= (image_info->scene+image_info->number_scenes-1))
204         break;
205     width=ReadBlobLSBLong(image);
206     height=ReadBlobLSBLong(image);
207     if ((width != 0UL) && (height != 0UL))
208       {
209         /*
210           Allocate next image structure.
211         */
212         AcquireNextImage(image_info,image);
213         if (GetNextImageInList(image) == (Image *) NULL)
214           {
215             image=DestroyImageList(image);
216             return((Image *) NULL);
217           }
218         image=SyncNextImageInList(image);
219         status=SetImageProgress(image,LoadImagesTag,TellBlob(image),
220           GetBlobSize(image));
221         if (status == MagickFalse)
222           break;
223       }
224   } while ((width != 0UL) && (height != 0UL));
225   (void) CloseBlob(image);
226   return(GetFirstImageInList(image));
227 }
228 \f
229 /*
230 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
231 %                                                                             %
232 %                                                                             %
233 %                                                                             %
234 %   R e g i s t e r A A I I m a g e                                           %
235 %                                                                             %
236 %                                                                             %
237 %                                                                             %
238 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
239 %
240 %  RegisterAAIImage() adds attributes for the AAI Dune image format to the list
241 %  of supported formats.  The attributes include the image format tag, a
242 %  method to read and/or write the format, whether the format supports the
243 %  saving of more than one frame to the same file or blob, whether the format
244 %  supports native in-memory I/O, and a brief description of the format.
245 %
246 %  The format of the RegisterAAIImage method is:
247 %
248 %      size_t RegisterAAIImage(void)
249 %
250 */
251 ModuleExport size_t RegisterAAIImage(void)
252 {
253   MagickInfo
254     *entry;
255
256   entry=SetMagickInfo("AAI");
257   entry->decoder=(DecodeImageHandler *) ReadAAIImage;
258   entry->encoder=(EncodeImageHandler *) WriteAAIImage;
259   entry->description=ConstantString("AAI Dune image");
260   entry->module=ConstantString("AAI");
261   (void) RegisterMagickInfo(entry);
262   return(MagickImageCoderSignature);
263 }
264 \f
265 /*
266 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
267 %                                                                             %
268 %                                                                             %
269 %                                                                             %
270 %   U n r e g i s t e r A A I I m a g e                                       %
271 %                                                                             %
272 %                                                                             %
273 %                                                                             %
274 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
275 %
276 %  UnregisterAAIImage() removes format registrations made by the
277 %  AAI module from the list of supported formats.
278 %
279 %  The format of the UnregisterAAIImage method is:
280 %
281 %      UnregisterAAIImage(void)
282 %
283 */
284 ModuleExport void UnregisterAAIImage(void)
285 {
286   (void) UnregisterMagickInfo("AAI");
287 }
288 \f
289 /*
290 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
291 %                                                                             %
292 %                                                                             %
293 %                                                                             %
294 %   W r i t e A A I I m a g e                                                 %
295 %                                                                             %
296 %                                                                             %
297 %                                                                             %
298 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
299 %
300 %  WriteAAIImage() writes an image to a file in AAI Dune image format.
301 %
302 %  The format of the WriteAAIImage method is:
303 %
304 %      MagickBooleanType WriteAAIImage(const ImageInfo *image_info,Image *image)
305 %
306 %  A description of each parameter follows.
307 %
308 %    o image_info: the image info.
309 %
310 %    o image:  The image.
311 %
312 */
313 static MagickBooleanType WriteAAIImage(const ImageInfo *image_info,Image *image)
314 {
315   MagickBooleanType
316     status;
317
318   MagickOffsetType
319     scene;
320
321   register const PixelPacket
322     *restrict p;
323
324   register ssize_t
325     x;
326
327   register unsigned char
328     *restrict q;
329
330   ssize_t
331     count,
332     y;
333
334   unsigned char
335     *pixels;
336
337   /*
338     Open output image file.
339   */
340   assert(image_info != (const ImageInfo *) NULL);
341   assert(image_info->signature == MagickSignature);
342   assert(image != (Image *) NULL);
343   assert(image->signature == MagickSignature);
344   if (image->debug != MagickFalse)
345     (void) LogMagickEvent(TraceEvent,GetMagickModule(),"%s",image->filename);
346   status=OpenBlob(image_info,image,WriteBinaryBlobMode,&image->exception);
347   if (status == MagickFalse)
348     return(status);
349   scene=0;
350   do
351   {
352     /*
353       Write AAI header.
354     */
355     if (image->colorspace != RGBColorspace)
356       (void) TransformImageColorspace(image,RGBColorspace);
357     (void) WriteBlobLSBLong(image,(unsigned int) image->columns);
358     (void) WriteBlobLSBLong(image,(unsigned int) image->rows);
359     /*
360       Allocate memory for pixels.
361     */
362     pixels=(unsigned char *) AcquireQuantumMemory((size_t) image->columns,
363       4*sizeof(*pixels));
364     if (pixels == (unsigned char *) NULL)
365       ThrowWriterException(ResourceLimitError,"MemoryAllocationFailed");
366     /*
367       Convert MIFF to AAI raster pixels.
368     */
369     for (y=0; y < (ssize_t) image->rows; y++)
370     {
371       p=GetVirtualPixels(image,0,y,image->columns,1,&image->exception);
372       if (p == (PixelPacket *) NULL)
373         break;
374       q=pixels;
375       for (x=0; x < (ssize_t) image->columns; x++)
376       {
377         *q++=ScaleQuantumToChar(GetBluePixelComponent(p));
378         *q++=ScaleQuantumToChar(GetGreenPixelComponent(p));
379         *q++=ScaleQuantumToChar(GetRedPixelComponent(p));
380         *q=ScaleQuantumToChar((Quantum) (QuantumRange-
381           (image->matte != MagickFalse ? p->opacity : OpaqueOpacity)));
382         if (*q == 255)
383           *q=254;
384         p++;
385         q++;
386       }
387       count=WriteBlob(image,(size_t) (q-pixels),pixels);
388       if (count != (ssize_t) (q-pixels))
389         break;
390       if ((image->previous == (Image *) NULL) &&
391           (SetImageProgress(image,SaveImageTag,(MagickOffsetType) y,image->rows) == MagickFalse))
392         break;
393     }
394     pixels=(unsigned char *) RelinquishMagickMemory(pixels);
395     if (GetNextImageInList(image) == (Image *) NULL)
396       break;
397     image=SyncNextImageInList(image);
398     status=SetImageProgress(image,SaveImagesTag,scene++,
399       GetImageListLength(image));
400     if (status == MagickFalse)
401       break;
402   } while (image_info->adjoin != MagickFalse);
403   (void) CloseBlob(image);
404   return(MagickTrue);
405 }