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1 /*
2 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
3 %                                                                             %
4 %                                                                             %
5 %                                                                             %
6 %                             AAA    AAA   IIIII                              %
7 %                            A   A  A   A    I                                %
8 %                            AAAAA  AAAAA    I                                %
9 %                            A   A  A   A    I                                %
10 %                            A   A  A   A  IIIII                              %
11 %                                                                             %
12 %                                                                             %
13 %                        Read/Write AAI X Image Format                        %
14 %                                                                             %
15 %                              Software Design                                %
16 %                                John Cristy                                  %
17 %                                 July 1992                                   %
18 %                                                                             %
19 %                                                                             %
20 %  Copyright 1999-2011 ImageMagick Studio LLC, a non-profit organization      %
21 %  dedicated to making software imaging solutions freely available.           %
22 %                                                                             %
23 %  You may not use this file except in compliance with the License.  You may  %
24 %  obtain a copy of the License at                                            %
25 %                                                                             %
26 %    http://www.imagemagick.org/script/license.php                            %
27 %                                                                             %
28 %  Unless required by applicable law or agreed to in writing, software        %
29 %  distributed under the License is distributed on an "AS IS" BASIS,          %
30 %  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.   %
31 %  See the License for the specific language governing permissions and        %
32 %  limitations under the License.                                             %
33 %                                                                             %
34 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
35 %
36 %
37 */
38 \f
39 /*
40   Include declarations.
41 */
42 #include "magick/studio.h"
43 #include "magick/blob.h"
44 #include "magick/blob-private.h"
45 #include "magick/cache.h"
46 #include "magick/colorspace.h"
47 #include "magick/exception.h"
48 #include "magick/exception-private.h"
49 #include "magick/image.h"
50 #include "magick/image-private.h"
51 #include "magick/list.h"
52 #include "magick/magick.h"
53 #include "magick/memory_.h"
54 #include "magick/monitor.h"
55 #include "magick/monitor-private.h"
56 #include "magick/quantum-private.h"
57 #include "magick/static.h"
58 #include "magick/string_.h"
59 #include "magick/module.h"
60 \f
61 /*
62   Forward declarations.
63 */
64 static MagickBooleanType
65   WriteAAIImage(const ImageInfo *,Image *);
66 \f
67 /*
68 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
69 %                                                                             %
70 %                                                                             %
71 %                                                                             %
72 %   R e a d A A I I m a g e                                                   %
73 %                                                                             %
74 %                                                                             %
75 %                                                                             %
76 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
77 %
78 %  ReadAAIImage() reads an AAI Dune image file and returns it.  It
79 %  allocates the memory necessary for the new Image structure and returns a
80 %  pointer to the new image.
81 %
82 %  The format of the ReadAAIImage method is:
83 %
84 %      Image *ReadAAIImage(const ImageInfo *image_info,ExceptionInfo *exception)
85 %
86 %  A description of each parameter follows:
87 %
88 %    o image_info: the image info.
89 %
90 %    o exception: return any errors or warnings in this structure.
91 %
92 */
93 static Image *ReadAAIImage(const ImageInfo *image_info,ExceptionInfo *exception)
94 {
95   Image
96     *image;
97
98   MagickBooleanType
99     status;
100
101   register ssize_t
102     x;
103
104   register PixelPacket
105     *q;
106
107   register unsigned char
108     *p;
109
110   size_t
111     height,
112     length,
113     width;
114
115   ssize_t
116     count,
117     y;
118
119   unsigned char
120     *pixels;
121
122   /*
123     Open image file.
124   */
125   assert(image_info != (const ImageInfo *) NULL);
126   assert(image_info->signature == MagickSignature);
127   if (image_info->debug != MagickFalse)
128     (void) LogMagickEvent(TraceEvent,GetMagickModule(),"%s",
129       image_info->filename);
130   assert(exception != (ExceptionInfo *) NULL);
131   assert(exception->signature == MagickSignature);
132   image=AcquireImage(image_info);
133   status=OpenBlob(image_info,image,ReadBinaryBlobMode,exception);
134   if (status == MagickFalse)
135     {
136       image=DestroyImageList(image);
137       return((Image *) NULL);
138     }
139   /*
140     Read AAI Dune image.
141   */
142   width=ReadBlobLSBLong(image);
143   height=ReadBlobLSBLong(image);
144   if (EOFBlob(image) != MagickFalse)
145     ThrowReaderException(CorruptImageError,"ImproperImageHeader");
146   if ((width == 0UL) || (height == 0UL))
147     ThrowReaderException(CorruptImageError,"ImproperImageHeader");
148   do
149   {
150     /*
151       Convert AAI raster image to pixel packets.
152     */
153     image->columns=width;
154     image->rows=height;
155     image->depth=8;
156     if ((image_info->ping != MagickFalse) && (image_info->number_scenes != 0))
157       if (image->scene >= (image_info->scene+image_info->number_scenes-1))
158         break;
159     pixels=(unsigned char *) AcquireQuantumMemory(image->columns,
160       4*sizeof(*pixels));
161     if (pixels == (unsigned char *) NULL) 
162       ThrowReaderException(ResourceLimitError,"MemoryAllocationFailed");
163     length=(size_t) 4*image->columns;
164     for (y=0; y < (ssize_t) image->rows; y++)
165     {
166       count=ReadBlob(image,length,pixels);
167       if ((size_t) count != length)
168         ThrowReaderException(CorruptImageError,"UnableToReadImageData");
169       p=pixels;
170       q=QueueAuthenticPixels(image,0,y,image->columns,1,exception);
171       if (q == (PixelPacket *) NULL)
172         break;
173       for (x=0; x < (ssize_t) image->columns; x++)
174       {
175         SetBluePixelComponent(q,ScaleCharToQuantum(*p++));
176         SetGreenPixelComponent(q,ScaleCharToQuantum(*p++));
177         SetRedPixelComponent(q,ScaleCharToQuantum(*p++));
178         if (*p == 254)
179           *p=255;
180         SetAlphaPixelComponent(q,ScaleCharToQuantum(*p++));
181         if (q->opacity != OpaqueOpacity)
182           image->matte=MagickTrue;
183         q++;
184       }
185       if (SyncAuthenticPixels(image,exception) == MagickFalse)
186         break;
187       if (image->previous == (Image *) NULL)
188         {
189           status=SetImageProgress(image,LoadImageTag,(MagickOffsetType) y,
190             image->rows);
191           if (status == MagickFalse)
192             break;
193         }
194     }
195     pixels=(unsigned char *) RelinquishMagickMemory(pixels);
196     if (EOFBlob(image) != MagickFalse)
197       {
198         ThrowFileException(exception,CorruptImageError,"UnexpectedEndOfFile",
199           image->filename);
200         break;
201       }
202     /*
203       Proceed to next image.
204     */
205     if (image_info->number_scenes != 0)
206       if (image->scene >= (image_info->scene+image_info->number_scenes-1))
207         break;
208     width=ReadBlobLSBLong(image);
209     height=ReadBlobLSBLong(image);
210     if ((width != 0UL) && (height != 0UL))
211       {
212         /*
213           Allocate next image structure.
214         */
215         AcquireNextImage(image_info,image);
216         if (GetNextImageInList(image) == (Image *) NULL)
217           {
218             image=DestroyImageList(image);
219             return((Image *) NULL);
220           }
221         image=SyncNextImageInList(image);
222         status=SetImageProgress(image,LoadImagesTag,TellBlob(image),
223           GetBlobSize(image));
224         if (status == MagickFalse)
225           break;
226       }
227   } while ((width != 0UL) && (height != 0UL));
228   (void) CloseBlob(image);
229   return(GetFirstImageInList(image));
230 }
231 \f
232 /*
233 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
234 %                                                                             %
235 %                                                                             %
236 %                                                                             %
237 %   R e g i s t e r A A I I m a g e                                           %
238 %                                                                             %
239 %                                                                             %
240 %                                                                             %
241 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
242 %
243 %  RegisterAAIImage() adds attributes for the AAI Dune image format to the list
244 %  of supported formats.  The attributes include the image format tag, a
245 %  method to read and/or write the format, whether the format supports the
246 %  saving of more than one frame to the same file or blob, whether the format
247 %  supports native in-memory I/O, and a brief description of the format.
248 %
249 %  The format of the RegisterAAIImage method is:
250 %
251 %      size_t RegisterAAIImage(void)
252 %
253 */
254 ModuleExport size_t RegisterAAIImage(void)
255 {
256   MagickInfo
257     *entry;
258
259   entry=SetMagickInfo("AAI");
260   entry->decoder=(DecodeImageHandler *) ReadAAIImage;
261   entry->encoder=(EncodeImageHandler *) WriteAAIImage;
262   entry->description=ConstantString("AAI Dune image");
263   entry->module=ConstantString("AAI");
264   (void) RegisterMagickInfo(entry);
265   return(MagickImageCoderSignature);
266 }
267 \f
268 /*
269 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
270 %                                                                             %
271 %                                                                             %
272 %                                                                             %
273 %   U n r e g i s t e r A A I I m a g e                                       %
274 %                                                                             %
275 %                                                                             %
276 %                                                                             %
277 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
278 %
279 %  UnregisterAAIImage() removes format registrations made by the
280 %  AAI module from the list of supported formats.
281 %
282 %  The format of the UnregisterAAIImage method is:
283 %
284 %      UnregisterAAIImage(void)
285 %
286 */
287 ModuleExport void UnregisterAAIImage(void)
288 {
289   (void) UnregisterMagickInfo("AAI");
290 }
291 \f
292 /*
293 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
294 %                                                                             %
295 %                                                                             %
296 %                                                                             %
297 %   W r i t e A A I I m a g e                                                 %
298 %                                                                             %
299 %                                                                             %
300 %                                                                             %
301 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
302 %
303 %  WriteAAIImage() writes an image to a file in AAI Dune image format.
304 %
305 %  The format of the WriteAAIImage method is:
306 %
307 %      MagickBooleanType WriteAAIImage(const ImageInfo *image_info,Image *image)
308 %
309 %  A description of each parameter follows.
310 %
311 %    o image_info: the image info.
312 %
313 %    o image:  The image.
314 %
315 */
316 static MagickBooleanType WriteAAIImage(const ImageInfo *image_info,Image *image)
317 {
318   MagickBooleanType
319     status;
320
321   MagickOffsetType
322     scene;
323
324   register const PixelPacket
325     *restrict p;
326
327   register ssize_t
328     x;
329
330   register unsigned char
331     *restrict q;
332
333   ssize_t
334     count,
335     y;
336
337   unsigned char
338     *pixels;
339
340   /*
341     Open output image file.
342   */
343   assert(image_info != (const ImageInfo *) NULL);
344   assert(image_info->signature == MagickSignature);
345   assert(image != (Image *) NULL);
346   assert(image->signature == MagickSignature);
347   if (image->debug != MagickFalse)
348     (void) LogMagickEvent(TraceEvent,GetMagickModule(),"%s",image->filename);
349   status=OpenBlob(image_info,image,WriteBinaryBlobMode,&image->exception);
350   if (status == MagickFalse)
351     return(status);
352   scene=0;
353   do
354   {
355     /*
356       Write AAI header.
357     */
358     if (image->colorspace != RGBColorspace)
359       (void) TransformImageColorspace(image,RGBColorspace);
360     (void) WriteBlobLSBLong(image,(unsigned int) image->columns);
361     (void) WriteBlobLSBLong(image,(unsigned int) image->rows);
362     /*
363       Allocate memory for pixels.
364     */
365     pixels=(unsigned char *) AcquireQuantumMemory((size_t) image->columns,
366       4*sizeof(*pixels));
367     if (pixels == (unsigned char *) NULL)
368       ThrowWriterException(ResourceLimitError,"MemoryAllocationFailed");
369     /*
370       Convert MIFF to AAI raster pixels.
371     */
372     for (y=0; y < (ssize_t) image->rows; y++)
373     {
374       p=GetVirtualPixels(image,0,y,image->columns,1,&image->exception);
375       if (p == (PixelPacket *) NULL)
376         break;
377       q=pixels;
378       for (x=0; x < (ssize_t) image->columns; x++)
379       {
380         *q++=ScaleQuantumToChar(GetBluePixelComponent(p));
381         *q++=ScaleQuantumToChar(GetGreenPixelComponent(p));
382         *q++=ScaleQuantumToChar(GetRedPixelComponent(p));
383         *q=ScaleQuantumToChar((Quantum) (QuantumRange-(image->matte !=
384           MagickFalse ? GetOpacityPixelComponent(p) : OpaqueOpacity)));
385         if (*q == 255)
386           *q=254;
387         p++;
388         q++;
389       }
390       count=WriteBlob(image,(size_t) (q-pixels),pixels);
391       if (count != (ssize_t) (q-pixels))
392         break;
393       if (image->previous == (Image *) NULL)
394         {
395           status=SetImageProgress(image,SaveImageTag,(MagickOffsetType) y,
396             image->rows);
397           if (status == MagickFalse)
398             break;
399         }
400     }
401     pixels=(unsigned char *) RelinquishMagickMemory(pixels);
402     if (GetNextImageInList(image) == (Image *) NULL)
403       break;
404     image=SyncNextImageInList(image);
405     status=SetImageProgress(image,SaveImagesTag,scene++,
406       GetImageListLength(image));
407     if (status == MagickFalse)
408       break;
409   } while (image_info->adjoin != MagickFalse);
410   (void) CloseBlob(image);
411   return(MagickTrue);
412 }